Code/net/minecraft/world/entity/monster/Husk.java

83 lines
2.6 KiB
Java

package net.minecraft.world.entity.monster;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.util.RandomSource;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntitySpawnReason;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.ServerLevelAccessor;
public class Husk extends Zombie {
public Husk(EntityType<? extends Husk> p_32889_, Level p_32890_) {
super(p_32889_, p_32890_);
}
public static boolean checkHuskSpawnRules(
EntityType<Husk> p_218997_, ServerLevelAccessor p_218998_, EntitySpawnReason p_364340_, BlockPos p_219000_, RandomSource p_219001_
) {
return checkMonsterSpawnRules(p_218997_, p_218998_, p_364340_, p_219000_, p_219001_) && (EntitySpawnReason.isSpawner(p_364340_) || p_218998_.canSeeSky(p_219000_));
}
@Override
protected boolean isSunSensitive() {
return false;
}
@Override
protected SoundEvent getAmbientSound() {
return SoundEvents.HUSK_AMBIENT;
}
@Override
protected SoundEvent getHurtSound(DamageSource p_32903_) {
return SoundEvents.HUSK_HURT;
}
@Override
protected SoundEvent getDeathSound() {
return SoundEvents.HUSK_DEATH;
}
@Override
protected SoundEvent getStepSound() {
return SoundEvents.HUSK_STEP;
}
@Override
public boolean doHurtTarget(ServerLevel p_366845_, Entity p_32892_) {
boolean flag = super.doHurtTarget(p_366845_, p_32892_);
if (flag && this.getMainHandItem().isEmpty() && p_32892_ instanceof LivingEntity) {
float f = this.level().getCurrentDifficultyAt(this.blockPosition()).getEffectiveDifficulty();
((LivingEntity)p_32892_).addEffect(new MobEffectInstance(MobEffects.HUNGER, 140 * (int)f), this);
}
return flag;
}
@Override
protected boolean convertsInWater() {
return true;
}
@Override
protected void doUnderWaterConversion() {
this.convertToZombieType(EntityType.ZOMBIE);
if (!this.isSilent()) {
this.level().levelEvent(null, 1041, this.blockPosition(), 0);
}
}
@Override
protected ItemStack getSkull() {
return ItemStack.EMPTY;
}
}