82 lines
2.6 KiB
Java
82 lines
2.6 KiB
Java
package net.minecraft.network.protocol.game;
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import net.minecraft.core.Holder;
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import net.minecraft.network.RegistryFriendlyByteBuf;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.PacketType;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.world.entity.Entity;
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public class ClientboundSoundEntityPacket implements Packet<ClientGamePacketListener> {
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public static final StreamCodec<RegistryFriendlyByteBuf, ClientboundSoundEntityPacket> STREAM_CODEC = Packet.codec(
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ClientboundSoundEntityPacket::write, ClientboundSoundEntityPacket::new
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);
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private final Holder<SoundEvent> sound;
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private final SoundSource source;
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private final int id;
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private final float volume;
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private final float pitch;
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private final long seed;
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public ClientboundSoundEntityPacket(Holder<SoundEvent> p_263513_, SoundSource p_263511_, Entity p_263496_, float p_263519_, float p_263523_, long p_263532_) {
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this.sound = p_263513_;
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this.source = p_263511_;
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this.id = p_263496_.getId();
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this.volume = p_263519_;
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this.pitch = p_263523_;
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this.seed = p_263532_;
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}
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private ClientboundSoundEntityPacket(RegistryFriendlyByteBuf p_329519_) {
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this.sound = SoundEvent.STREAM_CODEC.decode(p_329519_);
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this.source = p_329519_.readEnum(SoundSource.class);
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this.id = p_329519_.readVarInt();
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this.volume = p_329519_.readFloat();
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this.pitch = p_329519_.readFloat();
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this.seed = p_329519_.readLong();
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}
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private void write(RegistryFriendlyByteBuf p_332294_) {
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SoundEvent.STREAM_CODEC.encode(p_332294_, this.sound);
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p_332294_.writeEnum(this.source);
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p_332294_.writeVarInt(this.id);
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p_332294_.writeFloat(this.volume);
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p_332294_.writeFloat(this.pitch);
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p_332294_.writeLong(this.seed);
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}
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@Override
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public PacketType<ClientboundSoundEntityPacket> type() {
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return GamePacketTypes.CLIENTBOUND_SOUND_ENTITY;
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}
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public void handle(ClientGamePacketListener p_133425_) {
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p_133425_.handleSoundEntityEvent(this);
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}
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public Holder<SoundEvent> getSound() {
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return this.sound;
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}
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public SoundSource getSource() {
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return this.source;
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}
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public int getId() {
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return this.id;
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}
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public float getVolume() {
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return this.volume;
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}
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public float getPitch() {
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return this.pitch;
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}
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public long getSeed() {
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return this.seed;
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}
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} |