Code/net/minecraft/world/item/equipment/ArmorMaterial.java

44 lines
2.0 KiB
Java

package net.minecraft.world.item.equipment;
import java.util.Map;
import net.minecraft.core.Holder;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.tags.TagKey;
import net.minecraft.world.entity.EquipmentSlotGroup;
import net.minecraft.world.entity.ai.attributes.AttributeModifier;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.component.ItemAttributeModifiers;
public record ArmorMaterial(
int durability,
Map<ArmorType, Integer> defense,
int enchantmentValue,
Holder<SoundEvent> equipSound,
float toughness,
float knockbackResistance,
TagKey<Item> repairIngredient,
ResourceKey<EquipmentAsset> assetId
) {
public ItemAttributeModifiers createAttributes(ArmorType p_361798_) {
int i = this.defense.getOrDefault(p_361798_, 0);
ItemAttributeModifiers.Builder itemattributemodifiers$builder = ItemAttributeModifiers.builder();
EquipmentSlotGroup equipmentslotgroup = EquipmentSlotGroup.bySlot(p_361798_.getSlot());
ResourceLocation resourcelocation = ResourceLocation.withDefaultNamespace("armor." + p_361798_.getName());
itemattributemodifiers$builder.add(
Attributes.ARMOR, new AttributeModifier(resourcelocation, i, AttributeModifier.Operation.ADD_VALUE), equipmentslotgroup
);
itemattributemodifiers$builder.add(
Attributes.ARMOR_TOUGHNESS, new AttributeModifier(resourcelocation, this.toughness, AttributeModifier.Operation.ADD_VALUE), equipmentslotgroup
);
if (this.knockbackResistance > 0.0F) {
itemattributemodifiers$builder.add(
Attributes.KNOCKBACK_RESISTANCE, new AttributeModifier(resourcelocation, this.knockbackResistance, AttributeModifier.Operation.ADD_VALUE), equipmentslotgroup
);
}
return itemattributemodifiers$builder.build();
}
}