Code/net/minecraft/client/renderer/special/ChestSpecialRenderer.java

70 lines
3.3 KiB
Java

package net.minecraft.client.renderer.special;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.serialization.Codec;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import com.mojang.serialization.codecs.RecordCodecBuilder.Instance;
import net.minecraft.client.model.ChestModel;
import net.minecraft.client.model.geom.EntityModelSet;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.Sheets;
import net.minecraft.client.resources.model.Material;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.ItemDisplayContext;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@OnlyIn(Dist.CLIENT)
public class ChestSpecialRenderer implements NoDataSpecialModelRenderer {
public static final ResourceLocation GIFT_CHEST_TEXTURE = ResourceLocation.withDefaultNamespace("christmas");
public static final ResourceLocation NORMAL_CHEST_TEXTURE = ResourceLocation.withDefaultNamespace("normal");
public static final ResourceLocation TRAPPED_CHEST_TEXTURE = ResourceLocation.withDefaultNamespace("trapped");
public static final ResourceLocation ENDER_CHEST_TEXTURE = ResourceLocation.withDefaultNamespace("ender");
private final ChestModel model;
private final Material material;
private final float openness;
public ChestSpecialRenderer(ChestModel p_375837_, Material p_377410_, float p_378366_) {
this.model = p_375837_;
this.material = p_377410_;
this.openness = p_378366_;
}
@Override
public void render(ItemDisplayContext p_375966_, PoseStack p_375910_, MultiBufferSource p_377279_, int p_377702_, int p_377418_, boolean p_377829_) {
VertexConsumer vertexconsumer = this.material.buffer(p_377279_, RenderType::entitySolid);
this.model.setupAnim(this.openness);
this.model.renderToBuffer(p_375910_, vertexconsumer, p_377702_, p_377418_);
}
@OnlyIn(Dist.CLIENT)
public record Unbaked(ResourceLocation texture, float openness) implements SpecialModelRenderer.Unbaked {
public static final MapCodec<ChestSpecialRenderer.Unbaked> MAP_CODEC = RecordCodecBuilder.mapCodec(
p_376535_ -> p_376535_.group(
ResourceLocation.CODEC.fieldOf("texture").forGetter(ChestSpecialRenderer.Unbaked::texture),
Codec.FLOAT.optionalFieldOf("openness", 0.0F).forGetter(ChestSpecialRenderer.Unbaked::openness)
)
.apply(p_376535_, ChestSpecialRenderer.Unbaked::new)
);
public Unbaked(ResourceLocation p_376432_) {
this(p_376432_, 0.0F);
}
@Override
public MapCodec<ChestSpecialRenderer.Unbaked> type() {
return MAP_CODEC;
}
@Override
public SpecialModelRenderer<?> bake(EntityModelSet p_378720_) {
ChestModel chestmodel = new ChestModel(p_378720_.bakeLayer(ModelLayers.CHEST));
Material material = Sheets.CHEST_MAPPER.apply(this.texture);
return new ChestSpecialRenderer(chestmodel, material, this.openness);
}
}
}