Code/net/minecraft/client/model/ShulkerBulletModel.java

45 lines
1.8 KiB
Java

package net.minecraft.client.model;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.entity.state.ShulkerBulletRenderState;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@OnlyIn(Dist.CLIENT)
public class ShulkerBulletModel extends EntityModel<ShulkerBulletRenderState> {
private static final String MAIN = "main";
private final ModelPart main;
public ShulkerBulletModel(ModelPart p_170916_) {
super(p_170916_);
this.main = p_170916_.getChild("main");
}
public static LayerDefinition createBodyLayer() {
MeshDefinition meshdefinition = new MeshDefinition();
PartDefinition partdefinition = meshdefinition.getRoot();
partdefinition.addOrReplaceChild(
"main",
CubeListBuilder.create()
.texOffs(0, 0)
.addBox(-4.0F, -4.0F, -1.0F, 8.0F, 8.0F, 2.0F)
.texOffs(0, 10)
.addBox(-1.0F, -4.0F, -4.0F, 2.0F, 8.0F, 8.0F)
.texOffs(20, 0)
.addBox(-4.0F, -1.0F, -4.0F, 8.0F, 2.0F, 8.0F),
PartPose.ZERO
);
return LayerDefinition.create(meshdefinition, 64, 32);
}
public void setupAnim(ShulkerBulletRenderState p_363964_) {
super.setupAnim(p_363964_);
this.main.yRot = p_363964_.yRot * (float) (Math.PI / 180.0);
this.main.xRot = p_363964_.xRot * (float) (Math.PI / 180.0);
}
}