我是一个备份

This commit is contained in:
zhenai 2026-06-06 06:00:05 +08:00
parent d59469c248
commit 9da74d856f
167 changed files with 372 additions and 56 deletions

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#Configuration file for ScalableLux #Configuration file for ScalableLux
#Sun May 31 10:25:43 CST 2026 #Fri Jun 05 12:24:36 CST 2026
use_starlight_format=false use_starlight_format=false

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[00:01:48] [Async-Tick-Pool-Thread-6/INFO]: Villager class_1646['Villager'/18265220, l='ServerLevel[world]', x=73.70, y=67.16, z=215.88] died, message: 'Villager was squished too much' [00:23:43] [Server thread/INFO]: hsds[local] logged in with entity id 191172 at (99.17850662908529, 49.0, 1.7434372872337276)
[00:12:30] [Async-Tick-Pool-Thread-14/INFO]: Villager class_1646['Villager'/17811739, l='ServerLevel[world]', x=73.15, y=67.31, z=215.87] died, message: 'Villager was squished too much' [00:23:43] [Server thread/INFO]: hsds joined the game
[00:16:38] [Async-Tick-Pool-Thread-10/INFO]: Villager class_1646['Villager'/18022824, l='ServerLevel[world]', x=73.10, y=67.25, z=215.83] died, message: 'Villager was squished too much' [00:31:02] [Server thread/INFO]: hsds lost connection: Killed
[00:18:12] [Async-Tick-Pool-Thread-1/INFO]: Villager class_1646['Villager'/18326095, l='ServerLevel[world]', x=73.11, y=67.35, z=215.87] died, message: 'Villager was squished too much' [00:31:02] [Server thread/INFO]: hsds left the game
[00:29:01] [Server thread/INFO]: Happywater_[/192.168.5.1:34341] logged in with entity id 18640527 at (-248.76456189916965, 10.0625, -264.3674099791665) [00:34:23] [Server thread/INFO]: hsds[local] logged in with entity id 217074 at (91.06921250397637, 47.0, 6.805942401614136)
[00:29:01] [Server thread/INFO]: Happywater_ joined the game [00:34:23] [Server thread/INFO]: hsds joined the game
[00:29:02] [Server thread/INFO]: Player Happywater_ joined with a matching carpet client [00:38:04] [Server thread/INFO]: hsds lost connection: Killed
[00:49:22] [Async-Tick-Pool-Thread-4/INFO]: Villager class_1646['Villager'/17709922, l='ServerLevel[world]', x=73.70, y=67.16, z=215.88] died, message: 'Villager was squished too much' [00:38:04] [Server thread/INFO]: hsds left the game
[00:50:39] [Async-Tick-Pool-Thread-7/INFO]: Villager class_1646['Villager'/17747852, l='ServerLevel[world]', x=73.12, y=67.27, z=215.88] died, message: 'Villager was squished too much' [00:40:48] [Async-Tick-Pool-Thread-34/INFO]: Villager class_1646['Villager'/226880, l='ServerLevel[world]', x=73.16, y=67.23, z=215.52] died, message: 'Villager was squished too much'
[00:53:37] [Server thread/INFO]: Happywater_ lost connection: Disconnected [00:43:27] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2357ms or 47 ticks behind
[00:53:37] [Server thread/INFO]: Happywater_ left the game [00:43:27] [Server thread/INFO]: SB[local] logged in with entity id 242148 at (-6.5, 70.0, 8.5)
[00:55:00] [Async-Tick-Pool-Thread-9/INFO]: Villager class_1646['Villager'/17915244, l='ServerLevel[world]', x=73.22, y=67.32, z=215.88] died, message: 'Villager was squished too much' [00:43:27] [Server thread/INFO]: SB joined the game
[00:56:24] [Async-Tick-Pool-Thread-15/INFO]: Villager class_1646['Villager'/18226040, l='ServerLevel[world]', x=73.14, y=67.20, z=215.30] died, message: 'Villager was squished too much' [00:43:28] [Server thread/INFO]: SB has made the advancement [Eye Spy]
[01:18:27] [Async-Tick-Pool-Thread-4/INFO]: Villager class_1646['Villager'/18164978, l='ServerLevel[world]', x=73.13, y=67.29, z=215.81] died, message: 'Villager was squished too much' [00:50:06] [Server thread/INFO]: hsds[local] logged in with entity id 266597 at (95.10002909240544, 49.0, 0.4985001558124279)
[01:40:45] [Async-Tick-Pool-Thread-15/INFO]: Villager class_1646['Villager'/18362221, l='ServerLevel[world]', x=73.16, y=67.34, z=215.30] died, message: 'Villager was squished too much' [00:50:06] [Server thread/INFO]: hsds joined the game
[01:41:21] [Async-Tick-Pool-Thread-15/INFO]: Villager class_1646['Villager'/18691229, l='ServerLevel[world]', x=73.14, y=67.36, z=215.30] died, message: 'Villager was squished too much' [01:01:29] [Server thread/INFO]: hsds lost connection: Killed
[01:53:16] [Async-Tick-Pool-Thread-7/INFO]: Villager class_1646['Villager'/18425145, l='ServerLevel[world]', x=73.28, y=67.27, z=215.82] died, message: 'Villager was squished too much' [01:01:29] [Server thread/INFO]: hsds left the game
[01:55:07] [Async-Tick-Pool-Thread-2/INFO]: Villager class_1646['Villager'/18654878, l='ServerLevel[world]', x=73.13, y=67.21, z=215.88] died, message: 'Villager was squished too much' [01:08:21] [Server thread/INFO]: SB2[local] logged in with entity id 366690 at (5.5, 68.0, 0.5)
[01:59:18] [Async-Tick-Pool-Thread-9/INFO]: Villager class_1646['Villager'/18743217, l='ServerLevel[world]', x=73.10, y=67.31, z=215.86] died, message: 'Villager was squished too much' [01:08:21] [Server thread/INFO]: SB2 joined the game
[02:02:05] [Async-Tick-Pool-Thread-3/INFO]: Villager class_1646['Villager'/17851272, l='ServerLevel[world]', x=73.70, y=67.24, z=215.88] died, message: 'Villager was squished too much' [01:08:21] [Server thread/INFO]: SB2 has made the advancement [The End?]
[02:14:33] [Async-Tick-Pool-Thread-4/INFO]: Villager class_1646['Villager'/18540620, l='ServerLevel[world]', x=73.12, y=67.30, z=215.83] died, message: 'Villager was squished too much' [01:09:53] [Server thread/INFO]: [Not Secure] <zhenai_> qb make 1
[02:18:38] [Async-Tick-Pool-Thread-0/INFO]: Villager class_1646['Villager'/18894368, l='ServerLevel[world]', x=73.11, y=67.36, z=215.84] died, message: 'Villager was squished too much' [01:09:53] [Server thread/INFO]: Automatic saving is now disabled
[03:02:09] [Async-Tick-Pool-Thread-0/INFO]: Villager class_1646['Villager'/17293949, l='ServerLevel[world]', x=73.15, y=67.28, z=215.88] died, message: 'Villager was squished too much' [01:09:53] [Server thread/INFO]: Saving the game (this may take a moment!)
[03:04:15] [Async-Tick-Pool-Thread-10/INFO]: Villager class_1646['Villager'/18583044, l='ServerLevel[world]', x=73.70, y=67.25, z=215.78] died, message: 'Villager was squished too much' [01:09:54] [Server thread/INFO]: ThreadedAnvilChunkStorage (world): All chunks are saved
[03:20:13] [Async-Tick-Pool-Thread-2/INFO]: Villager class_1646['Villager'/18471478, l='ServerLevel[world]', x=73.19, y=67.25, z=215.82] died, message: 'Villager was squished too much' [01:09:54] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM1): All chunks are saved
[03:27:33] [Async-Tick-Pool-Thread-11/INFO]: Villager class_1646['Villager'/19264634, l='ServerLevel[world]', x=73.70, y=67.19, z=215.80] died, message: 'Villager was squished too much' [01:09:54] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM-1): All chunks are saved
[03:28:36] [Async-Tick-Pool-Thread-12/INFO]: Villager class_1646['Villager'/19079267, l='ServerLevel[world]', x=73.11, y=67.38, z=215.83] died, message: 'Villager was squished too much' [01:09:54] [Server thread/INFO]: ThreadedAnvilChunkStorage: All dimensions are saved
[03:31:47] [Async-Tick-Pool-Thread-12/INFO]: Villager class_1646['Villager'/18928518, l='ServerLevel[world]', x=73.70, y=67.19, z=215.69] died, message: 'Villager was squished too much' [01:09:54] [Server thread/INFO]: Saved the game
[03:34:06] [Async-Tick-Pool-Thread-15/INFO]: Villager class_1646['Villager'/19020850, l='ServerLevel[world]', x=73.10, y=67.31, z=215.74] died, message: 'Villager was squished too much' [01:09:55] [Server thread/INFO]: Automatic saving is now enabled
[03:46:04] [Async-Tick-Pool-Thread-6/INFO]: Villager class_1646['Villager'/19171129, l='ServerLevel[world]', x=73.12, y=67.28, z=215.82] died, message: 'Villager was squished too much' [01:10:12] [Server thread/INFO]: guaji lost connection: Killed
[03:54:19] [Async-Tick-Pool-Thread-5/INFO]: Villager class_1646['Villager'/18801803, l='ServerLevel[world]', x=73.13, y=67.33, z=215.86] died, message: 'Villager was squished too much' [01:10:12] [Server thread/INFO]: guaji left the game
[04:21:16] [Async-Tick-Pool-Thread-10/INFO]: Villager class_1646['Villager'/19113212, l='ServerLevel[world]', x=73.11, y=67.30, z=215.90] died, message: 'Villager was squished too much' [01:10:18] [Server thread/INFO]: Alex lost connection: Killed
[04:40:17] [Async-Tick-Pool-Thread-7/INFO]: Villager class_1646['Villager'/19452887, l='ServerLevel[world]', x=73.14, y=67.29, z=215.86] died, message: 'Villager was squished too much' [01:10:18] [Server thread/INFO]: Alex left the game
[04:41:16] [Async-Tick-Pool-Thread-6/INFO]: Villager class_1646['Villager'/19488638, l='ServerLevel[world]', x=73.11, y=67.27, z=215.83] died, message: 'Villager was squished too much' [01:14:18] [Async-Tick-Pool-Thread-38/INFO]: Villager class_1646['Villager'/377786, l='ServerLevel[world]', x=87.41, y=67.00, z=195.38] died, message: 'Villager suffocated in a wall'
[04:45:30] [Async-Tick-Pool-Thread-13/INFO]: Villager class_1646['Villager'/19546333, l='ServerLevel[world]', x=73.10, y=67.28, z=215.90] died, message: 'Villager was squished too much' [01:14:51] [Async-Tick-Pool-Thread-35/INFO]: Villager class_1646['Villager'/377791, l='ServerLevel[world]', x=87.50, y=67.00, z=195.70] died, message: 'Villager suffocated in a wall'
[04:48:22] [Async-Tick-Pool-Thread-9/INFO]: Villager class_1646['Villager'/19393492, l='ServerLevel[world]', x=73.19, y=67.24, z=215.80] died, message: 'Villager was squished too much' [01:15:18] [Async-Tick-Pool-Thread-44/INFO]: Villager class_1646['Villager'/377792, l='ServerLevel[world]', x=87.50, y=67.00, z=195.37] died, message: 'Villager suffocated in a wall'
[05:02:47] [Async-Tick-Pool-Thread-8/INFO]: Villager class_1646['Villager'/19732547, l='ServerLevel[world]', x=73.15, y=67.30, z=215.88] died, message: 'Villager was squished too much' [01:15:47] [Async-Tick-Pool-Thread-35/INFO]: Villager class_1646['Villager'/377808, l='ServerLevel[world]', x=87.50, y=67.00, z=195.37] died, message: 'Villager suffocated in a wall'
[05:08:29] [Async-Tick-Pool-Thread-1/INFO]: Villager class_1646['Villager'/19299817, l='ServerLevel[world]', x=73.15, y=67.28, z=215.89] died, message: 'Villager was squished too much' [01:16:17] [Async-Tick-Pool-Thread-37/INFO]: Villager class_1646['Villager'/377812, l='ServerLevel[world]', x=87.50, y=67.00, z=195.37] died, message: 'Villager suffocated in a wall'
[05:17:44] [Async-Tick-Pool-Thread-7/INFO]: Villager class_1646['Villager'/18835971, l='ServerLevel[world]', x=73.70, y=67.27, z=215.86] died, message: 'Villager was squished too much' [01:16:50] [Async-Tick-Pool-Thread-40/INFO]: Villager class_1646['Villager'/377806, l='ServerLevel[world]', x=87.50, y=67.00, z=195.37] died, message: 'Villager suffocated in a wall'
[05:30:22] [Async-Tick-Pool-Thread-7/INFO]: Villager class_1646['Villager'/19770354, l='ServerLevel[world]', x=73.11, y=67.27, z=215.83] died, message: 'Villager was squished too much' [01:16:57] [Server thread/INFO]: [Not Secure] <zhenai_> minecraft:magma_block => [minecraft:item_name -> { "translate": "block.minecraft.magma_block" }minecraft:attribute_modifiers -> list[0] []minecraft:lore -> list[0]
[05:50:20] [Async-Tick-Pool-Thread-15/INFO]: Villager class_1646['Villager'/19584788, l='ServerLevel[world]', x=73.12, y=67.29, z=215.86] died, message: 'Villager was squished too much' [01:17:13] [Server thread/INFO]: Dyhp[local] logged in with entity id 403106 at (19451.5, 71.0, -60246.5)
[01:17:13] [Server thread/INFO]: Dyhp joined the game
[01:17:23] [Async-Tick-Pool-Thread-45/INFO]: Villager class_1646['Villager'/377815, l='ServerLevel[world]', x=87.30, y=67.00, z=195.62] died, message: 'Villager suffocated in a wall'
[01:17:37] [Server thread/INFO]: Dyhp lost connection: Killed
[01:17:37] [Server thread/INFO]: Dyhp left the game
[01:17:55] [Async-Tick-Pool-Thread-39/INFO]: Villager class_1646['Villager'/406886, l='ServerLevel[world]', x=87.30, y=67.00, z=195.41] died, message: 'Villager suffocated in a wall'
[01:18:27] [Async-Tick-Pool-Thread-41/INFO]: Villager class_1646['Villager'/406827, l='ServerLevel[world]', x=87.49, y=67.00, z=195.45] died, message: 'Villager suffocated in a wall'
[01:18:54] [Async-Tick-Pool-Thread-44/INFO]: Villager class_1646['Villager'/406821, l='ServerLevel[world]', x=87.50, y=67.00, z=195.37] died, message: 'Villager suffocated in a wall'
[01:19:21] [Async-Tick-Pool-Thread-43/INFO]: Villager class_1646['Villager'/406839, l='ServerLevel[world]', x=87.50, y=67.00, z=195.37] died, message: 'Villager suffocated in a wall'
[01:19:48] [Async-Tick-Pool-Thread-46/INFO]: Villager class_1646['Villager'/406840, l='ServerLevel[world]', x=87.44, y=67.00, z=195.70] died, message: 'Villager suffocated in a wall'
[01:20:15] [Async-Tick-Pool-Thread-46/INFO]: Villager class_1646['Villager'/406836, l='ServerLevel[world]', x=87.49, y=67.00, z=195.46] died, message: 'Villager suffocated in a wall'
[01:20:45] [Async-Tick-Pool-Thread-41/INFO]: Villager class_1646['Villager'/406826, l='ServerLevel[world]', x=87.50, y=67.00, z=195.41] died, message: 'Villager suffocated in a wall'
[01:27:08] [Server thread/INFO]: zhenai_ lost connection: Disconnected
[01:27:08] [Server thread/INFO]: zhenai_ left the game
[01:40:15] [Server thread/INFO]: Xe_Kr[local] logged in with entity id 488964 at (29.557520801428286, 208.0, 244.30000001192093)
[01:40:15] [Server thread/INFO]: Xe_Kr joined the game
[01:42:17] [Server thread/INFO]: Happywater_ has completed the challenge [Cover Me in Debris]
[01:43:59] [Server thread/INFO]: Happywater_ lost connection: Disconnected
[01:43:59] [Server thread/INFO]: Happywater_ left the game
[03:46:58] [Async-Tick-Pool-Thread-37/INFO]: Villager class_1646['Villager'/473689, l='ServerLevel[world]', x=73.11, y=67.26, z=215.88] died, message: 'Villager was squished too much'
[04:02:26] [Async-Tick-Pool-Thread-44/INFO]: Villager class_1646['Villager'/473692, l='ServerLevel[world]', x=73.12, y=67.29, z=215.82] died, message: 'Villager was squished too much'
[04:05:45] [Async-Tick-Pool-Thread-43/INFO]: Villager class_1646['Villager'/575119, l='ServerLevel[world]', x=73.70, y=67.17, z=215.90] died, message: 'Villager was squished too much'
[04:17:24] [Async-Tick-Pool-Thread-44/INFO]: Villager class_1646['Villager'/668092, l='ServerLevel[world]', x=73.70, y=67.19, z=215.70] died, message: 'Villager was squished too much'
[04:25:08] [Async-Tick-Pool-Thread-41/INFO]: Villager class_1646['Villager'/642974, l='ServerLevel[world]', x=73.70, y=67.18, z=215.85] died, message: 'Villager was squished too much'
[04:28:07] [Async-Tick-Pool-Thread-41/INFO]: Villager class_1646['Villager'/777714, l='ServerLevel[world]', x=73.70, y=67.16, z=215.81] died, message: 'Villager was squished too much'
[04:40:15] [Async-Tick-Pool-Thread-44/INFO]: Villager class_1646['Villager'/870804, l='ServerLevel[world]', x=73.23, y=67.30, z=215.89] died, message: 'Villager was squished too much'
[04:44:35] [Async-Tick-Pool-Thread-32/INFO]: Villager class_1646['Villager'/473693, l='ServerLevel[world]', x=73.70, y=67.08, z=215.30] died, message: 'Villager was squished too much'
[05:15:56] [Async-Tick-Pool-Thread-32/INFO]: Villager class_1646['Villager'/912606, l='ServerLevel[world]', x=73.70, y=67.17, z=215.78] died, message: 'Villager was squished too much'
[05:24:10] [Async-Tick-Pool-Thread-38/INFO]: Villager class_1646['Villager'/938541, l='ServerLevel[world]', x=73.70, y=67.27, z=215.89] died, message: 'Villager was squished too much'
[05:27:00] [Async-Tick-Pool-Thread-38/INFO]: Villager class_1646['Villager'/1114820, l='ServerLevel[world]', x=73.14, y=67.33, z=215.89] died, message: 'Villager was squished too much'
[05:30:34] [Async-Tick-Pool-Thread-32/INFO]: Villager class_1646['Villager'/1047617, l='ServerLevel[world]', x=73.21, y=67.41, z=215.88] died, message: 'Villager was squished too much'
[05:31:34] [Async-Tick-Pool-Thread-35/INFO]: Villager class_1646['Villager'/803467, l='ServerLevel[world]', x=73.70, y=67.18, z=215.88] died, message: 'Villager was squished too much'
[05:53:18] [Async-Tick-Pool-Thread-39/INFO]: Villager class_1646['Villager'/979829, l='ServerLevel[world]', x=73.16, y=67.25, z=215.87] died, message: 'Villager was squished too much'
[05:53:37] [Async-Tick-Pool-Thread-42/INFO]: Villager class_1646['Villager'/845415, l='ServerLevel[world]', x=73.70, y=67.20, z=215.87] died, message: 'Villager was squished too much'

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#Minecraft server properties #Minecraft server properties
#Sun May 31 10:25:43 CST 2026 #Fri Jun 05 12:24:37 CST 2026
accepts-transfers=false accepts-transfers=false
allow-flight=false allow-flight=false
allow-nether=true allow-nether=true

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{
"minecraft:recipes/decorations/crafting_table": {
"criteria": {
"unlock_right_away": "2026-06-04 21:35:38 +0800"
},
"done": true
},
"minecraft:end/root": {
"criteria": {
"entered_end": "2026-06-04 21:35:38 +0800"
},
"done": true
},
"minecraft:story/enter_the_end": {
"criteria": {
"entered_end": "2026-06-04 21:35:38 +0800"
},
"done": true
},
"DataVersion": 4325
}

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@ -13,7 +13,8 @@
}, },
"minecraft:nether/explore_nether": { "minecraft:nether/explore_nether": {
"criteria": { "criteria": {
"minecraft:nether_wastes": "2026-05-31 16:17:30 +0800" "minecraft:nether_wastes": "2026-05-31 16:17:30 +0800",
"minecraft:basalt_deltas": "2026-06-04 21:08:44 +0800"
}, },
"done": false "done": false
}, },

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@ -4180,5 +4180,191 @@
}, },
"done": true "done": true
}, },
"minecraft:recipes/building_blocks/packed_ice": {
"criteria": {
"has_ice": "2026-06-04 22:16:09 +0800"
},
"done": true
},
"minecraft:recipes/tools/green_bundle": {
"criteria": {
"has_green_dye": "2026-06-05 00:00:16 +0800"
},
"done": true
},
"minecraft:recipes/building_blocks/nether_bricks": {
"criteria": {
"has_nether_brick": "2026-06-05 00:00:16 +0800"
},
"done": true
},
"minecraft:recipes/building_blocks/dye_green_bed": {
"criteria": {
"has_needed_dye": "2026-06-05 00:00:16 +0800"
},
"done": true
},
"minecraft:recipes/building_blocks/dye_green_carpet": {
"criteria": {
"has_needed_dye": "2026-06-05 00:00:16 +0800"
},
"done": true
},
"minecraft:recipes/decorations/green_candle": {
"criteria": {
"has_green_dye": "2026-06-05 00:00:16 +0800"
},
"done": true
},
"minecraft:recipes/building_blocks/dye_green_wool": {
"criteria": {
"has_needed_dye": "2026-06-05 00:00:16 +0800"
},
"done": true
},
"minecraft:recipes/building_blocks/netherite_block": {
"criteria": {
"has_netherite_ingot": "2026-06-05 00:52:59 +0800"
},
"done": true
},
"minecraft:recipes/combat/netherite_boots_smithing": {
"criteria": {
"has_netherite_ingot": "2026-06-05 00:52:59 +0800"
},
"done": true
},
"minecraft:recipes/tools/netherite_shovel_smithing": {
"criteria": {
"has_netherite_ingot": "2026-06-05 00:52:59 +0800"
},
"done": true
},
"minecraft:recipes/combat/netherite_chestplate_smithing": {
"criteria": {
"has_netherite_ingot": "2026-06-05 00:52:59 +0800"
},
"done": true
},
"minecraft:recipes/combat/netherite_sword_smithing": {
"criteria": {
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