Code/net/minecraft/world/entity/ai/behavior/TryFindLand.java

64 lines
3.5 KiB
Java

package net.minecraft.world.entity.ai.behavior;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.tags.FluidTags;
import net.minecraft.world.entity.PathfinderMob;
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder;
import net.minecraft.world.entity.ai.behavior.declarative.MemoryAccessor;
import net.minecraft.world.entity.ai.memory.MemoryModuleType;
import net.minecraft.world.entity.ai.memory.WalkTarget;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.shapes.CollisionContext;
import org.apache.commons.lang3.mutable.MutableLong;
public class TryFindLand {
private static final int COOLDOWN_TICKS = 60;
public static BehaviorControl<PathfinderMob> create(int p_259889_, float p_259302_) {
MutableLong mutablelong = new MutableLong(0L);
return BehaviorBuilder.create(
p_259851_ -> p_259851_.group(
p_259851_.absent(MemoryModuleType.ATTACK_TARGET),
p_259851_.absent(MemoryModuleType.WALK_TARGET),
p_259851_.registered(MemoryModuleType.LOOK_TARGET)
)
.apply(
p_259851_,
(p_259686_, p_259882_, p_259123_) -> (p_260032_, p_260019_, p_259854_) -> {
if (!p_260032_.getFluidState(p_260019_.blockPosition()).is(FluidTags.WATER)) {
return false;
} else if (p_259854_ < mutablelong.getValue()) {
mutablelong.setValue(p_259854_ + 60L);
return true;
} else {
BlockPos blockpos = p_260019_.blockPosition();
BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos();
CollisionContext collisioncontext = CollisionContext.of(p_260019_);
for (BlockPos blockpos1 : BlockPos.withinManhattan(blockpos, p_259889_, p_259889_, p_259889_)) {
if (blockpos1.getX() != blockpos.getX() || blockpos1.getZ() != blockpos.getZ()) {
BlockState blockstate = p_260032_.getBlockState(blockpos1);
BlockState blockstate1 = p_260032_.getBlockState(blockpos$mutableblockpos.setWithOffset(blockpos1, Direction.DOWN));
if (!blockstate.is(Blocks.WATER)
&& p_260032_.getFluidState(blockpos1).isEmpty()
&& blockstate.getCollisionShape(p_260032_, blockpos1, collisioncontext).isEmpty()
&& blockstate1.isFaceSturdy(p_260032_, blockpos$mutableblockpos, Direction.UP)) {
BlockPos blockpos2 = blockpos1.immutable();
p_259123_.set(new BlockPosTracker(blockpos2));
p_259882_.set(new WalkTarget(new BlockPosTracker(blockpos2), p_259302_, 1));
break;
}
}
}
mutablelong.setValue(p_259854_ + 60L);
return true;
}
}
)
);
}
}