Code/net/minecraft/network/protocol/game/ClientboundStartConfigurati...

28 lines
964 B
Java

package net.minecraft.network.protocol.game;
import io.netty.buffer.ByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
public class ClientboundStartConfigurationPacket implements Packet<ClientGamePacketListener> {
public static final ClientboundStartConfigurationPacket INSTANCE = new ClientboundStartConfigurationPacket();
public static final StreamCodec<ByteBuf, ClientboundStartConfigurationPacket> STREAM_CODEC = StreamCodec.unit(INSTANCE);
private ClientboundStartConfigurationPacket() {
}
@Override
public PacketType<ClientboundStartConfigurationPacket> type() {
return GamePacketTypes.CLIENTBOUND_START_CONFIGURATION;
}
public void handle(ClientGamePacketListener p_298066_) {
p_298066_.handleConfigurationStart(this);
}
@Override
public boolean isTerminal() {
return true;
}
}