Code/net/minecraft/world/entity/ai/behavior/UpdateActivityFromSchedule....

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2025-07-01 06:20:03 +00:00
package net.minecraft.world.entity.ai.behavior;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder;
public class UpdateActivityFromSchedule {
public static BehaviorControl<LivingEntity> create() {
return BehaviorBuilder.create(p_259429_ -> p_259429_.point((p_390607_, p_390608_, p_390609_) -> {
p_390608_.getBrain().updateActivityFromSchedule(p_390607_.getDayTime(), p_390607_.getGameTime());
return true;
}));
}
}