Code/net/minecraft/client/model/DonkeyModel.java

68 lines
3.5 KiB
Java

package net.minecraft.client.model;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeDeformation;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.MeshTransformer;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.entity.state.DonkeyRenderState;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@OnlyIn(Dist.CLIENT)
public class DonkeyModel extends AbstractEquineModel<DonkeyRenderState> {
public static final float DONKEY_SCALE = 0.87F;
public static final float MULE_SCALE = 0.92F;
private static final MeshTransformer DONKEY_TRANSFORMER = p_397381_ -> {
modifyMesh(p_397381_.getRoot());
return p_397381_;
};
private final ModelPart leftChest = this.body.getChild("left_chest");
private final ModelPart rightChest = this.body.getChild("right_chest");
public DonkeyModel(ModelPart p_370220_) {
super(p_370220_);
}
public static LayerDefinition createBodyLayer(float p_377317_) {
return LayerDefinition.create(AbstractEquineModel.createBodyMesh(CubeDeformation.NONE), 64, 64)
.apply(DONKEY_TRANSFORMER)
.apply(MeshTransformer.scaling(p_377317_));
}
public static LayerDefinition createBabyLayer(float p_375532_) {
return LayerDefinition.create(AbstractEquineModel.createFullScaleBabyMesh(CubeDeformation.NONE), 64, 64)
.apply(DONKEY_TRANSFORMER)
.apply(BABY_TRANSFORMER)
.apply(MeshTransformer.scaling(p_375532_));
}
public static LayerDefinition createSaddleLayer(float p_394154_, boolean p_396050_) {
return EquineSaddleModel.createFullScaleSaddleLayer(p_396050_)
.apply(DONKEY_TRANSFORMER)
.apply(p_396050_ ? AbstractEquineModel.BABY_TRANSFORMER : MeshTransformer.IDENTITY)
.apply(MeshTransformer.scaling(p_394154_));
}
private static void modifyMesh(PartDefinition p_362806_) {
PartDefinition partdefinition = p_362806_.getChild("body");
CubeListBuilder cubelistbuilder = CubeListBuilder.create().texOffs(26, 21).addBox(-4.0F, 0.0F, -2.0F, 8.0F, 8.0F, 3.0F);
partdefinition.addOrReplaceChild("left_chest", cubelistbuilder, PartPose.offsetAndRotation(6.0F, -8.0F, 0.0F, 0.0F, (float) (-Math.PI / 2), 0.0F));
partdefinition.addOrReplaceChild("right_chest", cubelistbuilder, PartPose.offsetAndRotation(-6.0F, -8.0F, 0.0F, 0.0F, (float) (Math.PI / 2), 0.0F));
PartDefinition partdefinition1 = p_362806_.getChild("head_parts").getChild("head");
CubeListBuilder cubelistbuilder1 = CubeListBuilder.create().texOffs(0, 12).addBox(-1.0F, -7.0F, 0.0F, 2.0F, 7.0F, 1.0F);
partdefinition1.addOrReplaceChild("left_ear", cubelistbuilder1, PartPose.offsetAndRotation(1.25F, -10.0F, 4.0F, (float) (Math.PI / 12), 0.0F, (float) (Math.PI / 12)));
partdefinition1.addOrReplaceChild(
"right_ear", cubelistbuilder1, PartPose.offsetAndRotation(-1.25F, -10.0F, 4.0F, (float) (Math.PI / 12), 0.0F, (float) (-Math.PI / 12))
);
}
public void setupAnim(DonkeyRenderState p_369694_) {
super.setupAnim(p_369694_);
this.leftChest.visible = p_369694_.hasChest;
this.rightChest.visible = p_369694_.hasChest;
}
}