Code/net/minecraft/gametest/framework/GameTestSequence.java

137 lines
4.9 KiB
Java

package net.minecraft.gametest.framework;
import com.google.common.collect.Lists;
import java.util.Iterator;
import java.util.List;
import java.util.function.Supplier;
import net.minecraft.network.chat.Component;
public class GameTestSequence {
final GameTestInfo parent;
private final List<GameTestEvent> events = Lists.newArrayList();
private int lastTick;
GameTestSequence(GameTestInfo p_177542_) {
this.parent = p_177542_;
this.lastTick = p_177542_.getTick();
}
public GameTestSequence thenWaitUntil(Runnable p_177553_) {
this.events.add(GameTestEvent.create(p_177553_));
return this;
}
public GameTestSequence thenWaitUntil(long p_177550_, Runnable p_177551_) {
this.events.add(GameTestEvent.create(p_177550_, p_177551_));
return this;
}
public GameTestSequence thenIdle(int p_177545_) {
return this.thenExecuteAfter(p_177545_, () -> {});
}
public GameTestSequence thenExecute(Runnable p_177563_) {
this.events.add(GameTestEvent.create(() -> this.executeWithoutFail(p_177563_)));
return this;
}
public GameTestSequence thenExecuteAfter(int p_177547_, Runnable p_177548_) {
this.events.add(GameTestEvent.create(() -> {
if (this.parent.getTick() < this.lastTick + p_177547_) {
throw new GameTestAssertException(Component.translatable("test.error.sequence.not_completed"), this.parent.getTick());
} else {
this.executeWithoutFail(p_177548_);
}
}));
return this;
}
public GameTestSequence thenExecuteFor(int p_177560_, Runnable p_177561_) {
this.events.add(GameTestEvent.create(() -> {
if (this.parent.getTick() < this.lastTick + p_177560_) {
this.executeWithoutFail(p_177561_);
throw new GameTestAssertException(Component.translatable("test.error.sequence.not_completed"), this.parent.getTick());
}
}));
return this;
}
public void thenSucceed() {
this.events.add(GameTestEvent.create(this.parent::succeed));
}
public void thenFail(Supplier<GameTestException> p_177555_) {
this.events.add(GameTestEvent.create(() -> this.parent.fail(p_177555_.get())));
}
public GameTestSequence.Condition thenTrigger() {
GameTestSequence.Condition gametestsequence$condition = new GameTestSequence.Condition();
this.events.add(GameTestEvent.create(() -> gametestsequence$condition.trigger(this.parent.getTick())));
return gametestsequence$condition;
}
public void tickAndContinue(int p_396814_) {
try {
this.tick(p_396814_);
} catch (GameTestAssertException gametestassertexception) {
}
}
public void tickAndFailIfNotComplete(int p_393498_) {
try {
this.tick(p_393498_);
} catch (GameTestAssertException gametestassertexception) {
this.parent.fail(gametestassertexception);
}
}
private void executeWithoutFail(Runnable p_177571_) {
try {
p_177571_.run();
} catch (GameTestAssertException gametestassertexception) {
this.parent.fail(gametestassertexception);
}
}
private void tick(int p_391876_) {
Iterator<GameTestEvent> iterator = this.events.iterator();
while (iterator.hasNext()) {
GameTestEvent gametestevent = iterator.next();
gametestevent.assertion.run();
iterator.remove();
int i = p_391876_ - this.lastTick;
int j = this.lastTick;
this.lastTick = p_391876_;
if (gametestevent.expectedDelay != null && gametestevent.expectedDelay != i) {
this.parent
.fail(new GameTestAssertException(Component.translatable("test.error.sequence.invalid_tick", j + gametestevent.expectedDelay), p_391876_));
break;
}
}
}
public class Condition {
private static final int NOT_TRIGGERED = -1;
private int triggerTime = -1;
void trigger(int p_396403_) {
if (this.triggerTime != -1) {
throw new IllegalStateException("Condition already triggered at " + this.triggerTime);
} else {
this.triggerTime = p_396403_;
}
}
public void assertTriggeredThisTick() {
int i = GameTestSequence.this.parent.getTick();
if (this.triggerTime != i) {
if (this.triggerTime == -1) {
throw new GameTestAssertException(Component.translatable("test.error.sequence.condition_not_triggered"), i);
} else {
throw new GameTestAssertException(Component.translatable("test.error.sequence.condition_already_triggered", this.triggerTime), i);
}
}
}
}
}