41 lines
1.7 KiB
Java
41 lines
1.7 KiB
Java
package net.minecraft.server.commands;
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import com.mojang.brigadier.CommandDispatcher;
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import com.mojang.brigadier.context.CommandContext;
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import net.minecraft.commands.CommandSourceStack;
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import net.minecraft.commands.Commands;
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import net.minecraft.commands.arguments.GameModeArgument;
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import net.minecraft.network.chat.Component;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.world.level.GameType;
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public class DefaultGameModeCommands {
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public static void register(CommandDispatcher<CommandSourceStack> p_136927_) {
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p_136927_.register(
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Commands.literal("defaultgamemode")
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.requires(p_136929_ -> p_136929_.hasPermission(2))
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.then(
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Commands.argument("gamemode", GameModeArgument.gameMode())
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.executes(p_258227_ -> setMode(p_258227_.getSource(), GameModeArgument.getGameMode(p_258227_, "gamemode")))
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)
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);
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}
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private static int setMode(CommandSourceStack p_136931_, GameType p_136932_) {
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int i = 0;
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MinecraftServer minecraftserver = p_136931_.getServer();
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minecraftserver.setDefaultGameType(p_136932_);
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GameType gametype = minecraftserver.getForcedGameType();
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if (gametype != null) {
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for (ServerPlayer serverplayer : minecraftserver.getPlayerList().getPlayers()) {
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if (serverplayer.setGameMode(gametype)) {
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i++;
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}
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}
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}
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p_136931_.sendSuccess(() -> Component.translatable("commands.defaultgamemode.success", p_136932_.getLongDisplayName()), true);
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return i;
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}
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} |