Code/net/minecraft/world/entity/ai/control/MoveControl.java

173 lines
6.1 KiB
Java

package net.minecraft.world.entity.ai.control;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.tags.BlockTags;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.ai.navigation.PathNavigation;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.pathfinder.NodeEvaluator;
import net.minecraft.world.level.pathfinder.PathType;
import net.minecraft.world.phys.shapes.VoxelShape;
public class MoveControl implements Control {
public static final float MIN_SPEED = 5.0E-4F;
public static final float MIN_SPEED_SQR = 2.5000003E-7F;
protected static final int MAX_TURN = 90;
protected final Mob mob;
protected double wantedX;
protected double wantedY;
protected double wantedZ;
protected double speedModifier;
protected float strafeForwards;
protected float strafeRight;
protected MoveControl.Operation operation = MoveControl.Operation.WAIT;
public MoveControl(Mob p_24983_) {
this.mob = p_24983_;
}
public boolean hasWanted() {
return this.operation == MoveControl.Operation.MOVE_TO;
}
public double getSpeedModifier() {
return this.speedModifier;
}
public void setWantedPosition(double p_24984_, double p_24985_, double p_24986_, double p_24987_) {
this.wantedX = p_24984_;
this.wantedY = p_24985_;
this.wantedZ = p_24986_;
this.speedModifier = p_24987_;
if (this.operation != MoveControl.Operation.JUMPING) {
this.operation = MoveControl.Operation.MOVE_TO;
}
}
public void strafe(float p_24989_, float p_24990_) {
this.operation = MoveControl.Operation.STRAFE;
this.strafeForwards = p_24989_;
this.strafeRight = p_24990_;
this.speedModifier = 0.25;
}
public void tick() {
if (this.operation == MoveControl.Operation.STRAFE) {
float f = (float)this.mob.getAttributeValue(Attributes.MOVEMENT_SPEED);
float f1 = (float)this.speedModifier * f;
float f2 = this.strafeForwards;
float f3 = this.strafeRight;
float f4 = Mth.sqrt(f2 * f2 + f3 * f3);
if (f4 < 1.0F) {
f4 = 1.0F;
}
f4 = f1 / f4;
f2 *= f4;
f3 *= f4;
float f5 = Mth.sin(this.mob.getYRot() * (float) (Math.PI / 180.0));
float f6 = Mth.cos(this.mob.getYRot() * (float) (Math.PI / 180.0));
float f7 = f2 * f6 - f3 * f5;
float f8 = f3 * f6 + f2 * f5;
if (!this.isWalkable(f7, f8)) {
this.strafeForwards = 1.0F;
this.strafeRight = 0.0F;
}
this.mob.setSpeed(f1);
this.mob.setZza(this.strafeForwards);
this.mob.setXxa(this.strafeRight);
this.operation = MoveControl.Operation.WAIT;
} else if (this.operation == MoveControl.Operation.MOVE_TO) {
this.operation = MoveControl.Operation.WAIT;
double d0 = this.wantedX - this.mob.getX();
double d1 = this.wantedZ - this.mob.getZ();
double d2 = this.wantedY - this.mob.getY();
double d3 = d0 * d0 + d2 * d2 + d1 * d1;
if (d3 < 2.5000003E-7F) {
this.mob.setZza(0.0F);
return;
}
float f9 = (float)(Mth.atan2(d1, d0) * 180.0F / (float)Math.PI) - 90.0F;
this.mob.setYRot(this.rotlerp(this.mob.getYRot(), f9, 90.0F));
this.mob.setSpeed((float)(this.speedModifier * this.mob.getAttributeValue(Attributes.MOVEMENT_SPEED)));
BlockPos blockpos = this.mob.blockPosition();
BlockState blockstate = this.mob.level().getBlockState(blockpos);
VoxelShape voxelshape = blockstate.getCollisionShape(this.mob.level(), blockpos);
if (d2 > this.mob.maxUpStep() && d0 * d0 + d1 * d1 < Math.max(1.0F, this.mob.getBbWidth())
|| !voxelshape.isEmpty()
&& this.mob.getY() < voxelshape.max(Direction.Axis.Y) + blockpos.getY()
&& !blockstate.is(BlockTags.DOORS)
&& !blockstate.is(BlockTags.FENCES)) {
this.mob.getJumpControl().jump();
this.operation = MoveControl.Operation.JUMPING;
}
} else if (this.operation == MoveControl.Operation.JUMPING) {
this.mob.setSpeed((float)(this.speedModifier * this.mob.getAttributeValue(Attributes.MOVEMENT_SPEED)));
if (this.mob.onGround() || this.mob.isInLiquid() && this.mob.isAffectedByFluids()) {
this.operation = MoveControl.Operation.WAIT;
}
} else {
this.mob.setZza(0.0F);
}
}
private boolean isWalkable(float p_24997_, float p_24998_) {
PathNavigation pathnavigation = this.mob.getNavigation();
if (pathnavigation != null) {
NodeEvaluator nodeevaluator = pathnavigation.getNodeEvaluator();
if (nodeevaluator != null
&& nodeevaluator.getPathType(
this.mob, BlockPos.containing(this.mob.getX() + p_24997_, this.mob.getBlockY(), this.mob.getZ() + p_24998_)
)
!= PathType.WALKABLE) {
return false;
}
}
return true;
}
protected float rotlerp(float p_24992_, float p_24993_, float p_24994_) {
float f = Mth.wrapDegrees(p_24993_ - p_24992_);
if (f > p_24994_) {
f = p_24994_;
}
if (f < -p_24994_) {
f = -p_24994_;
}
float f1 = p_24992_ + f;
if (f1 < 0.0F) {
f1 += 360.0F;
} else if (f1 > 360.0F) {
f1 -= 360.0F;
}
return f1;
}
public double getWantedX() {
return this.wantedX;
}
public double getWantedY() {
return this.wantedY;
}
public double getWantedZ() {
return this.wantedZ;
}
protected static enum Operation {
WAIT,
MOVE_TO,
STRAFE,
JUMPING;
}
}