Code/net/minecraft/world/entity/projectile/ThrowableProjectile.java

109 lines
3.4 KiB
Java

package net.minecraft.world.entity.projectile;
import net.minecraft.core.BlockPos;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.InsideBlockEffectApplier;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
public abstract class ThrowableProjectile extends Projectile {
private static final float MIN_CAMERA_DISTANCE_SQUARED = 12.25F;
protected ThrowableProjectile(EntityType<? extends ThrowableProjectile> p_37466_, Level p_37467_) {
super(p_37466_, p_37467_);
}
protected ThrowableProjectile(EntityType<? extends ThrowableProjectile> p_37456_, double p_37457_, double p_37458_, double p_37459_, Level p_37460_) {
this(p_37456_, p_37460_);
this.setPos(p_37457_, p_37458_, p_37459_);
}
@Override
public boolean shouldRenderAtSqrDistance(double p_37470_) {
if (this.tickCount < 2 && p_37470_ < 12.25) {
return false;
} else {
double d0 = this.getBoundingBox().getSize() * 4.0;
if (Double.isNaN(d0)) {
d0 = 4.0;
}
d0 *= 64.0;
return p_37470_ < d0 * d0;
}
}
@Override
public boolean canUsePortal(boolean p_344784_) {
return true;
}
@Override
public void tick() {
this.handleFirstTickBubbleColumn();
this.applyGravity();
this.applyInertia();
HitResult hitresult = ProjectileUtil.getHitResultOnMoveVector(this, this::canHitEntity);
Vec3 vec3;
if (hitresult.getType() != HitResult.Type.MISS) {
vec3 = hitresult.getLocation();
} else {
vec3 = this.position().add(this.getDeltaMovement());
}
this.setPos(vec3);
this.updateRotation();
this.applyEffectsFromBlocks();
super.tick();
if (hitresult.getType() != HitResult.Type.MISS && this.isAlive()) {
this.hitTargetOrDeflectSelf(hitresult);
}
}
private void applyInertia() {
Vec3 vec3 = this.getDeltaMovement();
Vec3 vec31 = this.position();
float f;
if (this.isInWater()) {
for (int i = 0; i < 4; i++) {
float f1 = 0.25F;
this.level()
.addParticle(
ParticleTypes.BUBBLE,
vec31.x - vec3.x * 0.25,
vec31.y - vec3.y * 0.25,
vec31.z - vec3.z * 0.25,
vec3.x,
vec3.y,
vec3.z
);
}
f = 0.8F;
} else {
f = 0.99F;
}
this.setDeltaMovement(vec3.scale(f));
}
private void handleFirstTickBubbleColumn() {
if (this.firstTick) {
for (BlockPos blockpos : BlockPos.betweenClosed(this.getBoundingBox())) {
BlockState blockstate = this.level().getBlockState(blockpos);
if (blockstate.is(Blocks.BUBBLE_COLUMN)) {
blockstate.entityInside(this.level(), blockpos, this, InsideBlockEffectApplier.NOOP);
}
}
}
}
@Override
protected double getDefaultGravity() {
return 0.03;
}
}