22 lines
601 B
TOML
22 lines
601 B
TOML
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#Adaptive Performance Tweaks: Core
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[General]
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#The time after a high to low load change is considered as valid. High loads are always considered immediately.
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#Range: 1 ~ 90
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timeBetweenUpdates = 10
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#Enable/Disable logging of the overall server load.
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logServerLoad = true
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#Enable/Disable logging of the individual level load.
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logServerLevelLoad = true
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["Game Difficulty Factors"]
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#Range: 0.1 ~ 10.0
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gameDifficultyFactorEasy = 0.9
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#Range: 0.1 ~ 10.0
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gameDifficultyFactorNormal = 1.0
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#Range: 0.1 ~ 10.0
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gameDifficultyFactorPeaceful = 1.0
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#Range: 0.1 ~ 10.0
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gameDifficultyFactorHard = 2.0
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