oo3server/config/sporeconfig.toml

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TOML
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2024-02-09 10:42:53 +00:00
[Compatibilities]
#Default false
"Should the infected attack mobs from FAW?" = false
#Default false
"Should the infected attack mobs from Sculk Infection?" = false
["Global Variables"]
"Global Damage Modifier" = 1.0
"Global Health Modifier" = 1.0
"Global Armor Modifier" = 1.0
#Default true
"Should the infected be weak to cold?" = true
#Default true
"Should the infected starve overtime?" = true
#Default true
"Should certain mobs wear costumes on occasions?" = true
#Default true
"Should some infected have higher thinking such as opening doors or trying to break certain blocks?" = true
"Hunger in ticks" = 6000
[TargetingTasks]
#Default true
"Should attack other mobs?" = true
#Default false
"Should attack Animals?" = false
"Mobs Not Targeted" = ["minecraft:creeper", "minecraft:squid", "minecraft:bat", "minecraft:armor_stand"]
"Mobs ALWAYS Targeted" = ["minecraft:villager", "minecraft:wandering_trader", "minecraft:iron_golem"]
"Mobs that will target infected" = ["minecraft:iron_golem", "guardvillagers:guard", "roamers:roamer"]
"Mobs that will run from infected" = ["minecraft:villager", "minecraft:wandering_trader", "roamers:bandit"]
["MobRoles ,decides some of the interactions between the infected mobs"]
Basic_Infected = ["spore:inf_human", "spore:inf_villager", "spore:inf_wanderer", "spore:inf_witch", "spore:inf_pillager", "spore:inf_player"]
Evolved_Infected = ["spore:braiomil", "spore:knight", "spore:griefer", "spore:busser", "spore:spitter", "spore:leaper", "spore:slasher", "spore:howler", "spore:stalker", "spore:brute", "spore:inf_evoker", "spore:inf_vindicator"]
Support = ["spore:inf_witch", "spore:braiomil", "spore:howler", "spore:busser"]
Disposable = ["spore:inf_human", "spore:inf_villager", "spore:inf_wanderer", "spore:knight", "spore:griefer", "spore:slasher", "spore:volatile", "spore:inf_vindicator", "minecraft:creeper"]
Ranged = ["spore:spitter", "spore:inf_pillager", "spore:braiomil", "spore:inf_evoker"]
["Mob Evolutions and Infection System"]
["Mob Evolutions and Infection System".Evolutions]
"Infected Human Evolutions" = ["spore:knight", "spore:griefer", "spore:braiomil", "spore:busser"]
"Infected Villager Evolutions" = ["spore:slasher", "spore:leaper", "spore:spitter"]
"Infected Pillager Evolutions" = ["spore:howler", "spore:stalker", "spore:brute"]
"Infected Witch Evolutions" = ["spore:volatile"]
"Mobs that won't despawn after being created from assimilation" = ["spore:inf_villager", "spore:inf_pillager", "spore:inf_witch"]
#Default true
"Should mobs with no kills starve?" = true
#Default 150
"Evolution Timer in seconds" = 300
#Default 1
"Minimum amount of kills to start the evolution" = 1
["Mob Evolutions and Infection System".Infections]
#Default true
"Should the player be infected on death?" = true
"Mobs and their infected counterparts" = ["minecraft:zombie|spore:inf_human", "minecraft:husk|spore:inf_husk", "minecraft:drowned|spore:inf_drowned", "minecraft:pillager|spore:inf_pillager", "minecraft:villager|spore:inf_villager", "guardvillagers:guard|spore:inf_villager", "recruits:recruit|spore:inf_villager", "recruits:bowman|spore:inf_villager", "recruits:recruit_shieldman|spore:inf_villager", "recruits:nomad|spore:inf_villager", "recruits:horseman|spore:inf_villager", "minecraft:witch|spore:inf_witch", "minecraft:wandering_trader|spore:inf_wanderer", "minecraft:evoker|spore:inf_evoker", "minecraft:vindicator|spore:inf_vindicator", "hunterillager:hunterillager|spore:inf_vindicator", "roamers:roamer|spore:inf_player", "roamers:bandit|spore:inf_player"]
[Effects]
"Mobs that are immune to the mycelium infection" = ["minecraft:ghast", "minecraft:iron_golem", "minecraft:magma_cube", "minecraft:mooshroom", "minecraft:phantom", "minecraft:skeleton_horse", "minecraft:snow_golem", "minecraft:stray", "minecraft:wither", "minecraft:skeleton"]
"Mobs that are damaged by corrosion" = ["minecraft:iron_golem"]
[Mobs]
[Mobs."Infected Evoker"]
#Default 35
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Evoker Max health" = 35.0
#Default 7
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Evoker Damage" = 7.0
#Default 4
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Evoker Armor" = 4.0
#Default 15
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Claw Max health" = 15.0
#Default 7
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Claw Damage" = 7.0
#Default 3
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Claw Armor" = 3.0
[Mobs."Infected Vindicator"]
#Default 28
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Vindicator Max health" = 28.0
#Default 7
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Vindicator Damage" = 7.0
#Default 4
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Vindicator Armor" = 4.0
[Mobs."Infected Drowned"]
#Default 16
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Vindicator Max health" = 16.0
#Default 5
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Vindicator Damage" = 5.0
#Default 1
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Vindicator Armor" = 1.0
[Mobs.Phayres]
#Default 50
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Phayres Max health" = 50.0
#Default 6
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Phayres Damage" = 6.0
#Default 10
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Phayres Armor" = 10.0
[Mobs.Umarmed]
#Default 70
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Umarmed Max health" = 70.0
#Default 8
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Umarmed Damage" = 8.0
#Default 6
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Umarmed Armor" = 6.0
[Mobs.Vigil]
#Default 60
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Vigil Max health" = 60.0
#Default 5
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Vigil Armor" = 5.0
#Default 15
#Range: > 1
"Sets the maximum size of the wave" = 15
#The base wave of infected a vigil can summon
"Vigil min wave" = ["spore:inf_human", "spore:inf_drowned", "spore:inf_villager", "spore:inf_pillager", "spore:inf_drowned"]
#The mixed wave of infected a vigil can summon
"Vigil mix wave" = ["spore:inf_human", "spore:inf_villager", "spore:inf_pillager", "spore:inf_wanderer", "spore:knight", "spore:griefer", "spore:leaper", "spore:inf_evoker", "spore:spitter"]
#The max wave of infected a vigil can summon
"Vigil max wave" = ["spore:inf_vindicator", "spore:busser", "spore:inf_witch", "spore:brute", "spore:knight", "spore:griefer", "spore:leaper", "spore:inf_evoker", "spore:spitter", "spore:stalker", "spore:howler", "spore:braiomil"]
[Mobs.Sieger]
#Default 300
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Sieger Max health" = 300.0
#Default 25
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Sieger Damage" = 25.0
#Default 25
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Sieger Armor" = 25.0
#Default 70
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Sieger Damage Cap , set to 0 to disable" = 70.0
#Default 5
#Range: > 1
"Sets Sieger maximum hardness for a block to be broken" = 5
#Default values: minecraft:speed|600|0 ,minecraft:strength|600|0 ,minecraft:resistance|600|1
"Sieger buffs" = ["minecraft:speed|600|0", "minecraft:strength|600|0", "minecraft:resistance|600|1"]
#Default values: minecraft:weakness|600|1 ,spore:mycelium|600|1 ,minecraft:slowness|600|1
"Sieger debuffs" = ["minecraft:weakness|600|1", "spore:mycelium_ef|600|1", "minecraft:slowness|600|1"]
#Default values: minecraft:wither ,spore:mycelium ,minecraft:weakness
"Sieger explosion ranged effects" = ["minecraft:wither", "spore:mycelium_ef", "minecraft:weakness"]
[Mobs.GazenBreacher]
#Default 350
#Range: 1.0 ~ 1.7976931348623157E308
"Sets GazenBreacher Max health" = 350.0
#Default 20
#Range: 1.0 ~ 1.7976931348623157E308
"Sets GazenBreacher Damage" = 20.0
#Default 15
#Range: 1.0 ~ 1.7976931348623157E308
"Sets GazenBreacher Armor" = 15.0
#Default 100
#Range: 1.0 ~ 1.7976931348623157E308
"Sets GazenBreacher Damage Cap , set to 0 to disable" = 100.0
#Default 5
#Range: > 1
"Sets GazenBreacher maximum hardness for a block to be broken" = 5
#Default 10
#Range: 1.0 ~ 1.7976931348623157E308
"Sets GazenBreacher bile damage" = 10.0
#Default values: minecraft:speed|600|0 ,minecraft:conduit_power|600|0 ,minecraft:resistance|600|1
"Sieger buffs" = ["minecraft:speed|600|0", "minecraft:conduit_power|600|0", "minecraft:resistance|600|1"]
#Default values: minecraft:darkness|600|0 ,spore:mycelium|600|1 ,minecraft:hunger|600|1
"Sieger debuffs" = ["minecraft:darkness|600|0", "spore:mycelium_ef|600|1", "minecraft:hunger|600|1"]
[Mobs.Brute]
#Default 70
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Brute Max health" = 70.0
#Default 7
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Brute Damage" = 7.0
#Default 15
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Brute Armor" = 15.0
[Mobs.Mound]
#Default 20
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Mound Max health" = 20.0
#Default 2
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Mound Armor" = 2.0
#Default 600
#Range: > 1
"Sets Mound Infection Cooldown" = 600
#Default 12000
#Range: > 1
"Sets Mound Ageing Cooldown" = 18000
#Default 80
#Range: > 1
"Sets the range in which a mound checks for feedable blocks" = 80
#Default 2
#Range: > 1
"Sets the amount of biomass a mound can feed a structure block at once" = 2
#Default 5
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Mound default range" = 5.0
#Default 10
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Mound range at the age of 2" = 10.0
#Default 15
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Mound range at the age of 3" = 15.0
#Default 20
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Mound range at the age of 4" = 20.0
#Default true
"Should the mound spread hybrid foliage?" = true
[Mobs."Proto Hivemind"]
#Default 100
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Proto Max health" = 100.0
#Default 10
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Proto Armor" = 10.0
#Default 10
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Proto Melee damage" = 10.0
#Default 20
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Proto Damage Cap , set to 0 to disable" = 20.0
#Default 300
#Range: > 1
"Sets the linking range" = 300
#Default 5
#Range: 0.0 ~ 1.7976931348623157E308
"Chance for the death of a linked evolved infected to trigger the hivemind" = 5.0
#Default true
"Should the hivemind generate a chunkloader at its location?" = true
#Default true
"Should the hivemind send Vigils to raid?" = true
#Default 1.0
#Range: 0.1 ~ 1.7976931348623157E308
"Sets The chance for a raid to start" = 1.0
"Sentient Mobs targeted by the hivemind" = ["minecraft:villager", "minecraft:pillager", "guardvillagers:guard", "minecraft:evoker", "minecraft:vindicator", "recruits:recruit", "recruits:bowman", "recruits:recruit_shieldman", "recruits:nomad", "recruits:horseman", "roamers:roamer"]
"Mobs that the proto can summon to defend itself" = ["spore:mound", "spore:vigil", "spore:umarmed"]
[Mobs.Howler]
#Default 32
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Howler Max health" = 32.0
#Default 5
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Howler Damage" = 5.0
#Default 4
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Howler Armor" = 4.0
"Howler buff effect list" = ["minecraft:regeneration", "minecraft:speed", "minecraft:health_boost", "minecraft:strength", "minecraft:resistance"]
"Mobs that can be summoned by the Howler" = ["spore:inf_human", "spore:inf_villager", "spore:inf_pillager", "spore:knight"]
[Mobs."Infected Pillager"]
#Default 20
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Pillager Max health" = 20.0
#Default 6
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Pillager Damage" = 6.0
#Default 2
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Pillager Armor" = 2.0
#Default 1.6f
"Sets Infected Pillager Range Damage" = 1.6
[Mobs.Womb]
#Default 30
#Range: 1.0 ~ 1.7976931348623157E308
"Sets the base health of the reconstructor" = 30.0
#Default 6
#Range: 1.0 ~ 1.7976931348623157E308
"Sets the base armor of the reconstructor" = 6.0
#Default 30
#Range: > 1
"Sets the time before it gains one biomass" = 30
#Default 10
#Range: > 1
"How much biomass does it get from assimilating infected" = 10
#Default 100
#Range: > 1
"Sets the maximum biomass before it summons a calamity" = 100
"Mobs that are summoned for ground support" = ["spore:sieger"]
"Mobs that are summoned for air support" = ["spore:sieger"]
"Mobs that are summoned for water support" = ["spore:gazenbreacher"]
[Mobs.Scent]
#Default true
"Should scent spawn?" = true
#Default true
"Should scent have particles?" = true
#Default 4000
"Scent life" = 4000
#Default 5
"The average amount of scents that can spawn in an area" = 5
"Overcharged Scent buff effect list" = ["minecraft:regeneration", "minecraft:speed", "minecraft:health_boost", "minecraft:strength", "minecraft:resistance"]
#Default 4
"OverCharged Scent bonus kill points" = 4
#Default 5
"The Chance for the scent to spawn from a mob dying 1-100" = 5
"Mobs that can be summoned by the Scent" = ["spore:inf_human", "spore:inf_villager", "spore:inf_pillager"]
#Default true
"Should scent summon entities?" = true
#Default 300
"The average amount of time it will take for a mob to be summoned" = 300
[Mobs."Infected Villager"]
#Default 20
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Villager Max health" = 20.0
#Default 6
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Villager Damage" = 6.0
#Default 1
#Range: 0.0 ~ 1.7976931348623157E308
"Sets Infected Villager Armor" = 1.0
[Mobs."Infected Hazmat"]
#Default 20
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Hazmat Max health" = 20.0
#Default 6
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Hazmat Damage" = 6.0
#Default 1
#Range: 0.0 ~ 1.7976931348623157E308
"Sets Infected Hazmat Armor" = 6.0
[Mobs.Stalker]
#Default 55
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Stalker Max health" = 55.0
#Default 10
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Stalker Damage" = 10.0
#Default 3
#Range: 0.0 ~ 1.7976931348623157E308
"Sets Stalker Armor" = 3.0
[Mobs."Infected Wandering Trader"]
#Default 20
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Wandering Trader Max health" = 20.0
#Default 6
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Wandering Trader Damage" = 6.0
#Default 1
#Range: 0.0 ~ 1.7976931348623157E308
"Sets Infected Wandering Trader Armor" = 1.0
#Default true
"Can the Infected Wandering Trader use Potions" = true
[Mobs."Infected Witch"]
#Default 25
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Witch Max health" = 25.0
#Default 1
#Range: 0.0 ~ 1.7976931348623157E308
"Sets Infected Witch Armor" = 1.0
#Default 4
#Range: 0.0 ~ 1.7976931348623157E308
"Sets Infected Witch Melee Damage" = 4.0
"Potions that are used to buff infected , NOT effects" = ["minecraft:invisibility", "minecraft:swiftness", "minecraft:strength"]
"Potions that are used to attack others , NOT effects" = ["minecraft:weakness", "minecraft:poison", "spore:mycelium_potion", "spore:marker_potion"]
#Default true
"Should Witches use Potions?" = true
#Default 60
#Range: > 1
"Sets the time before throwing a potion when attacking" = 60
#Default 40
#Range: > 1
"Sets the time before throwing a potion when buffing" = 40
[Mobs.Braiomil]
#Default 25
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Braiomil Max health" = 25.0
#Default 4
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Braiomil Armor" = 4.0
#Default 8
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Braiomil Melee Damage" = 8.0
#Default values: minecraft:poison|120|0 ,spore:mycelium|600|0 ,spore:marker|2400|1
"Braiomil Effects" = ["minecraft:poison|120|0", "spore:mycelium_ef|600|1", "spore:marker|2400|1"]
[Mobs."Infected Human"]
#Default 15
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Human Max health" = 15.0
#Default 6
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Human Damage" = 6.0
#Default 1
#Range: 0.0 ~ 1.7976931348623157E308
"Sets Infected Human Armor" = 1.0
[Mobs."Infected Husk"]
#Default 21
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Husk Max health" = 21.0
#Default 6
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Infected Husk Damage" = 6.0
#Default 3
#Range: 0.0 ~ 1.7976931348623157E308
"Sets Infected Husk Armor" = 3.0
[Mobs."Knight "]
#Default 25
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Knight Max health" = 25.0
#Default 7
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Knight Damage" = 7.0
#Default 7
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Knight Armor" = 7.0
[Mobs."Leaper "]
#Default 55
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Leaper Max health" = 55.0
#Default 8
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Leaper Damage" = 8.0
#Default 3
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Leaper Armor" = 3.0
[Mobs."Slasher "]
#Default 35
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Slasher Max health" = 35.0
#Default 10
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Slasher Damage" = 10.0
#Default 2
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Slasher Armor" = 2.0
[Mobs."Volatile "]
#Default 60
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Volatile Max health" = 60.0
#Default 10
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Volatile Damage" = 10.0
#Default 4
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Volatile Armor" = 4.0
"Buffs the Volatile might get when hurt" = ["minecraft:regeneration", "minecraft:speed", "minecraft:resistance", "minecraft:fire_resistance"]
"Buffs the Volatile might give to its target" = ["minecraft:poison", "minecraft:weakness", "minecraft:hunger", "spore:marker"]
[Mobs."Scamper "]
#Default 35
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Scamper Max health" = 25.0
#Default 10
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Scamper Damage" = 6.0
#Default 2
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Scamper Armor" = 3.0
#Default 12000
#Range: > 1
"Sets Scamper Age" = 12000
#Default true
"Should a Scamper Summon Mounds on death?" = true
[Mobs."Infected Player"]
#Default 21
#Range: 1.0 ~ 1.7976931348623157E308
"Infected Player Max health" = 21.0
#Default 4
#Range: 1.0 ~ 1.7976931348623157E308
"Infected Player Damage" = 4.0
#Default 2
#Range: 1.0 ~ 1.7976931348623157E308
"Infected Player Armor" = 2.0
[Mobs.Spitter]
#Default 15
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Spiter Max health" = 15.0
#Default 1
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Spitter Armor" = 1.0
#Default 6
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Spitter Damage at long range" = 6.0
#Default 1
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Spitter Damage at close range" = 1.0
[Mobs.Griefer]
#Default 3
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Griefer Armor" = 3.0
#Default 45
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Griefer Max health" = 45.0
#Default 5
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Griefer Damage" = 5.0
#Default 2
"Explosion Radius" = 2
#Default true
"Should explosion break blocks ?" = true
[Spawns]
#Default false
"Should mobs spawn after a few days?" = false
#Default 30
MobCap = 30
#Default minecraft:is_overworld
"Dictates in what biome the infected spawn" = ["minecraft:is_overworld"]
#Default 3
"Days before infected start spawning" = 3
"mob|weight|minimum|maximum" = ["spore:inf_human|80|2|5", "spore:inf_drowned|10|1|2", "spore:inf_pillager|40|1|3", "spore:inf_villager|70|1|3", "spore:inf_player|20|1|2", "spore:inf_wanderer|25|1|2", "spore:inf_witch|25|1|2"]
["Weapons and Tools OwO"]
["Weapons and Tools OwO".Spear]
#Default 800
Durability = 800
#Default 11
#Range: > 1
"Melee Damage" = 11
#Default 12
"Ranged Damage" = 12
["Weapons and Tools OwO".Saber]
#Default 1000
Durability = 1000
#Default 8
#Range: > 1
Damage = 8
["Weapons and Tools OwO".Knife]
#Default 400
Durability = 400
#Default 6
#Range: > 1
Damage = 6
["Weapons and Tools OwO".GreatSword]
#Default 2000
Durability = 2000
#Default 12
#Range: > 1
Damage = 12
["Weapons and Tools OwO".Crossbow]
#Default 700
"Crossbow Durability" = 700
#Default 1.0
"Crossbow Range Damage Modifier" = 1.0
["Weapons and Tools OwO".Bow]
#Default 700
"Bow Durability" = 700
#Default 1.0
"Bow Range Damage Modifier" = 1.0
#Default 5
#Range: > 1
Damage = 5
["Weapons and Tools OwO".Armads]
#Default 2500
Durability = 2500
#Default 15
#Range: > 1
Damage = 15
["Weapons and Tools OwO".Maul]
#Default 3000
Durability = 3000
#Default 7
#Range: > 1
Damage = 7
["Weapons and Tools OwO".Sickle]
#Default 1200
Durability = 1200
#Default 12
#Range: > 1
Damage = 12
["Weapons and Tools OwO".Scythe]
#Default 1200
Durability = 1200
#Default 8
#Range: > 1
Damage = 8
["Weapons and Tools OwO"."Combat Shovel"]
#Default 2800
Durability = 2800
#Default 6
#Range: > 1
Damage = 6
["Weapons and Tools OwO".Rapier]
#Default 900
Durability = 900
#Default 10
#Range: > 1
Damage = 10
["Weapons and Tools OwO".Mace]
#Default 1000
Durability = 1000
#Default 9
#Range: > 1
Damage = 9
["Living Exoskeleton"]
#Default 1
#Range: > 0
"Armor Toughness" = 1
#Default 1
#Range: > 0
"Armor Knockback Resistance" = 1
["Living Exoskeleton".Helmet]
#Default 350
#Range: > 1
"Helmet Durability" = 350
#Default 4
#Range: > 1
"Helmet Protection" = 4
["Living Exoskeleton".Chestplate]
#Default 500
#Range: > 1
"Chestplate Durability" = 500
#Default 10
#Range: > 1
"Chestplate Protection" = 10
["Living Exoskeleton"."Chestplate Upgraded"]
#Default 700
#Range: > 1
"Chestplate Durability" = 700
#Default 13
#Range: > 1
"Chestplate Protection" = 13
["Living Exoskeleton".Leggings]
#Default 400
#Range: > 1
"Leggings Durability" = 400
#Default 9
#Range: > 1
"Leggings Protection" = 9
["Living Exoskeleton".Boots]
#Default 350
#Range: > 1
"Boots Durability" = 350
#Default 4
#Range: > 1
"Boots Protection" = 4
["Plated Exoskeleton"]
#Default 1
#Range: > 0
"Armor Toughness" = 1
#Default 0
#Range: > 0
"Armor Knockback Resistance" = 0
["Plated Exoskeleton".Helmet]
#Default 350
#Range: > 1
"Helmet Durability" = 450
#Default 3
#Range: > 1
"Helmet Protection" = 3
["Plated Exoskeleton".Chestplate]
#Default 500
#Range: > 1
"Chestplate Durability" = 600
#Default 7
#Range: > 1
"Chestplate Protection" = 7
["Plated Exoskeleton".Leggings]
#Default 400
#Range: > 1
"Leggings Durability" = 500
#Default 6
#Range: > 1
"Leggings Protection" = 5
["Plated Exoskeleton".Boots]
#Default 350
#Range: > 1
"Boots Durability" = 450
#Default 2
#Range: > 1
"Boots Protection" = 2
["Flesh Exoskeleton"]
#Default 0
#Range: > 0
"Armor Toughness" = 0
#Default 0
#Range: > 0
"Armor Knockback Resistance" = 0
["Flesh Exoskeleton".Helmet]
#Default 350
#Range: > 1
"Helmet Durability" = 350
#Default 2
#Range: > 1
"Helmet Protection" = 2
["Flesh Exoskeleton".Chestplate]
#Default 500
#Range: > 1
"Chestplate Durability" = 500
#Default 6
#Range: > 1
"Chestplate Protection" = 6
["Flesh Exoskeleton".Leggings]
#Default 400
#Range: > 1
"Leggings Durability" = 400
#Default 5
#Range: > 1
"Leggings Protection" = 5
["Flesh Exoskeleton".Boots]
#Default 350
#Range: > 1
"Boots Durability" = 350
#Default 2
#Range: > 1
"Boots Protection" = 2
[Elytron]
#Default 0
#Range: > 0
"Knockback Resistance" = 0
#Default 500
#Range: > 1
Durability = 500
#Default 5
#Range: > 1
Protection = 5
#Default 1
#Range: > 0
Toughness = 1