Code/net/minecraft/world/entity/projectile/AbstractArrow.java

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2025-07-01 06:20:03 +00:00
package net.minecraft.world.entity.projectile;
import com.google.common.collect.Lists;
import com.mojang.serialization.Codec;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import java.util.List;
import java.util.Objects;
import javax.annotation.Nullable;
import net.minecraft.advancements.CriteriaTriggers;
import net.minecraft.core.BlockPos;
import net.minecraft.core.component.DataComponents;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.NbtOps;
import net.minecraft.nbt.Tag;
import net.minecraft.network.protocol.game.ClientboundGameEventPacket;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.resources.RegistryOps;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.tags.EntityTypeTags;
import net.minecraft.util.Mth;
import net.minecraft.util.Unit;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.MoverType;
import net.minecraft.world.entity.OminousItemSpawner;
import net.minecraft.world.entity.SlotAccess;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.enchantment.EnchantmentHelper;
import net.minecraft.world.level.ClipContext;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.EntityHitResult;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.VoxelShape;
public abstract class AbstractArrow extends Projectile {
private static final double ARROW_BASE_DAMAGE = 2.0;
private static final int SHAKE_TIME = 7;
private static final float WATER_INERTIA = 0.6F;
private static final float INERTIA = 0.99F;
private static final short DEFAULT_LIFE = 0;
private static final byte DEFAULT_SHAKE = 0;
private static final boolean DEFAULT_IN_GROUND = false;
private static final boolean DEFAULT_CRIT = false;
private static final byte DEFAULT_PIERCE_LEVEL = 0;
private static final EntityDataAccessor<Byte> ID_FLAGS = SynchedEntityData.defineId(AbstractArrow.class, EntityDataSerializers.BYTE);
private static final EntityDataAccessor<Byte> PIERCE_LEVEL = SynchedEntityData.defineId(AbstractArrow.class, EntityDataSerializers.BYTE);
private static final EntityDataAccessor<Boolean> IN_GROUND = SynchedEntityData.defineId(AbstractArrow.class, EntityDataSerializers.BOOLEAN);
private static final int FLAG_CRIT = 1;
private static final int FLAG_NOPHYSICS = 2;
@Nullable
private BlockState lastState;
protected int inGroundTime;
public AbstractArrow.Pickup pickup = AbstractArrow.Pickup.DISALLOWED;
public int shakeTime = 0;
private int life = 0;
private double baseDamage = 2.0;
private SoundEvent soundEvent = this.getDefaultHitGroundSoundEvent();
@Nullable
private IntOpenHashSet piercingIgnoreEntityIds;
@Nullable
private List<Entity> piercedAndKilledEntities;
private ItemStack pickupItemStack = this.getDefaultPickupItem();
@Nullable
private ItemStack firedFromWeapon = null;
protected AbstractArrow(EntityType<? extends AbstractArrow> p_332730_, Level p_335646_) {
super(p_332730_, p_335646_);
}
protected AbstractArrow(
EntityType<? extends AbstractArrow> p_36721_,
double p_343835_,
double p_344593_,
double p_344772_,
Level p_36722_,
ItemStack p_309639_,
@Nullable ItemStack p_343861_
) {
this(p_36721_, p_36722_);
this.pickupItemStack = p_309639_.copy();
this.applyComponentsFromItemStack(p_309639_);
Unit unit = p_309639_.remove(DataComponents.INTANGIBLE_PROJECTILE);
if (unit != null) {
this.pickup = AbstractArrow.Pickup.CREATIVE_ONLY;
}
this.setPos(p_343835_, p_344593_, p_344772_);
if (p_343861_ != null && p_36722_ instanceof ServerLevel serverlevel) {
if (p_343861_.isEmpty()) {
throw new IllegalArgumentException("Invalid weapon firing an arrow");
}
this.firedFromWeapon = p_343861_.copy();
int i = EnchantmentHelper.getPiercingCount(serverlevel, p_343861_, this.pickupItemStack);
if (i > 0) {
this.setPierceLevel((byte)i);
}
}
}
protected AbstractArrow(
EntityType<? extends AbstractArrow> p_36711_, LivingEntity p_342675_, Level p_36715_, ItemStack p_310436_, @Nullable ItemStack p_343107_
) {
this(p_36711_, p_342675_.getX(), p_342675_.getEyeY() - 0.1F, p_342675_.getZ(), p_36715_, p_310436_, p_343107_);
this.setOwner(p_342675_);
}
public void setSoundEvent(SoundEvent p_36741_) {
this.soundEvent = p_36741_;
}
@Override
public boolean shouldRenderAtSqrDistance(double p_36726_) {
double d0 = this.getBoundingBox().getSize() * 10.0;
if (Double.isNaN(d0)) {
d0 = 1.0;
}
d0 *= 64.0 * getViewScale();
return p_36726_ < d0 * d0;
}
@Override
protected void defineSynchedData(SynchedEntityData.Builder p_334076_) {
p_334076_.define(ID_FLAGS, (byte)0);
p_334076_.define(PIERCE_LEVEL, (byte)0);
p_334076_.define(IN_GROUND, false);
}
@Override
public void shoot(double p_36775_, double p_36776_, double p_36777_, float p_36778_, float p_36779_) {
super.shoot(p_36775_, p_36776_, p_36777_, p_36778_, p_36779_);
this.life = 0;
}
@Override
public void lerpMotion(double p_36786_, double p_36787_, double p_36788_) {
super.lerpMotion(p_36786_, p_36787_, p_36788_);
this.life = 0;
if (this.isInGround() && Mth.lengthSquared(p_36786_, p_36787_, p_36788_) > 0.0) {
this.setInGround(false);
}
}
@Override
public void onSyncedDataUpdated(EntityDataAccessor<?> p_370055_) {
super.onSyncedDataUpdated(p_370055_);
if (!this.firstTick && this.shakeTime <= 0 && p_370055_.equals(IN_GROUND) && this.isInGround()) {
this.shakeTime = 7;
}
}
@Override
public void tick() {
boolean flag = !this.isNoPhysics();
Vec3 vec3 = this.getDeltaMovement();
BlockPos blockpos = this.blockPosition();
BlockState blockstate = this.level().getBlockState(blockpos);
if (!blockstate.isAir() && flag) {
VoxelShape voxelshape = blockstate.getCollisionShape(this.level(), blockpos);
if (!voxelshape.isEmpty()) {
Vec3 vec31 = this.position();
for (AABB aabb : voxelshape.toAabbs()) {
if (aabb.move(blockpos).contains(vec31)) {
this.setDeltaMovement(Vec3.ZERO);
this.setInGround(true);
break;
}
}
}
}
if (this.shakeTime > 0) {
this.shakeTime--;
}
if (this.isInWaterOrRain() || blockstate.is(Blocks.POWDER_SNOW)) {
this.clearFire();
}
if (this.isInGround() && flag) {
if (!this.level().isClientSide()) {
if (this.lastState != blockstate && this.shouldFall()) {
this.startFalling();
} else {
this.tickDespawn();
}
}
this.inGroundTime++;
if (this.isAlive()) {
this.applyEffectsFromBlocks();
}
if (!this.level().isClientSide) {
this.setSharedFlagOnFire(this.getRemainingFireTicks() > 0);
}
} else {
this.inGroundTime = 0;
Vec3 vec32 = this.position();
if (this.isInWater()) {
this.applyInertia(this.getWaterInertia());
this.addBubbleParticles(vec32);
}
if (this.isCritArrow()) {
for (int i = 0; i < 4; i++) {
this.level()
.addParticle(
ParticleTypes.CRIT,
vec32.x + vec3.x * i / 4.0,
vec32.y + vec3.y * i / 4.0,
vec32.z + vec3.z * i / 4.0,
-vec3.x,
-vec3.y + 0.2,
-vec3.z
);
}
}
float f;
if (!flag) {
f = (float)(Mth.atan2(-vec3.x, -vec3.z) * 180.0F / (float)Math.PI);
} else {
f = (float)(Mth.atan2(vec3.x, vec3.z) * 180.0F / (float)Math.PI);
}
float f1 = (float)(Mth.atan2(vec3.y, vec3.horizontalDistance()) * 180.0F / (float)Math.PI);
this.setXRot(lerpRotation(this.getXRot(), f1));
this.setYRot(lerpRotation(this.getYRot(), f));
if (flag) {
BlockHitResult blockhitresult = this.level()
.clipIncludingBorder(new ClipContext(vec32, vec32.add(vec3), ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, this));
this.stepMoveAndHit(blockhitresult);
} else {
this.setPos(vec32.add(vec3));
this.applyEffectsFromBlocks();
}
if (!this.isInWater()) {
this.applyInertia(0.99F);
}
if (flag && !this.isInGround()) {
this.applyGravity();
}
super.tick();
}
}
private void stepMoveAndHit(BlockHitResult p_365483_) {
while (this.isAlive()) {
Vec3 vec3 = this.position();
EntityHitResult entityhitresult = this.findHitEntity(vec3, p_365483_.getLocation());
Vec3 vec31 = Objects.requireNonNullElse(entityhitresult, p_365483_).getLocation();
this.setPos(vec31);
this.applyEffectsFromBlocks(vec3, vec31);
if (this.portalProcess != null && this.portalProcess.isInsidePortalThisTick()) {
this.handlePortal();
}
if (entityhitresult == null) {
if (this.isAlive() && p_365483_.getType() != HitResult.Type.MISS) {
this.hitTargetOrDeflectSelf(p_365483_);
this.hasImpulse = true;
}
break;
} else if (this.isAlive() && !this.noPhysics) {
ProjectileDeflection projectiledeflection = this.hitTargetOrDeflectSelf(entityhitresult);
this.hasImpulse = true;
if (this.getPierceLevel() > 0 && projectiledeflection == ProjectileDeflection.NONE) {
continue;
}
break;
}
}
}
private void applyInertia(float p_375588_) {
Vec3 vec3 = this.getDeltaMovement();
this.setDeltaMovement(vec3.scale(p_375588_));
}
private void addBubbleParticles(Vec3 p_363513_) {
Vec3 vec3 = this.getDeltaMovement();
for (int i = 0; i < 4; i++) {
float f = 0.25F;
this.level()
.addParticle(
ParticleTypes.BUBBLE,
p_363513_.x - vec3.x * 0.25,
p_363513_.y - vec3.y * 0.25,
p_363513_.z - vec3.z * 0.25,
vec3.x,
vec3.y,
vec3.z
);
}
}
@Override
protected double getDefaultGravity() {
return 0.05;
}
private boolean shouldFall() {
return this.isInGround() && this.level().noCollision(new AABB(this.position(), this.position()).inflate(0.06));
}
private void startFalling() {
this.setInGround(false);
Vec3 vec3 = this.getDeltaMovement();
this.setDeltaMovement(vec3.multiply(this.random.nextFloat() * 0.2F, this.random.nextFloat() * 0.2F, this.random.nextFloat() * 0.2F));
this.life = 0;
}
protected boolean isInGround() {
return this.entityData.get(IN_GROUND);
}
protected void setInGround(boolean p_366805_) {
this.entityData.set(IN_GROUND, p_366805_);
}
@Override
public boolean isPushedByFluid() {
return !this.isInGround();
}
@Override
public void move(MoverType p_36749_, Vec3 p_36750_) {
super.move(p_36749_, p_36750_);
if (p_36749_ != MoverType.SELF && this.shouldFall()) {
this.startFalling();
}
}
protected void tickDespawn() {
this.life++;
if (this.life >= 1200) {
this.discard();
}
}
private void resetPiercedEntities() {
if (this.piercedAndKilledEntities != null) {
this.piercedAndKilledEntities.clear();
}
if (this.piercingIgnoreEntityIds != null) {
this.piercingIgnoreEntityIds.clear();
}
}
@Override
protected void onItemBreak(Item p_369255_) {
this.firedFromWeapon = null;
}
@Override
public void onAboveBubbleColumn(boolean p_395389_, BlockPos p_396993_) {
if (!this.isInGround()) {
super.onAboveBubbleColumn(p_395389_, p_396993_);
}
}
@Override
public void onInsideBubbleColumn(boolean p_376658_) {
if (!this.isInGround()) {
super.onInsideBubbleColumn(p_376658_);
}
}
@Override
public void push(double p_377928_, double p_377558_, double p_376841_) {
if (!this.isInGround()) {
super.push(p_377928_, p_377558_, p_376841_);
}
}
@Override
protected void onHitEntity(EntityHitResult p_36757_) {
super.onHitEntity(p_36757_);
Entity entity = p_36757_.getEntity();
float f = (float)this.getDeltaMovement().length();
double d0 = this.baseDamage;
Entity entity1 = this.getOwner();
DamageSource damagesource = this.damageSources().arrow(this, (Entity)(entity1 != null ? entity1 : this));
if (this.getWeaponItem() != null && this.level() instanceof ServerLevel serverlevel) {
d0 = EnchantmentHelper.modifyDamage(serverlevel, this.getWeaponItem(), entity, damagesource, (float)d0);
}
int j = Mth.ceil(Mth.clamp(f * d0, 0.0, 2.147483647E9));
if (this.getPierceLevel() > 0) {
if (this.piercingIgnoreEntityIds == null) {
this.piercingIgnoreEntityIds = new IntOpenHashSet(5);
}
if (this.piercedAndKilledEntities == null) {
this.piercedAndKilledEntities = Lists.newArrayListWithCapacity(5);
}
if (this.piercingIgnoreEntityIds.size() >= this.getPierceLevel() + 1) {
this.discard();
return;
}
this.piercingIgnoreEntityIds.add(entity.getId());
}
if (this.isCritArrow()) {
long k = this.random.nextInt(j / 2 + 2);
j = (int)Math.min(k + j, 2147483647L);
}
if (entity1 instanceof LivingEntity livingentity1) {
livingentity1.setLastHurtMob(entity);
}
boolean flag = entity.getType() == EntityType.ENDERMAN;
int i = entity.getRemainingFireTicks();
if (this.isOnFire() && !flag) {
entity.igniteForSeconds(5.0F);
}
if (entity.hurtOrSimulate(damagesource, j)) {
if (flag) {
return;
}
if (entity instanceof LivingEntity livingentity) {
if (!this.level().isClientSide && this.getPierceLevel() <= 0) {
livingentity.setArrowCount(livingentity.getArrowCount() + 1);
}
this.doKnockback(livingentity, damagesource);
if (this.level() instanceof ServerLevel serverlevel1) {
EnchantmentHelper.doPostAttackEffectsWithItemSource(serverlevel1, livingentity, damagesource, this.getWeaponItem());
}
this.doPostHurtEffects(livingentity);
if (livingentity instanceof Player && entity1 instanceof ServerPlayer serverplayer && !this.isSilent() && livingentity != serverplayer) {
serverplayer.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.PLAY_ARROW_HIT_SOUND, 0.0F));
}
if (!entity.isAlive() && this.piercedAndKilledEntities != null) {
this.piercedAndKilledEntities.add(livingentity);
}
if (!this.level().isClientSide && entity1 instanceof ServerPlayer serverplayer1) {
if (this.piercedAndKilledEntities != null) {
CriteriaTriggers.KILLED_BY_ARROW.trigger(serverplayer1, this.piercedAndKilledEntities, this.firedFromWeapon);
} else if (!entity.isAlive()) {
CriteriaTriggers.KILLED_BY_ARROW.trigger(serverplayer1, List.of(entity), this.firedFromWeapon);
}
}
}
this.playSound(this.soundEvent, 1.0F, 1.2F / (this.random.nextFloat() * 0.2F + 0.9F));
if (this.getPierceLevel() <= 0) {
this.discard();
}
} else {
entity.setRemainingFireTicks(i);
this.deflect(ProjectileDeflection.REVERSE, entity, this.getOwner(), false);
this.setDeltaMovement(this.getDeltaMovement().scale(0.2));
if (this.level() instanceof ServerLevel serverlevel2 && this.getDeltaMovement().lengthSqr() < 1.0E-7) {
if (this.pickup == AbstractArrow.Pickup.ALLOWED) {
this.spawnAtLocation(serverlevel2, this.getPickupItem(), 0.1F);
}
this.discard();
}
}
}
protected void doKnockback(LivingEntity p_342292_, DamageSource p_345063_) {
double d0 = this.firedFromWeapon != null && this.level() instanceof ServerLevel serverlevel
? EnchantmentHelper.modifyKnockback(serverlevel, this.firedFromWeapon, p_342292_, p_345063_, 0.0F)
: 0.0F;
if (d0 > 0.0) {
double d1 = Math.max(0.0, 1.0 - p_342292_.getAttributeValue(Attributes.KNOCKBACK_RESISTANCE));
Vec3 vec3 = this.getDeltaMovement().multiply(1.0, 0.0, 1.0).normalize().scale(d0 * 0.6 * d1);
if (vec3.lengthSqr() > 0.0) {
p_342292_.push(vec3.x, 0.1, vec3.z);
}
}
}
@Override
protected void onHitBlock(BlockHitResult p_36755_) {
this.lastState = this.level().getBlockState(p_36755_.getBlockPos());
super.onHitBlock(p_36755_);
ItemStack itemstack = this.getWeaponItem();
if (this.level() instanceof ServerLevel serverlevel && itemstack != null) {
this.hitBlockEnchantmentEffects(serverlevel, p_36755_, itemstack);
}
Vec3 vec31 = this.getDeltaMovement();
Vec3 vec32 = new Vec3(Math.signum(vec31.x), Math.signum(vec31.y), Math.signum(vec31.z));
Vec3 vec3 = vec32.scale(0.05F);
this.setPos(this.position().subtract(vec3));
this.setDeltaMovement(Vec3.ZERO);
this.playSound(this.getHitGroundSoundEvent(), 1.0F, 1.2F / (this.random.nextFloat() * 0.2F + 0.9F));
this.setInGround(true);
this.shakeTime = 7;
this.setCritArrow(false);
this.setPierceLevel((byte)0);
this.setSoundEvent(SoundEvents.ARROW_HIT);
this.resetPiercedEntities();
}
protected void hitBlockEnchantmentEffects(ServerLevel p_344773_, BlockHitResult p_343962_, ItemStack p_342314_) {
Vec3 vec3 = p_343962_.getBlockPos().clampLocationWithin(p_343962_.getLocation());
EnchantmentHelper.onHitBlock(
p_344773_,
p_342314_,
this.getOwner() instanceof LivingEntity livingentity ? livingentity : null,
this,
null,
vec3,
p_344773_.getBlockState(p_343962_.getBlockPos()),
p_344325_ -> this.firedFromWeapon = null
);
}
@Override
public ItemStack getWeaponItem() {
return this.firedFromWeapon;
}
protected SoundEvent getDefaultHitGroundSoundEvent() {
return SoundEvents.ARROW_HIT;
}
protected final SoundEvent getHitGroundSoundEvent() {
return this.soundEvent;
}
protected void doPostHurtEffects(LivingEntity p_36744_) {
}
@Nullable
protected EntityHitResult findHitEntity(Vec3 p_36758_, Vec3 p_36759_) {
return ProjectileUtil.getEntityHitResult(this.level(), this, p_36758_, p_36759_, this.getBoundingBox().expandTowards(this.getDeltaMovement()).inflate(1.0), this::canHitEntity);
}
@Override
protected boolean canHitEntity(Entity p_36743_) {
return p_36743_ instanceof Player && this.getOwner() instanceof Player player && !player.canHarmPlayer((Player)p_36743_)
? false
: super.canHitEntity(p_36743_) && (this.piercingIgnoreEntityIds == null || !this.piercingIgnoreEntityIds.contains(p_36743_.getId()));
}
@Override
public void addAdditionalSaveData(CompoundTag p_36772_) {
super.addAdditionalSaveData(p_36772_);
RegistryOps<Tag> registryops = this.registryAccess().createSerializationContext(NbtOps.INSTANCE);
p_36772_.putShort("life", (short)this.life);
p_36772_.storeNullable("inBlockState", BlockState.CODEC, registryops, this.lastState);
p_36772_.putByte("shake", (byte)this.shakeTime);
p_36772_.putBoolean("inGround", this.isInGround());
p_36772_.store("pickup", AbstractArrow.Pickup.LEGACY_CODEC, this.pickup);
p_36772_.putDouble("damage", this.baseDamage);
p_36772_.putBoolean("crit", this.isCritArrow());
p_36772_.putByte("PierceLevel", this.getPierceLevel());
p_36772_.store("SoundEvent", BuiltInRegistries.SOUND_EVENT.byNameCodec(), this.soundEvent);
p_36772_.store("item", ItemStack.CODEC, registryops, this.pickupItemStack);
p_36772_.storeNullable("weapon", ItemStack.CODEC, registryops, this.firedFromWeapon);
}
@Override
public void readAdditionalSaveData(CompoundTag p_36761_) {
super.readAdditionalSaveData(p_36761_);
RegistryOps<Tag> registryops = this.registryAccess().createSerializationContext(NbtOps.INSTANCE);
this.life = p_36761_.getShortOr("life", (short)0);
this.lastState = p_36761_.read("inBlockState", BlockState.CODEC, registryops).orElse(null);
this.shakeTime = p_36761_.getByteOr("shake", (byte)0) & 255;
this.setInGround(p_36761_.getBooleanOr("inGround", false));
this.baseDamage = p_36761_.getDoubleOr("damage", 2.0);
this.pickup = p_36761_.read("pickup", AbstractArrow.Pickup.LEGACY_CODEC).orElse(AbstractArrow.Pickup.DISALLOWED);
this.setCritArrow(p_36761_.getBooleanOr("crit", false));
this.setPierceLevel(p_36761_.getByteOr("PierceLevel", (byte)0));
this.soundEvent = p_36761_.read("SoundEvent", BuiltInRegistries.SOUND_EVENT.byNameCodec()).orElse(this.getDefaultHitGroundSoundEvent());
this.setPickupItemStack(p_36761_.read("item", ItemStack.CODEC, registryops).orElse(this.getDefaultPickupItem()));
this.firedFromWeapon = p_36761_.read("weapon", ItemStack.CODEC, registryops).orElse(null);
}
@Override
public void setOwner(@Nullable Entity p_36770_) {
super.setOwner(p_36770_);
this.pickup = switch (p_36770_) {
case Player player when this.pickup == AbstractArrow.Pickup.DISALLOWED -> AbstractArrow.Pickup.ALLOWED;
case OminousItemSpawner ominousitemspawner -> AbstractArrow.Pickup.DISALLOWED;
case null, default -> this.pickup;
};
}
@Override
public void playerTouch(Player p_36766_) {
if (!this.level().isClientSide && (this.isInGround() || this.isNoPhysics()) && this.shakeTime <= 0) {
if (this.tryPickup(p_36766_)) {
p_36766_.take(this, 1);
this.discard();
}
}
}
protected boolean tryPickup(Player p_150121_) {
return switch (this.pickup) {
case DISALLOWED -> false;
case ALLOWED -> p_150121_.getInventory().add(this.getPickupItem());
case CREATIVE_ONLY -> p_150121_.hasInfiniteMaterials();
};
}
protected ItemStack getPickupItem() {
return this.pickupItemStack.copy();
}
protected abstract ItemStack getDefaultPickupItem();
@Override
protected Entity.MovementEmission getMovementEmission() {
return Entity.MovementEmission.NONE;
}
public ItemStack getPickupItemStackOrigin() {
return this.pickupItemStack;
}
public void setBaseDamage(double p_36782_) {
this.baseDamage = p_36782_;
}
@Override
public boolean isAttackable() {
return this.getType().is(EntityTypeTags.REDIRECTABLE_PROJECTILE);
}
public void setCritArrow(boolean p_36763_) {
this.setFlag(1, p_36763_);
}
private void setPierceLevel(byte p_36768_) {
this.entityData.set(PIERCE_LEVEL, p_36768_);
}
private void setFlag(int p_36738_, boolean p_36739_) {
byte b0 = this.entityData.get(ID_FLAGS);
if (p_36739_) {
this.entityData.set(ID_FLAGS, (byte)(b0 | p_36738_));
} else {
this.entityData.set(ID_FLAGS, (byte)(b0 & ~p_36738_));
}
}
protected void setPickupItemStack(ItemStack p_329565_) {
if (!p_329565_.isEmpty()) {
this.pickupItemStack = p_329565_;
} else {
this.pickupItemStack = this.getDefaultPickupItem();
}
}
public boolean isCritArrow() {
byte b0 = this.entityData.get(ID_FLAGS);
return (b0 & 1) != 0;
}
public byte getPierceLevel() {
return this.entityData.get(PIERCE_LEVEL);
}
public void setBaseDamageFromMob(float p_345045_) {
this.setBaseDamage(p_345045_ * 2.0F + this.random.triangle(this.level().getDifficulty().getId() * 0.11, 0.57425));
}
protected float getWaterInertia() {
return 0.6F;
}
public void setNoPhysics(boolean p_36791_) {
this.noPhysics = p_36791_;
this.setFlag(2, p_36791_);
}
public boolean isNoPhysics() {
return !this.level().isClientSide ? this.noPhysics : (this.entityData.get(ID_FLAGS) & 2) != 0;
}
@Override
public boolean isPickable() {
return super.isPickable() && !this.isInGround();
}
@Override
public SlotAccess getSlot(int p_330583_) {
return p_330583_ == 0 ? SlotAccess.of(this::getPickupItemStackOrigin, this::setPickupItemStack) : super.getSlot(p_330583_);
}
@Override
protected boolean shouldBounceOnWorldBorder() {
return true;
}
public static enum Pickup {
DISALLOWED,
ALLOWED,
CREATIVE_ONLY;
public static final Codec<AbstractArrow.Pickup> LEGACY_CODEC = Codec.BYTE.xmap(AbstractArrow.Pickup::byOrdinal, p_391413_ -> (byte)p_391413_.ordinal());
public static AbstractArrow.Pickup byOrdinal(int p_36809_) {
if (p_36809_ < 0 || p_36809_ > values().length) {
p_36809_ = 0;
}
return values()[p_36809_];
}
}
}