Code/net/minecraft/client/telemetry/events/WorldLoadEvent.java

72 lines
2.7 KiB
Java

package net.minecraft.client.telemetry.events;
import javax.annotation.Nullable;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ServerData;
import net.minecraft.client.telemetry.TelemetryEventSender;
import net.minecraft.client.telemetry.TelemetryEventType;
import net.minecraft.client.telemetry.TelemetryProperty;
import net.minecraft.client.telemetry.TelemetryPropertyMap;
import net.minecraft.world.level.GameType;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@OnlyIn(Dist.CLIENT)
public class WorldLoadEvent {
private boolean eventSent;
@Nullable
private TelemetryProperty.GameMode gameMode;
@Nullable
private String serverBrand;
@Nullable
private final String minigameName;
public WorldLoadEvent(@Nullable String p_286661_) {
this.minigameName = p_286661_;
}
public void addProperties(TelemetryPropertyMap.Builder p_261869_) {
if (this.serverBrand != null) {
p_261869_.put(TelemetryProperty.SERVER_MODDED, !this.serverBrand.equals("vanilla"));
}
p_261869_.put(TelemetryProperty.SERVER_TYPE, this.getServerType());
}
private TelemetryProperty.ServerType getServerType() {
ServerData serverdata = Minecraft.getInstance().getCurrentServer();
if (serverdata != null && serverdata.isRealm()) {
return TelemetryProperty.ServerType.REALM;
} else {
return Minecraft.getInstance().hasSingleplayerServer() ? TelemetryProperty.ServerType.LOCAL : TelemetryProperty.ServerType.OTHER;
}
}
public boolean send(TelemetryEventSender p_263325_) {
if (!this.eventSent && this.gameMode != null && this.serverBrand != null) {
this.eventSent = true;
p_263325_.send(TelemetryEventType.WORLD_LOADED, p_286185_ -> {
p_286185_.put(TelemetryProperty.GAME_MODE, this.gameMode);
if (this.minigameName != null) {
p_286185_.put(TelemetryProperty.REALMS_MAP_CONTENT, this.minigameName);
}
});
return true;
} else {
return false;
}
}
public void setGameMode(GameType p_261852_, boolean p_261831_) {
this.gameMode = switch (p_261852_) {
case SURVIVAL -> p_261831_ ? TelemetryProperty.GameMode.HARDCORE : TelemetryProperty.GameMode.SURVIVAL;
case CREATIVE -> TelemetryProperty.GameMode.CREATIVE;
case ADVENTURE -> TelemetryProperty.GameMode.ADVENTURE;
case SPECTATOR -> TelemetryProperty.GameMode.SPECTATOR;
};
}
public void setServerBrand(String p_261964_) {
this.serverBrand = p_261964_;
}
}