Code/net/minecraft/network/protocol/common/ClientboundDisconnectPacket...

22 lines
918 B
Java

package net.minecraft.network.protocol.common;
import io.netty.buffer.ByteBuf;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.ComponentSerialization;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
public record ClientboundDisconnectPacket(Component reason) implements Packet<ClientCommonPacketListener> {
public static final StreamCodec<ByteBuf, ClientboundDisconnectPacket> STREAM_CODEC = ComponentSerialization.TRUSTED_CONTEXT_FREE_STREAM_CODEC
.map(ClientboundDisconnectPacket::new, ClientboundDisconnectPacket::reason);
@Override
public PacketType<ClientboundDisconnectPacket> type() {
return CommonPacketTypes.CLIENTBOUND_DISCONNECT;
}
public void handle(ClientCommonPacketListener p_297710_) {
p_297710_.handleDisconnect(this);
}
}