Code/net/minecraft/world/entity/boss/enderdragon/phases/DragonDeathPhase.java

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2025-07-01 06:20:03 +00:00
package net.minecraft.world.entity.boss.enderdragon.phases;
import javax.annotation.Nullable;
import net.minecraft.core.BlockPos;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.boss.enderdragon.EnderDragon;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.level.levelgen.feature.EndPodiumFeature;
import net.minecraft.world.phys.Vec3;
public class DragonDeathPhase extends AbstractDragonPhaseInstance {
@Nullable
private Vec3 targetLocation;
private int time;
public DragonDeathPhase(EnderDragon p_31217_) {
super(p_31217_);
}
@Override
public void doClientTick() {
if (this.time++ % 10 == 0) {
float f = (this.dragon.getRandom().nextFloat() - 0.5F) * 8.0F;
float f1 = (this.dragon.getRandom().nextFloat() - 0.5F) * 4.0F;
float f2 = (this.dragon.getRandom().nextFloat() - 0.5F) * 8.0F;
this.dragon
.level()
.addParticle(
ParticleTypes.EXPLOSION_EMITTER, this.dragon.getX() + f, this.dragon.getY() + 2.0 + f1, this.dragon.getZ() + f2, 0.0, 0.0, 0.0
);
}
}
@Override
public void doServerTick(ServerLevel p_361829_) {
this.time++;
if (this.targetLocation == null) {
BlockPos blockpos = p_361829_.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, EndPodiumFeature.getLocation(this.dragon.getFightOrigin()));
this.targetLocation = Vec3.atBottomCenterOf(blockpos);
}
double d0 = this.targetLocation.distanceToSqr(this.dragon.getX(), this.dragon.getY(), this.dragon.getZ());
if (!(d0 < 100.0) && !(d0 > 22500.0) && !this.dragon.horizontalCollision && !this.dragon.verticalCollision) {
this.dragon.setHealth(1.0F);
} else {
this.dragon.setHealth(0.0F);
}
}
@Override
public void begin() {
this.targetLocation = null;
this.time = 0;
}
@Override
public float getFlySpeed() {
return 3.0F;
}
@Nullable
@Override
public Vec3 getFlyTargetLocation() {
return this.targetLocation;
}
@Override
public EnderDragonPhase<DragonDeathPhase> getPhase() {
return EnderDragonPhase.DYING;
}
}