Code/net/minecraft/world/level/block/FlowerBedBlock.java

103 lines
3.8 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import java.util.function.Function;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.RandomSource;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.EnumProperty;
import net.minecraft.world.level.block.state.properties.IntegerProperty;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
public class FlowerBedBlock extends VegetationBlock implements BonemealableBlock, SegmentableBlock {
public static final MapCodec<FlowerBedBlock> CODEC = simpleCodec(FlowerBedBlock::new);
public static final EnumProperty<Direction> FACING = BlockStateProperties.HORIZONTAL_FACING;
public static final IntegerProperty AMOUNT = BlockStateProperties.FLOWER_AMOUNT;
private final Function<BlockState, VoxelShape> shapes;
@Override
public MapCodec<FlowerBedBlock> codec() {
return CODEC;
}
protected FlowerBedBlock(BlockBehaviour.Properties p_397218_) {
super(p_397218_);
this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(AMOUNT, 1));
this.shapes = this.makeShapes();
}
private Function<BlockState, VoxelShape> makeShapes() {
return this.getShapeForEachState(this.getShapeCalculator(FACING, AMOUNT));
}
@Override
public BlockState rotate(BlockState p_393921_, Rotation p_392639_) {
return p_393921_.setValue(FACING, p_392639_.rotate(p_393921_.getValue(FACING)));
}
@Override
public BlockState mirror(BlockState p_391796_, Mirror p_392417_) {
return p_391796_.rotate(p_392417_.getRotation(p_391796_.getValue(FACING)));
}
@Override
public boolean canBeReplaced(BlockState p_392482_, BlockPlaceContext p_397242_) {
return this.canBeReplaced(p_392482_, p_397242_, AMOUNT) ? true : super.canBeReplaced(p_392482_, p_397242_);
}
@Override
public VoxelShape getShape(BlockState p_392309_, BlockGetter p_396575_, BlockPos p_394826_, CollisionContext p_394289_) {
return this.shapes.apply(p_392309_);
}
@Override
public double getShapeHeight() {
return 3.0;
}
@Override
public IntegerProperty getSegmentAmountProperty() {
return AMOUNT;
}
@Override
public BlockState getStateForPlacement(BlockPlaceContext p_395692_) {
return this.getStateForPlacement(p_395692_, this, AMOUNT, FACING);
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> p_397787_) {
p_397787_.add(FACING, AMOUNT);
}
@Override
public boolean isValidBonemealTarget(LevelReader p_395020_, BlockPos p_395501_, BlockState p_395088_) {
return true;
}
@Override
public boolean isBonemealSuccess(Level p_392861_, RandomSource p_396866_, BlockPos p_392975_, BlockState p_391909_) {
return true;
}
@Override
public void performBonemeal(ServerLevel p_393621_, RandomSource p_397965_, BlockPos p_393101_, BlockState p_394965_) {
int i = p_394965_.getValue(AMOUNT);
if (i < 4) {
p_393621_.setBlock(p_393101_, p_394965_.setValue(AMOUNT, i + 1), 2);
} else {
popResource(p_393621_, p_393101_, new ItemStack(this));
}
}
}