73 lines
3.1 KiB
Java
73 lines
3.1 KiB
Java
package net.minecraft.world.level.block;
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import com.mojang.serialization.MapCodec;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.cauldron.CauldronInteraction;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.biome.Biome;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.gameevent.GameEvent;
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import net.minecraft.world.level.material.Fluid;
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import net.minecraft.world.level.material.Fluids;
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public class CauldronBlock extends AbstractCauldronBlock {
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public static final MapCodec<CauldronBlock> CODEC = simpleCodec(CauldronBlock::new);
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private static final float RAIN_FILL_CHANCE = 0.05F;
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private static final float POWDER_SNOW_FILL_CHANCE = 0.1F;
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@Override
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public MapCodec<CauldronBlock> codec() {
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return CODEC;
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}
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public CauldronBlock(BlockBehaviour.Properties p_51403_) {
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super(p_51403_, CauldronInteraction.EMPTY);
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}
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@Override
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public boolean isFull(BlockState p_152947_) {
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return false;
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}
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protected static boolean shouldHandlePrecipitation(Level p_182451_, Biome.Precipitation p_182452_) {
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if (p_182452_ == Biome.Precipitation.RAIN) {
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return p_182451_.getRandom().nextFloat() < 0.05F;
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} else {
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return p_182452_ == Biome.Precipitation.SNOW ? p_182451_.getRandom().nextFloat() < 0.1F : false;
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}
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}
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@Override
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public void handlePrecipitation(BlockState p_152935_, Level p_152936_, BlockPos p_152937_, Biome.Precipitation p_152938_) {
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if (shouldHandlePrecipitation(p_152936_, p_152938_)) {
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if (p_152938_ == Biome.Precipitation.RAIN) {
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p_152936_.setBlockAndUpdate(p_152937_, Blocks.WATER_CAULDRON.defaultBlockState());
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p_152936_.gameEvent(null, GameEvent.BLOCK_CHANGE, p_152937_);
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} else if (p_152938_ == Biome.Precipitation.SNOW) {
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p_152936_.setBlockAndUpdate(p_152937_, Blocks.POWDER_SNOW_CAULDRON.defaultBlockState());
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p_152936_.gameEvent(null, GameEvent.BLOCK_CHANGE, p_152937_);
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}
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}
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}
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@Override
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protected boolean canReceiveStalactiteDrip(Fluid p_152945_) {
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return true;
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}
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@Override
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protected void receiveStalactiteDrip(BlockState p_152940_, Level p_152941_, BlockPos p_152942_, Fluid p_152943_) {
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if (p_152943_ == Fluids.WATER) {
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BlockState blockstate = Blocks.WATER_CAULDRON.defaultBlockState();
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p_152941_.setBlockAndUpdate(p_152942_, blockstate);
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p_152941_.gameEvent(GameEvent.BLOCK_CHANGE, p_152942_, GameEvent.Context.of(blockstate));
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p_152941_.levelEvent(1047, p_152942_, 0);
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} else if (p_152943_ == Fluids.LAVA) {
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BlockState blockstate1 = Blocks.LAVA_CAULDRON.defaultBlockState();
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p_152941_.setBlockAndUpdate(p_152942_, blockstate1);
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p_152941_.gameEvent(GameEvent.BLOCK_CHANGE, p_152942_, GameEvent.Context.of(blockstate1));
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p_152941_.levelEvent(1046, p_152942_, 0);
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}
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}
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} |