Code/net/minecraft/network/protocol/game/ClientboundSetTimePacket.java

28 lines
1.0 KiB
Java

package net.minecraft.network.protocol.game;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.ByteBufCodecs;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
public record ClientboundSetTimePacket(long gameTime, long dayTime, boolean tickDayTime) implements Packet<ClientGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ClientboundSetTimePacket> STREAM_CODEC = StreamCodec.composite(
ByteBufCodecs.LONG,
ClientboundSetTimePacket::gameTime,
ByteBufCodecs.LONG,
ClientboundSetTimePacket::dayTime,
ByteBufCodecs.BOOL,
ClientboundSetTimePacket::tickDayTime,
ClientboundSetTimePacket::new
);
@Override
public PacketType<ClientboundSetTimePacket> type() {
return GamePacketTypes.CLIENTBOUND_SET_TIME;
}
public void handle(ClientGamePacketListener p_133357_) {
p_133357_.handleSetTime(this);
}
}