44 lines
1.6 KiB
Java
44 lines
1.6 KiB
Java
package net.minecraft.client.renderer.texture;
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import com.mojang.blaze3d.platform.NativeImage;
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import com.mojang.blaze3d.systems.GpuDevice;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.mojang.blaze3d.textures.TextureFormat;
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import java.io.IOException;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.server.packs.resources.ResourceManager;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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@OnlyIn(Dist.CLIENT)
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public abstract class ReloadableTexture extends AbstractTexture {
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private final ResourceLocation resourceId;
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public ReloadableTexture(ResourceLocation p_378292_) {
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this.resourceId = p_378292_;
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}
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public ResourceLocation resourceId() {
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return this.resourceId;
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}
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public void apply(TextureContents p_376644_) {
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boolean flag = p_376644_.clamp();
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boolean flag1 = p_376644_.blur();
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this.defaultBlur = flag1;
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try (NativeImage nativeimage = p_376644_.image()) {
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this.doLoad(nativeimage, flag1, flag);
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}
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}
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private void doLoad(NativeImage p_378310_, boolean p_378225_, boolean p_378337_) {
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GpuDevice gpudevice = RenderSystem.getDevice();
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this.texture = gpudevice.createTexture(this.resourceId::toString, TextureFormat.RGBA8, p_378310_.getWidth(), p_378310_.getHeight(), 1);
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this.setFilter(p_378225_, false);
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this.setClamp(p_378337_);
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gpudevice.createCommandEncoder().writeToTexture(this.texture, p_378310_);
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}
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public abstract TextureContents loadContents(ResourceManager p_378474_) throws IOException;
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} |