Code/net/minecraft/world/entity/raid/Raid.java

820 lines
32 KiB
Java

package net.minecraft.world.entity.raid;
import com.google.common.collect.Maps;
import com.google.common.collect.Sets;
import com.mojang.serialization.Codec;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import com.mojang.serialization.codecs.RecordCodecBuilder.Instance;
import java.util.Collection;
import java.util.Comparator;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.Set;
import java.util.UUID;
import java.util.function.Predicate;
import java.util.stream.Stream;
import javax.annotation.Nullable;
import net.minecraft.advancements.CriteriaTriggers;
import net.minecraft.core.BlockPos;
import net.minecraft.core.HolderGetter;
import net.minecraft.core.SectionPos;
import net.minecraft.core.UUIDUtil;
import net.minecraft.core.component.DataComponents;
import net.minecraft.core.registries.Registries;
import net.minecraft.network.chat.Component;
import net.minecraft.network.protocol.game.ClientboundSoundPacket;
import net.minecraft.server.level.ServerBossEvent;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.stats.Stats;
import net.minecraft.util.Mth;
import net.minecraft.util.RandomSource;
import net.minecraft.util.StringRepresentable;
import net.minecraft.world.BossEvent;
import net.minecraft.world.Difficulty;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntitySpawnReason;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.SpawnPlacementType;
import net.minecraft.world.entity.SpawnPlacements;
import net.minecraft.world.item.DyeColor;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.item.Rarity;
import net.minecraft.world.item.component.TooltipDisplay;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.entity.BannerPattern;
import net.minecraft.world.level.block.entity.BannerPatternLayers;
import net.minecraft.world.level.block.entity.BannerPatterns;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.phys.Vec3;
public class Raid {
public static final SpawnPlacementType RAVAGER_SPAWN_PLACEMENT_TYPE = SpawnPlacements.getPlacementType(EntityType.RAVAGER);
public static final MapCodec<Raid> MAP_CODEC = RecordCodecBuilder.mapCodec(
p_390751_ -> p_390751_.group(
Codec.BOOL.fieldOf("started").forGetter(p_390752_ -> p_390752_.started),
Codec.BOOL.fieldOf("active").forGetter(p_390750_ -> p_390750_.active),
Codec.LONG.fieldOf("ticks_active").forGetter(p_390754_ -> p_390754_.ticksActive),
Codec.INT.fieldOf("raid_omen_level").forGetter(p_390745_ -> p_390745_.raidOmenLevel),
Codec.INT.fieldOf("groups_spawned").forGetter(p_390753_ -> p_390753_.groupsSpawned),
Codec.INT.fieldOf("cooldown_ticks").forGetter(p_390746_ -> p_390746_.raidCooldownTicks),
Codec.INT.fieldOf("post_raid_ticks").forGetter(p_390757_ -> p_390757_.postRaidTicks),
Codec.FLOAT.fieldOf("total_health").forGetter(p_390755_ -> p_390755_.totalHealth),
Codec.INT.fieldOf("group_count").forGetter(p_390756_ -> p_390756_.numGroups),
Raid.RaidStatus.CODEC.fieldOf("status").forGetter(p_390749_ -> p_390749_.status),
BlockPos.CODEC.fieldOf("center").forGetter(p_390747_ -> p_390747_.center),
UUIDUtil.CODEC_SET.fieldOf("heroes_of_the_village").forGetter(p_390759_ -> p_390759_.heroesOfTheVillage)
)
.apply(p_390751_, Raid::new)
);
private static final int ALLOW_SPAWNING_WITHIN_VILLAGE_SECONDS_THRESHOLD = 7;
private static final int SECTION_RADIUS_FOR_FINDING_NEW_VILLAGE_CENTER = 2;
private static final int VILLAGE_SEARCH_RADIUS = 32;
private static final int RAID_TIMEOUT_TICKS = 48000;
private static final int NUM_SPAWN_ATTEMPTS = 5;
private static final Component OMINOUS_BANNER_PATTERN_NAME = Component.translatable("block.minecraft.ominous_banner");
private static final String RAIDERS_REMAINING = "event.minecraft.raid.raiders_remaining";
public static final int VILLAGE_RADIUS_BUFFER = 16;
private static final int POST_RAID_TICK_LIMIT = 40;
private static final int DEFAULT_PRE_RAID_TICKS = 300;
public static final int MAX_NO_ACTION_TIME = 2400;
public static final int MAX_CELEBRATION_TICKS = 600;
private static final int OUTSIDE_RAID_BOUNDS_TIMEOUT = 30;
public static final int TICKS_PER_DAY = 24000;
public static final int DEFAULT_MAX_RAID_OMEN_LEVEL = 5;
private static final int LOW_MOB_THRESHOLD = 2;
private static final Component RAID_NAME_COMPONENT = Component.translatable("event.minecraft.raid");
private static final Component RAID_BAR_VICTORY_COMPONENT = Component.translatable("event.minecraft.raid.victory.full");
private static final Component RAID_BAR_DEFEAT_COMPONENT = Component.translatable("event.minecraft.raid.defeat.full");
private static final int HERO_OF_THE_VILLAGE_DURATION = 48000;
private static final int VALID_RAID_RADIUS = 96;
public static final int VALID_RAID_RADIUS_SQR = 9216;
public static final int RAID_REMOVAL_THRESHOLD_SQR = 12544;
private final Map<Integer, Raider> groupToLeaderMap = Maps.newHashMap();
private final Map<Integer, Set<Raider>> groupRaiderMap = Maps.newHashMap();
private final Set<UUID> heroesOfTheVillage = Sets.newHashSet();
private long ticksActive;
private BlockPos center;
private boolean started;
private float totalHealth;
private int raidOmenLevel;
private boolean active;
private int groupsSpawned;
private final ServerBossEvent raidEvent = new ServerBossEvent(RAID_NAME_COMPONENT, BossEvent.BossBarColor.RED, BossEvent.BossBarOverlay.NOTCHED_10);
private int postRaidTicks;
private int raidCooldownTicks;
private final RandomSource random = RandomSource.create();
private final int numGroups;
private Raid.RaidStatus status;
private int celebrationTicks;
private Optional<BlockPos> waveSpawnPos = Optional.empty();
public Raid(BlockPos p_395034_, Difficulty p_391307_) {
this.active = true;
this.raidCooldownTicks = 300;
this.raidEvent.setProgress(0.0F);
this.center = p_395034_;
this.numGroups = this.getNumGroups(p_391307_);
this.status = Raid.RaidStatus.ONGOING;
}
private Raid(
boolean p_393363_,
boolean p_394561_,
long p_395874_,
int p_37692_,
int p_392257_,
int p_395887_,
int p_393587_,
float p_396355_,
int p_393456_,
Raid.RaidStatus p_397618_,
BlockPos p_37694_,
Set<UUID> p_395193_
) {
this.started = p_393363_;
this.active = p_394561_;
this.ticksActive = p_395874_;
this.raidOmenLevel = p_37692_;
this.groupsSpawned = p_392257_;
this.raidCooldownTicks = p_395887_;
this.postRaidTicks = p_393587_;
this.totalHealth = p_396355_;
this.center = p_37694_;
this.numGroups = p_393456_;
this.status = p_397618_;
this.heroesOfTheVillage.addAll(p_395193_);
}
public boolean isOver() {
return this.isVictory() || this.isLoss();
}
public boolean isBetweenWaves() {
return this.hasFirstWaveSpawned() && this.getTotalRaidersAlive() == 0 && this.raidCooldownTicks > 0;
}
public boolean hasFirstWaveSpawned() {
return this.groupsSpawned > 0;
}
public boolean isStopped() {
return this.status == Raid.RaidStatus.STOPPED;
}
public boolean isVictory() {
return this.status == Raid.RaidStatus.VICTORY;
}
public boolean isLoss() {
return this.status == Raid.RaidStatus.LOSS;
}
public float getTotalHealth() {
return this.totalHealth;
}
public Set<Raider> getAllRaiders() {
Set<Raider> set = Sets.newHashSet();
for (Set<Raider> set1 : this.groupRaiderMap.values()) {
set.addAll(set1);
}
return set;
}
public boolean isStarted() {
return this.started;
}
public int getGroupsSpawned() {
return this.groupsSpawned;
}
private Predicate<ServerPlayer> validPlayer() {
return p_390758_ -> {
BlockPos blockpos = p_390758_.blockPosition();
return p_390758_.isAlive() && p_390758_.serverLevel().getRaidAt(blockpos) == this;
};
}
private void updatePlayers(ServerLevel p_395817_) {
Set<ServerPlayer> set = Sets.newHashSet(this.raidEvent.getPlayers());
List<ServerPlayer> list = p_395817_.getPlayers(this.validPlayer());
for (ServerPlayer serverplayer : list) {
if (!set.contains(serverplayer)) {
this.raidEvent.addPlayer(serverplayer);
}
}
for (ServerPlayer serverplayer1 : set) {
if (!list.contains(serverplayer1)) {
this.raidEvent.removePlayer(serverplayer1);
}
}
}
public int getMaxRaidOmenLevel() {
return 5;
}
public int getRaidOmenLevel() {
return this.raidOmenLevel;
}
public void setRaidOmenLevel(int p_334840_) {
this.raidOmenLevel = p_334840_;
}
public boolean absorbRaidOmen(ServerPlayer p_329612_) {
MobEffectInstance mobeffectinstance = p_329612_.getEffect(MobEffects.RAID_OMEN);
if (mobeffectinstance == null) {
return false;
} else {
this.raidOmenLevel = this.raidOmenLevel + mobeffectinstance.getAmplifier() + 1;
this.raidOmenLevel = Mth.clamp(this.raidOmenLevel, 0, this.getMaxRaidOmenLevel());
if (!this.hasFirstWaveSpawned()) {
p_329612_.awardStat(Stats.RAID_TRIGGER);
CriteriaTriggers.RAID_OMEN.trigger(p_329612_);
}
return true;
}
}
public void stop() {
this.active = false;
this.raidEvent.removeAllPlayers();
this.status = Raid.RaidStatus.STOPPED;
}
public void tick(ServerLevel p_394775_) {
if (!this.isStopped()) {
if (this.status == Raid.RaidStatus.ONGOING) {
boolean flag = this.active;
this.active = p_394775_.hasChunkAt(this.center);
if (p_394775_.getDifficulty() == Difficulty.PEACEFUL) {
this.stop();
return;
}
if (flag != this.active) {
this.raidEvent.setVisible(this.active);
}
if (!this.active) {
return;
}
if (!p_394775_.isVillage(this.center)) {
this.moveRaidCenterToNearbyVillageSection(p_394775_);
}
if (!p_394775_.isVillage(this.center)) {
if (this.groupsSpawned > 0) {
this.status = Raid.RaidStatus.LOSS;
} else {
this.stop();
}
}
this.ticksActive++;
if (this.ticksActive >= 48000L) {
this.stop();
return;
}
int i = this.getTotalRaidersAlive();
if (i == 0 && this.hasMoreWaves()) {
if (this.raidCooldownTicks <= 0) {
if (this.raidCooldownTicks == 0 && this.groupsSpawned > 0) {
this.raidCooldownTicks = 300;
this.raidEvent.setName(RAID_NAME_COMPONENT);
return;
}
} else {
boolean flag1 = this.waveSpawnPos.isPresent();
boolean flag2 = !flag1 && this.raidCooldownTicks % 5 == 0;
if (flag1 && !p_394775_.isPositionEntityTicking(this.waveSpawnPos.get())) {
flag2 = true;
}
if (flag2) {
this.waveSpawnPos = this.getValidSpawnPos(p_394775_);
}
if (this.raidCooldownTicks == 300 || this.raidCooldownTicks % 20 == 0) {
this.updatePlayers(p_394775_);
}
this.raidCooldownTicks--;
this.raidEvent.setProgress(Mth.clamp((300 - this.raidCooldownTicks) / 300.0F, 0.0F, 1.0F));
}
}
if (this.ticksActive % 20L == 0L) {
this.updatePlayers(p_394775_);
this.updateRaiders(p_394775_);
if (i > 0) {
if (i <= 2) {
this.raidEvent
.setName(RAID_NAME_COMPONENT.copy().append(" - ").append(Component.translatable("event.minecraft.raid.raiders_remaining", i)));
} else {
this.raidEvent.setName(RAID_NAME_COMPONENT);
}
} else {
this.raidEvent.setName(RAID_NAME_COMPONENT);
}
}
boolean flag3 = false;
int j = 0;
while (this.shouldSpawnGroup()) {
BlockPos blockpos = this.waveSpawnPos.orElseGet(() -> this.findRandomSpawnPos(p_394775_, 20));
if (blockpos != null) {
this.started = true;
this.spawnGroup(p_394775_, blockpos);
if (!flag3) {
this.playSound(p_394775_, blockpos);
flag3 = true;
}
} else {
j++;
}
if (j > 5) {
this.stop();
break;
}
}
if (this.isStarted() && !this.hasMoreWaves() && i == 0) {
if (this.postRaidTicks < 40) {
this.postRaidTicks++;
} else {
this.status = Raid.RaidStatus.VICTORY;
for (UUID uuid : this.heroesOfTheVillage) {
Entity entity = p_394775_.getEntity(uuid);
if (entity instanceof LivingEntity livingentity && !entity.isSpectator()) {
livingentity.addEffect(new MobEffectInstance(MobEffects.HERO_OF_THE_VILLAGE, 48000, this.raidOmenLevel - 1, false, false, true));
if (livingentity instanceof ServerPlayer serverplayer) {
serverplayer.awardStat(Stats.RAID_WIN);
CriteriaTriggers.RAID_WIN.trigger(serverplayer);
}
}
}
}
}
this.setDirty(p_394775_);
} else if (this.isOver()) {
this.celebrationTicks++;
if (this.celebrationTicks >= 600) {
this.stop();
return;
}
if (this.celebrationTicks % 20 == 0) {
this.updatePlayers(p_394775_);
this.raidEvent.setVisible(true);
if (this.isVictory()) {
this.raidEvent.setProgress(0.0F);
this.raidEvent.setName(RAID_BAR_VICTORY_COMPONENT);
} else {
this.raidEvent.setName(RAID_BAR_DEFEAT_COMPONENT);
}
}
}
}
}
private void moveRaidCenterToNearbyVillageSection(ServerLevel p_394118_) {
Stream<SectionPos> stream = SectionPos.cube(SectionPos.of(this.center), 2);
stream.filter(p_394118_::isVillage)
.map(SectionPos::center)
.min(Comparator.comparingDouble(p_37766_ -> p_37766_.distSqr(this.center)))
.ifPresent(this::setCenter);
}
private Optional<BlockPos> getValidSpawnPos(ServerLevel p_394413_) {
BlockPos blockpos = this.findRandomSpawnPos(p_394413_, 8);
return blockpos != null ? Optional.of(blockpos) : Optional.empty();
}
private boolean hasMoreWaves() {
return this.hasBonusWave() ? !this.hasSpawnedBonusWave() : !this.isFinalWave();
}
private boolean isFinalWave() {
return this.getGroupsSpawned() == this.numGroups;
}
private boolean hasBonusWave() {
return this.raidOmenLevel > 1;
}
private boolean hasSpawnedBonusWave() {
return this.getGroupsSpawned() > this.numGroups;
}
private boolean shouldSpawnBonusGroup() {
return this.isFinalWave() && this.getTotalRaidersAlive() == 0 && this.hasBonusWave();
}
private void updateRaiders(ServerLevel p_393589_) {
Iterator<Set<Raider>> iterator = this.groupRaiderMap.values().iterator();
Set<Raider> set = Sets.newHashSet();
while (iterator.hasNext()) {
Set<Raider> set1 = iterator.next();
for (Raider raider : set1) {
BlockPos blockpos = raider.blockPosition();
if (raider.isRemoved() || raider.level().dimension() != p_393589_.dimension() || this.center.distSqr(blockpos) >= 12544.0) {
set.add(raider);
} else if (raider.tickCount > 600) {
if (p_393589_.getEntity(raider.getUUID()) == null) {
set.add(raider);
}
if (!p_393589_.isVillage(blockpos) && raider.getNoActionTime() > 2400) {
raider.setTicksOutsideRaid(raider.getTicksOutsideRaid() + 1);
}
if (raider.getTicksOutsideRaid() >= 30) {
set.add(raider);
}
}
}
}
for (Raider raider1 : set) {
this.removeFromRaid(p_393589_, raider1, true);
if (raider1.isPatrolLeader()) {
this.removeLeader(raider1.getWave());
}
}
}
private void playSound(ServerLevel p_392911_, BlockPos p_37744_) {
float f = 13.0F;
int i = 64;
Collection<ServerPlayer> collection = this.raidEvent.getPlayers();
long j = this.random.nextLong();
for (ServerPlayer serverplayer : p_392911_.players()) {
Vec3 vec3 = serverplayer.position();
Vec3 vec31 = Vec3.atCenterOf(p_37744_);
double d0 = Math.sqrt(
(vec31.x - vec3.x) * (vec31.x - vec3.x) + (vec31.z - vec3.z) * (vec31.z - vec3.z)
);
double d1 = vec3.x + 13.0 / d0 * (vec31.x - vec3.x);
double d2 = vec3.z + 13.0 / d0 * (vec31.z - vec3.z);
if (d0 <= 64.0 || collection.contains(serverplayer)) {
serverplayer.connection
.send(new ClientboundSoundPacket(SoundEvents.RAID_HORN, SoundSource.NEUTRAL, d1, serverplayer.getY(), d2, 64.0F, 1.0F, j));
}
}
}
private void spawnGroup(ServerLevel p_397166_, BlockPos p_37756_) {
boolean flag = false;
int i = this.groupsSpawned + 1;
this.totalHealth = 0.0F;
DifficultyInstance difficultyinstance = p_397166_.getCurrentDifficultyAt(p_37756_);
boolean flag1 = this.shouldSpawnBonusGroup();
for (Raid.RaiderType raid$raidertype : Raid.RaiderType.VALUES) {
int j = this.getDefaultNumSpawns(raid$raidertype, i, flag1) + this.getPotentialBonusSpawns(raid$raidertype, this.random, i, difficultyinstance, flag1);
int k = 0;
for (int l = 0; l < j; l++) {
Raider raider = raid$raidertype.entityType.create(p_397166_, EntitySpawnReason.EVENT);
if (raider == null) {
break;
}
if (!flag && raider.canBeLeader()) {
raider.setPatrolLeader(true);
this.setLeader(i, raider);
flag = true;
}
this.joinRaid(p_397166_, i, raider, p_37756_, false);
if (raid$raidertype.entityType == EntityType.RAVAGER) {
Raider raider1 = null;
if (i == this.getNumGroups(Difficulty.NORMAL)) {
raider1 = EntityType.PILLAGER.create(p_397166_, EntitySpawnReason.EVENT);
} else if (i >= this.getNumGroups(Difficulty.HARD)) {
if (k == 0) {
raider1 = EntityType.EVOKER.create(p_397166_, EntitySpawnReason.EVENT);
} else {
raider1 = EntityType.VINDICATOR.create(p_397166_, EntitySpawnReason.EVENT);
}
}
k++;
if (raider1 != null) {
this.joinRaid(p_397166_, i, raider1, p_37756_, false);
raider1.snapTo(p_37756_, 0.0F, 0.0F);
raider1.startRiding(raider);
}
}
}
}
this.waveSpawnPos = Optional.empty();
this.groupsSpawned++;
this.updateBossbar();
this.setDirty(p_397166_);
}
public void joinRaid(ServerLevel p_394502_, int p_37714_, Raider p_37715_, @Nullable BlockPos p_37716_, boolean p_37717_) {
boolean flag = this.addWaveMob(p_394502_, p_37714_, p_37715_);
if (flag) {
p_37715_.setCurrentRaid(this);
p_37715_.setWave(p_37714_);
p_37715_.setCanJoinRaid(true);
p_37715_.setTicksOutsideRaid(0);
if (!p_37717_ && p_37716_ != null) {
p_37715_.setPos(p_37716_.getX() + 0.5, p_37716_.getY() + 1.0, p_37716_.getZ() + 0.5);
p_37715_.finalizeSpawn(p_394502_, p_394502_.getCurrentDifficultyAt(p_37716_), EntitySpawnReason.EVENT, null);
p_37715_.applyRaidBuffs(p_394502_, p_37714_, false);
p_37715_.setOnGround(true);
p_394502_.addFreshEntityWithPassengers(p_37715_);
}
}
}
public void updateBossbar() {
this.raidEvent.setProgress(Mth.clamp(this.getHealthOfLivingRaiders() / this.totalHealth, 0.0F, 1.0F));
}
public float getHealthOfLivingRaiders() {
float f = 0.0F;
for (Set<Raider> set : this.groupRaiderMap.values()) {
for (Raider raider : set) {
f += raider.getHealth();
}
}
return f;
}
private boolean shouldSpawnGroup() {
return this.raidCooldownTicks == 0 && (this.groupsSpawned < this.numGroups || this.shouldSpawnBonusGroup()) && this.getTotalRaidersAlive() == 0;
}
public int getTotalRaidersAlive() {
return this.groupRaiderMap.values().stream().mapToInt(Set::size).sum();
}
public void removeFromRaid(ServerLevel p_392010_, Raider p_37741_, boolean p_37742_) {
Set<Raider> set = this.groupRaiderMap.get(p_37741_.getWave());
if (set != null) {
boolean flag = set.remove(p_37741_);
if (flag) {
if (p_37742_) {
this.totalHealth = this.totalHealth - p_37741_.getHealth();
}
p_37741_.setCurrentRaid(null);
this.updateBossbar();
this.setDirty(p_392010_);
}
}
}
private void setDirty(ServerLevel p_395121_) {
p_395121_.getRaids().setDirty();
}
public static ItemStack getOminousBannerInstance(HolderGetter<BannerPattern> p_360793_) {
ItemStack itemstack = new ItemStack(Items.WHITE_BANNER);
BannerPatternLayers bannerpatternlayers = new BannerPatternLayers.Builder()
.addIfRegistered(p_360793_, BannerPatterns.RHOMBUS_MIDDLE, DyeColor.CYAN)
.addIfRegistered(p_360793_, BannerPatterns.STRIPE_BOTTOM, DyeColor.LIGHT_GRAY)
.addIfRegistered(p_360793_, BannerPatterns.STRIPE_CENTER, DyeColor.GRAY)
.addIfRegistered(p_360793_, BannerPatterns.BORDER, DyeColor.LIGHT_GRAY)
.addIfRegistered(p_360793_, BannerPatterns.STRIPE_MIDDLE, DyeColor.BLACK)
.addIfRegistered(p_360793_, BannerPatterns.HALF_HORIZONTAL, DyeColor.LIGHT_GRAY)
.addIfRegistered(p_360793_, BannerPatterns.CIRCLE_MIDDLE, DyeColor.LIGHT_GRAY)
.addIfRegistered(p_360793_, BannerPatterns.BORDER, DyeColor.BLACK)
.build();
itemstack.set(DataComponents.BANNER_PATTERNS, bannerpatternlayers);
itemstack.set(DataComponents.TOOLTIP_DISPLAY, TooltipDisplay.DEFAULT.withHidden(DataComponents.BANNER_PATTERNS, true));
itemstack.set(DataComponents.ITEM_NAME, OMINOUS_BANNER_PATTERN_NAME);
itemstack.set(DataComponents.RARITY, Rarity.UNCOMMON);
return itemstack;
}
@Nullable
public Raider getLeader(int p_37751_) {
return this.groupToLeaderMap.get(p_37751_);
}
@Nullable
private BlockPos findRandomSpawnPos(ServerLevel p_396646_, int p_37708_) {
int i = this.raidCooldownTicks / 20;
float f = 0.22F * i - 0.24F;
BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos();
float f1 = p_396646_.random.nextFloat() * (float) (Math.PI * 2);
for (int i1 = 0; i1 < p_37708_; i1++) {
float f2 = f1 + (float) Math.PI * i1 / 8.0F;
int j = this.center.getX() + Mth.floor(Mth.cos(f2) * 32.0F * f) + p_396646_.random.nextInt(3) * Mth.floor(f);
int l = this.center.getZ() + Mth.floor(Mth.sin(f2) * 32.0F * f) + p_396646_.random.nextInt(3) * Mth.floor(f);
int k = p_396646_.getHeight(Heightmap.Types.WORLD_SURFACE, j, l);
if (Mth.abs(k - this.center.getY()) <= 96) {
blockpos$mutableblockpos.set(j, k, l);
if (!p_396646_.isVillage(blockpos$mutableblockpos) || i <= 7) {
int j1 = 10;
if (p_396646_.hasChunksAt(
blockpos$mutableblockpos.getX() - 10,
blockpos$mutableblockpos.getZ() - 10,
blockpos$mutableblockpos.getX() + 10,
blockpos$mutableblockpos.getZ() + 10
)
&& p_396646_.isPositionEntityTicking(blockpos$mutableblockpos)
&& (
RAVAGER_SPAWN_PLACEMENT_TYPE.isSpawnPositionOk(p_396646_, blockpos$mutableblockpos, EntityType.RAVAGER)
|| p_396646_.getBlockState(blockpos$mutableblockpos.below()).is(Blocks.SNOW)
&& p_396646_.getBlockState(blockpos$mutableblockpos).isAir()
)) {
return blockpos$mutableblockpos;
}
}
}
}
return null;
}
private boolean addWaveMob(ServerLevel p_394924_, int p_37753_, Raider p_37754_) {
return this.addWaveMob(p_394924_, p_37753_, p_37754_, true);
}
public boolean addWaveMob(ServerLevel p_393860_, int p_37719_, Raider p_37720_, boolean p_37721_) {
this.groupRaiderMap.computeIfAbsent(p_37719_, p_37746_ -> Sets.newHashSet());
Set<Raider> set = this.groupRaiderMap.get(p_37719_);
Raider raider = null;
for (Raider raider1 : set) {
if (raider1.getUUID().equals(p_37720_.getUUID())) {
raider = raider1;
break;
}
}
if (raider != null) {
set.remove(raider);
set.add(p_37720_);
}
set.add(p_37720_);
if (p_37721_) {
this.totalHealth = this.totalHealth + p_37720_.getHealth();
}
this.updateBossbar();
this.setDirty(p_393860_);
return true;
}
public void setLeader(int p_37711_, Raider p_37712_) {
this.groupToLeaderMap.put(p_37711_, p_37712_);
p_37712_.setItemSlot(EquipmentSlot.HEAD, getOminousBannerInstance(p_37712_.registryAccess().lookupOrThrow(Registries.BANNER_PATTERN)));
p_37712_.setDropChance(EquipmentSlot.HEAD, 2.0F);
}
public void removeLeader(int p_37759_) {
this.groupToLeaderMap.remove(p_37759_);
}
public BlockPos getCenter() {
return this.center;
}
private void setCenter(BlockPos p_37761_) {
this.center = p_37761_;
}
private int getDefaultNumSpawns(Raid.RaiderType p_37731_, int p_37732_, boolean p_37733_) {
return p_37733_ ? p_37731_.spawnsPerWaveBeforeBonus[this.numGroups] : p_37731_.spawnsPerWaveBeforeBonus[p_37732_];
}
private int getPotentialBonusSpawns(Raid.RaiderType p_219829_, RandomSource p_219830_, int p_219831_, DifficultyInstance p_219832_, boolean p_219833_) {
Difficulty difficulty = p_219832_.getDifficulty();
boolean flag = difficulty == Difficulty.EASY;
boolean flag1 = difficulty == Difficulty.NORMAL;
int i;
switch (p_219829_) {
case VINDICATOR:
case PILLAGER:
if (flag) {
i = p_219830_.nextInt(2);
} else if (flag1) {
i = 1;
} else {
i = 2;
}
break;
case EVOKER:
default:
return 0;
case WITCH:
if (flag || p_219831_ <= 2 || p_219831_ == 4) {
return 0;
}
i = 1;
break;
case RAVAGER:
i = !flag && p_219833_ ? 1 : 0;
}
return i > 0 ? p_219830_.nextInt(i + 1) : 0;
}
public boolean isActive() {
return this.active;
}
public int getNumGroups(Difficulty p_37725_) {
return switch (p_37725_) {
case PEACEFUL -> 0;
case EASY -> 3;
case NORMAL -> 5;
case HARD -> 7;
};
}
public float getEnchantOdds() {
int i = this.getRaidOmenLevel();
if (i == 2) {
return 0.1F;
} else if (i == 3) {
return 0.25F;
} else if (i == 4) {
return 0.5F;
} else {
return i == 5 ? 0.75F : 0.0F;
}
}
public void addHeroOfTheVillage(Entity p_37727_) {
this.heroesOfTheVillage.add(p_37727_.getUUID());
}
static enum RaidStatus implements StringRepresentable {
ONGOING("ongoing"),
VICTORY("victory"),
LOSS("loss"),
STOPPED("stopped");
public static final Codec<Raid.RaidStatus> CODEC = StringRepresentable.fromEnum(Raid.RaidStatus::values);
private final String name;
private RaidStatus(final String p_392775_) {
this.name = p_392775_;
}
@Override
public String getSerializedName() {
return this.name;
}
}
static enum RaiderType {
VINDICATOR(EntityType.VINDICATOR, new int[]{0, 0, 2, 0, 1, 4, 2, 5}),
EVOKER(EntityType.EVOKER, new int[]{0, 0, 0, 0, 0, 1, 1, 2}),
PILLAGER(EntityType.PILLAGER, new int[]{0, 4, 3, 3, 4, 4, 4, 2}),
WITCH(EntityType.WITCH, new int[]{0, 0, 0, 0, 3, 0, 0, 1}),
RAVAGER(EntityType.RAVAGER, new int[]{0, 0, 0, 1, 0, 1, 0, 2});
static final Raid.RaiderType[] VALUES = values();
final EntityType<? extends Raider> entityType;
final int[] spawnsPerWaveBeforeBonus;
private RaiderType(final EntityType<? extends Raider> p_37821_, final int[] p_37822_) {
this.entityType = p_37821_;
this.spawnsPerWaveBeforeBonus = p_37822_;
}
}
}