38 lines
1.6 KiB
TOML
38 lines
1.6 KiB
TOML
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#Adaptive Performance Tweaks: Spawn
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[General]
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#General allow list for spawn entities (e.g. minecraft:squid) which should be ignored for optimization.
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allowList = [""]
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#General deny list for spawn entities (e.g. minecraft:bat) to no longer spawn in all worlds.
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denyList = [""]
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#General list of ignored dimensions.
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spawnIgnoreDimensionList = ["minecraft:the_end"]
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#Enable/Disable more aggressive and strict spawn limitations.
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spawnAggressiveMode = false
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["Chunk Optimization"]
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#Allows to spawn at least one mob (regardless of the type) per selected chunk to avoid side effects.A value of 9 means every 9 chunk request will be allowed. Use 0 to disable this optimization.
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#Range: 0 ~ 256
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friendlyChunkSpawnRate = 9
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["View Area"]
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#Enable/Disable player based view area optimization.
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viewAreaEnabled = true
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["Global Spawn Limitations"]
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#Enable/Disable general spawn limitations.
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spawnLimitationEnabled = true
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#Blocks every x spawn to avoid an over population with the limited spawn area. Use 0 to disable this optimization.
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#Range: 0 ~ 100
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spawnLimitationLimiter = 16
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#Defines the max. number of entities of a specific type, which could spawn within the player view area. Use 0 to disable this optimization.
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#Range: 0 ~ 256
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spawnLimitationMaxMobsPerPlayer = 32
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#Defines the max. number of entities of a specific type, which could spawn within a single world. Use 0 to disable this optimization.
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#Range: 0 ~ 1024
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spawnLimitationMaxMobsPerWorld = 128
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#Defines the max. number of entities of a specific type, which could spawn within the server. Use 0 to disable this optimization.
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#Range: 0 ~ 1024
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spawnLimitationMaxMobsPerServer = 512
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