24 lines
1.0 KiB
Java
24 lines
1.0 KiB
Java
package net.minecraft.world.level.material;
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import net.minecraft.core.Registry;
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import net.minecraft.core.registries.BuiltInRegistries;
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public class Fluids {
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public static final Fluid EMPTY = register("empty", new EmptyFluid());
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public static final FlowingFluid FLOWING_WATER = register("flowing_water", new WaterFluid.Flowing());
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public static final FlowingFluid WATER = register("water", new WaterFluid.Source());
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public static final FlowingFluid FLOWING_LAVA = register("flowing_lava", new LavaFluid.Flowing());
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public static final FlowingFluid LAVA = register("lava", new LavaFluid.Source());
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private static <T extends Fluid> T register(String p_76198_, T p_76199_) {
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return Registry.register(BuiltInRegistries.FLUID, p_76198_, p_76199_);
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}
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static {
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for (Fluid fluid : BuiltInRegistries.FLUID) {
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for (FluidState fluidstate : fluid.getStateDefinition().getPossibleStates()) {
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Fluid.FLUID_STATE_REGISTRY.add(fluidstate);
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}
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}
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}
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} |