Code/net/minecraft/client/renderer/entity/layers/EyesLayer.java

27 lines
1.2 KiB
Java

package net.minecraft.client.renderer.entity.layers;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.model.EntityModel;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.RenderLayerParent;
import net.minecraft.client.renderer.entity.state.EntityRenderState;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@OnlyIn(Dist.CLIENT)
public abstract class EyesLayer<S extends EntityRenderState, M extends EntityModel<S>> extends RenderLayer<S, M> {
public EyesLayer(RenderLayerParent<S, M> p_116981_) {
super(p_116981_);
}
@Override
public void render(PoseStack p_116983_, MultiBufferSource p_116984_, int p_116985_, S p_362168_, float p_116987_, float p_116988_) {
VertexConsumer vertexconsumer = p_116984_.getBuffer(this.renderType());
this.getParentModel().renderToBuffer(p_116983_, vertexconsumer, p_116985_, OverlayTexture.NO_OVERLAY);
}
public abstract RenderType renderType();
}