Code/net/minecraft/client/model/PlayerCapeModel.java

53 lines
2.4 KiB
Java

package net.minecraft.client.model;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeDeformation;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.entity.state.PlayerRenderState;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import org.joml.Quaternionf;
@OnlyIn(Dist.CLIENT)
public class PlayerCapeModel<T extends PlayerRenderState> extends HumanoidModel<T> {
private static final String CAPE = "cape";
private final ModelPart cape = this.body.getChild("cape");
public PlayerCapeModel(ModelPart p_361880_) {
super(p_361880_);
}
public static LayerDefinition createCapeLayer() {
MeshDefinition meshdefinition = HumanoidModel.createMesh(CubeDeformation.NONE, 0.0F);
PartDefinition partdefinition = meshdefinition.getRoot();
PartDefinition partdefinition1 = partdefinition.clearChild("head");
partdefinition1.clearChild("hat");
PartDefinition partdefinition2 = partdefinition.clearChild("body");
partdefinition.clearChild("left_arm");
partdefinition.clearChild("right_arm");
partdefinition.clearChild("left_leg");
partdefinition.clearChild("right_leg");
partdefinition2.addOrReplaceChild(
"cape",
CubeListBuilder.create().texOffs(0, 0).addBox(-5.0F, 0.0F, -1.0F, 10.0F, 16.0F, 1.0F, CubeDeformation.NONE, 1.0F, 0.5F),
PartPose.offsetAndRotation(0.0F, 0.0F, 2.0F, 0.0F, (float) Math.PI, 0.0F)
);
return LayerDefinition.create(meshdefinition, 64, 64);
}
public void setupAnim(T p_369467_) {
super.setupAnim(p_369467_);
this.cape
.rotateBy(
new Quaternionf()
.rotateY((float) -Math.PI)
.rotateX((6.0F + p_369467_.capeLean / 2.0F + p_369467_.capeFlap) * (float) (Math.PI / 180.0))
.rotateZ(p_369467_.capeLean2 / 2.0F * (float) (Math.PI / 180.0))
.rotateY((180.0F - p_369467_.capeLean2 / 2.0F) * (float) (Math.PI / 180.0))
);
}
}