Code/net/minecraft/world/level/biome/BiomeSpecialEffects.java

301 lines
12 KiB
Java

package net.minecraft.world.level.biome;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import com.mojang.serialization.codecs.RecordCodecBuilder.Instance;
import java.util.Optional;
import java.util.OptionalInt;
import javax.annotation.Nullable;
import net.minecraft.core.Holder;
import net.minecraft.sounds.Music;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.util.StringRepresentable;
import net.minecraft.util.random.WeightedList;
public class BiomeSpecialEffects {
public static final Codec<BiomeSpecialEffects> CODEC = RecordCodecBuilder.create(
p_390888_ -> p_390888_.group(
Codec.INT.fieldOf("fog_color").forGetter(p_151782_ -> p_151782_.fogColor),
Codec.INT.fieldOf("water_color").forGetter(p_151780_ -> p_151780_.waterColor),
Codec.INT.fieldOf("water_fog_color").forGetter(p_151778_ -> p_151778_.waterFogColor),
Codec.INT.fieldOf("sky_color").forGetter(p_151776_ -> p_151776_.skyColor),
Codec.INT.optionalFieldOf("foliage_color").forGetter(p_151774_ -> p_151774_.foliageColorOverride),
Codec.INT.optionalFieldOf("dry_foliage_color").forGetter(p_390889_ -> p_390889_.dryFoliageColorOverride),
Codec.INT.optionalFieldOf("grass_color").forGetter(p_151772_ -> p_151772_.grassColorOverride),
BiomeSpecialEffects.GrassColorModifier.CODEC
.optionalFieldOf("grass_color_modifier", BiomeSpecialEffects.GrassColorModifier.NONE)
.forGetter(p_151770_ -> p_151770_.grassColorModifier),
AmbientParticleSettings.CODEC.optionalFieldOf("particle").forGetter(p_151768_ -> p_151768_.ambientParticleSettings),
SoundEvent.CODEC.optionalFieldOf("ambient_sound").forGetter(p_151766_ -> p_151766_.ambientLoopSoundEvent),
AmbientMoodSettings.CODEC.optionalFieldOf("mood_sound").forGetter(p_151764_ -> p_151764_.ambientMoodSettings),
AmbientAdditionsSettings.CODEC.optionalFieldOf("additions_sound").forGetter(p_151762_ -> p_151762_.ambientAdditionsSettings),
WeightedList.codec(Music.CODEC).optionalFieldOf("music").forGetter(p_151760_ -> p_151760_.backgroundMusic),
Codec.FLOAT.fieldOf("music_volume").orElse(1.0F).forGetter(p_375319_ -> p_375319_.backgroundMusicVolume)
)
.apply(p_390888_, BiomeSpecialEffects::new)
);
private final int fogColor;
private final int waterColor;
private final int waterFogColor;
private final int skyColor;
private final Optional<Integer> foliageColorOverride;
private final Optional<Integer> dryFoliageColorOverride;
private final Optional<Integer> grassColorOverride;
private final BiomeSpecialEffects.GrassColorModifier grassColorModifier;
private final Optional<AmbientParticleSettings> ambientParticleSettings;
private final Optional<Holder<SoundEvent>> ambientLoopSoundEvent;
private final Optional<AmbientMoodSettings> ambientMoodSettings;
private final Optional<AmbientAdditionsSettings> ambientAdditionsSettings;
private final Optional<WeightedList<Music>> backgroundMusic;
private final float backgroundMusicVolume;
BiomeSpecialEffects(
int p_47941_,
int p_47942_,
int p_47943_,
int p_47944_,
Optional<Integer> p_47945_,
Optional<Integer> p_47946_,
Optional<Integer> p_47948_,
BiomeSpecialEffects.GrassColorModifier p_47947_,
Optional<AmbientParticleSettings> p_47949_,
Optional<Holder<SoundEvent>> p_47950_,
Optional<AmbientMoodSettings> p_47951_,
Optional<AmbientAdditionsSettings> p_47952_,
Optional<WeightedList<Music>> p_391194_,
float p_376511_
) {
this.fogColor = p_47941_;
this.waterColor = p_47942_;
this.waterFogColor = p_47943_;
this.skyColor = p_47944_;
this.foliageColorOverride = p_47945_;
this.dryFoliageColorOverride = p_47946_;
this.grassColorOverride = p_47948_;
this.grassColorModifier = p_47947_;
this.ambientParticleSettings = p_47949_;
this.ambientLoopSoundEvent = p_47950_;
this.ambientMoodSettings = p_47951_;
this.ambientAdditionsSettings = p_47952_;
this.backgroundMusic = p_391194_;
this.backgroundMusicVolume = p_376511_;
}
public int getFogColor() {
return this.fogColor;
}
public int getWaterColor() {
return this.waterColor;
}
public int getWaterFogColor() {
return this.waterFogColor;
}
public int getSkyColor() {
return this.skyColor;
}
public Optional<Integer> getFoliageColorOverride() {
return this.foliageColorOverride;
}
public Optional<Integer> getDryFoliageColorOverride() {
return this.dryFoliageColorOverride;
}
public Optional<Integer> getGrassColorOverride() {
return this.grassColorOverride;
}
public BiomeSpecialEffects.GrassColorModifier getGrassColorModifier() {
return this.grassColorModifier;
}
public Optional<AmbientParticleSettings> getAmbientParticleSettings() {
return this.ambientParticleSettings;
}
public Optional<Holder<SoundEvent>> getAmbientLoopSoundEvent() {
return this.ambientLoopSoundEvent;
}
public Optional<AmbientMoodSettings> getAmbientMoodSettings() {
return this.ambientMoodSettings;
}
public Optional<AmbientAdditionsSettings> getAmbientAdditionsSettings() {
return this.ambientAdditionsSettings;
}
public Optional<WeightedList<Music>> getBackgroundMusic() {
return this.backgroundMusic;
}
public float getBackgroundMusicVolume() {
return this.backgroundMusicVolume;
}
public static class Builder {
private OptionalInt fogColor = OptionalInt.empty();
private OptionalInt waterColor = OptionalInt.empty();
private OptionalInt waterFogColor = OptionalInt.empty();
private OptionalInt skyColor = OptionalInt.empty();
private Optional<Integer> foliageColorOverride = Optional.empty();
private Optional<Integer> dryFoliageColorOverride = Optional.empty();
private Optional<Integer> grassColorOverride = Optional.empty();
private BiomeSpecialEffects.GrassColorModifier grassColorModifier = BiomeSpecialEffects.GrassColorModifier.NONE;
private Optional<AmbientParticleSettings> ambientParticle = Optional.empty();
private Optional<Holder<SoundEvent>> ambientLoopSoundEvent = Optional.empty();
private Optional<AmbientMoodSettings> ambientMoodSettings = Optional.empty();
private Optional<AmbientAdditionsSettings> ambientAdditionsSettings = Optional.empty();
private Optional<WeightedList<Music>> backgroundMusic = Optional.empty();
private float backgroundMusicVolume = 1.0F;
public BiomeSpecialEffects.Builder fogColor(int p_48020_) {
this.fogColor = OptionalInt.of(p_48020_);
return this;
}
public BiomeSpecialEffects.Builder waterColor(int p_48035_) {
this.waterColor = OptionalInt.of(p_48035_);
return this;
}
public BiomeSpecialEffects.Builder waterFogColor(int p_48038_) {
this.waterFogColor = OptionalInt.of(p_48038_);
return this;
}
public BiomeSpecialEffects.Builder skyColor(int p_48041_) {
this.skyColor = OptionalInt.of(p_48041_);
return this;
}
public BiomeSpecialEffects.Builder foliageColorOverride(int p_48044_) {
this.foliageColorOverride = Optional.of(p_48044_);
return this;
}
public BiomeSpecialEffects.Builder dryFoliageColorOverride(int p_394617_) {
this.dryFoliageColorOverride = Optional.of(p_394617_);
return this;
}
public BiomeSpecialEffects.Builder grassColorOverride(int p_48046_) {
this.grassColorOverride = Optional.of(p_48046_);
return this;
}
public BiomeSpecialEffects.Builder grassColorModifier(BiomeSpecialEffects.GrassColorModifier p_48032_) {
this.grassColorModifier = p_48032_;
return this;
}
public BiomeSpecialEffects.Builder ambientParticle(AmbientParticleSettings p_48030_) {
this.ambientParticle = Optional.of(p_48030_);
return this;
}
public BiomeSpecialEffects.Builder ambientLoopSound(Holder<SoundEvent> p_263327_) {
this.ambientLoopSoundEvent = Optional.of(p_263327_);
return this;
}
public BiomeSpecialEffects.Builder ambientMoodSound(AmbientMoodSettings p_48028_) {
this.ambientMoodSettings = Optional.of(p_48028_);
return this;
}
public BiomeSpecialEffects.Builder ambientAdditionsSound(AmbientAdditionsSettings p_48026_) {
this.ambientAdditionsSettings = Optional.of(p_48026_);
return this;
}
public BiomeSpecialEffects.Builder backgroundMusic(@Nullable Music p_48022_) {
if (p_48022_ == null) {
this.backgroundMusic = Optional.empty();
return this;
} else {
this.backgroundMusic = Optional.of(WeightedList.of(p_48022_));
return this;
}
}
public BiomeSpecialEffects.Builder silenceAllBackgroundMusic() {
return this.backgroundMusic(WeightedList.of()).backgroundMusicVolume(0.0F);
}
public BiomeSpecialEffects.Builder backgroundMusic(WeightedList<Music> p_393009_) {
this.backgroundMusic = Optional.of(p_393009_);
return this;
}
public BiomeSpecialEffects.Builder backgroundMusicVolume(float p_375968_) {
this.backgroundMusicVolume = p_375968_;
return this;
}
public BiomeSpecialEffects build() {
return new BiomeSpecialEffects(
this.fogColor.orElseThrow(() -> new IllegalStateException("Missing 'fog' color.")),
this.waterColor.orElseThrow(() -> new IllegalStateException("Missing 'water' color.")),
this.waterFogColor.orElseThrow(() -> new IllegalStateException("Missing 'water fog' color.")),
this.skyColor.orElseThrow(() -> new IllegalStateException("Missing 'sky' color.")),
this.foliageColorOverride,
this.dryFoliageColorOverride,
this.grassColorOverride,
this.grassColorModifier,
this.ambientParticle,
this.ambientLoopSoundEvent,
this.ambientMoodSettings,
this.ambientAdditionsSettings,
this.backgroundMusic,
this.backgroundMusicVolume
);
}
}
public static enum GrassColorModifier implements StringRepresentable {
NONE("none") {
@Override
public int modifyColor(double p_48081_, double p_48082_, int p_48083_) {
return p_48083_;
}
},
DARK_FOREST("dark_forest") {
@Override
public int modifyColor(double p_48089_, double p_48090_, int p_48091_) {
return (p_48091_ & 16711422) + 2634762 >> 1;
}
},
SWAMP("swamp") {
@Override
public int modifyColor(double p_48097_, double p_48098_, int p_48099_) {
double d0 = Biome.BIOME_INFO_NOISE.getValue(p_48097_ * 0.0225, p_48098_ * 0.0225, false);
return d0 < -0.1 ? 5011004 : 6975545;
}
};
private final String name;
public static final Codec<BiomeSpecialEffects.GrassColorModifier> CODEC = StringRepresentable.fromEnum(
BiomeSpecialEffects.GrassColorModifier::values
);
public abstract int modifyColor(double p_48065_, double p_48066_, int p_48067_);
GrassColorModifier(final String p_48058_) {
this.name = p_48058_;
}
public String getName() {
return this.name;
}
@Override
public String getSerializedName() {
return this.name;
}
}
}