98 lines
2.9 KiB
Java
98 lines
2.9 KiB
Java
package net.minecraft.network.protocol.game;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.PacketType;
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import net.minecraft.world.entity.player.Abilities;
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public class ClientboundPlayerAbilitiesPacket implements Packet<ClientGamePacketListener> {
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public static final StreamCodec<FriendlyByteBuf, ClientboundPlayerAbilitiesPacket> STREAM_CODEC = Packet.codec(
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ClientboundPlayerAbilitiesPacket::write, ClientboundPlayerAbilitiesPacket::new
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);
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private static final int FLAG_INVULNERABLE = 1;
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private static final int FLAG_FLYING = 2;
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private static final int FLAG_CAN_FLY = 4;
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private static final int FLAG_INSTABUILD = 8;
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private final boolean invulnerable;
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private final boolean isFlying;
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private final boolean canFly;
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private final boolean instabuild;
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private final float flyingSpeed;
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private final float walkingSpeed;
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public ClientboundPlayerAbilitiesPacket(Abilities p_132667_) {
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this.invulnerable = p_132667_.invulnerable;
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this.isFlying = p_132667_.flying;
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this.canFly = p_132667_.mayfly;
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this.instabuild = p_132667_.instabuild;
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this.flyingSpeed = p_132667_.getFlyingSpeed();
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this.walkingSpeed = p_132667_.getWalkingSpeed();
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}
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private ClientboundPlayerAbilitiesPacket(FriendlyByteBuf p_179033_) {
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byte b0 = p_179033_.readByte();
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this.invulnerable = (b0 & 1) != 0;
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this.isFlying = (b0 & 2) != 0;
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this.canFly = (b0 & 4) != 0;
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this.instabuild = (b0 & 8) != 0;
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this.flyingSpeed = p_179033_.readFloat();
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this.walkingSpeed = p_179033_.readFloat();
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}
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private void write(FriendlyByteBuf p_132676_) {
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byte b0 = 0;
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if (this.invulnerable) {
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b0 = (byte)(b0 | 1);
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}
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if (this.isFlying) {
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b0 = (byte)(b0 | 2);
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}
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if (this.canFly) {
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b0 = (byte)(b0 | 4);
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}
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if (this.instabuild) {
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b0 = (byte)(b0 | 8);
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}
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p_132676_.writeByte(b0);
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p_132676_.writeFloat(this.flyingSpeed);
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p_132676_.writeFloat(this.walkingSpeed);
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}
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@Override
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public PacketType<ClientboundPlayerAbilitiesPacket> type() {
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return GamePacketTypes.CLIENTBOUND_PLAYER_ABILITIES;
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}
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public void handle(ClientGamePacketListener p_132673_) {
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p_132673_.handlePlayerAbilities(this);
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}
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public boolean isInvulnerable() {
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return this.invulnerable;
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}
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public boolean isFlying() {
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return this.isFlying;
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}
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public boolean canFly() {
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return this.canFly;
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}
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public boolean canInstabuild() {
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return this.instabuild;
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}
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public float getFlyingSpeed() {
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return this.flyingSpeed;
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}
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public float getWalkingSpeed() {
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return this.walkingSpeed;
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}
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} |