Code/net/minecraft/world/level/levelgen/feature/stateproviders/NoiseBasedStateProvider.java

37 lines
1.8 KiB
Java

package net.minecraft.world.level.levelgen.feature.stateproviders;
import com.mojang.datafixers.Products.P3;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder.Instance;
import com.mojang.serialization.codecs.RecordCodecBuilder.Mu;
import net.minecraft.core.BlockPos;
import net.minecraft.util.ExtraCodecs;
import net.minecraft.world.level.levelgen.LegacyRandomSource;
import net.minecraft.world.level.levelgen.WorldgenRandom;
import net.minecraft.world.level.levelgen.synth.NormalNoise;
public abstract class NoiseBasedStateProvider extends BlockStateProvider {
protected final long seed;
protected final NormalNoise.NoiseParameters parameters;
protected final float scale;
protected final NormalNoise noise;
protected static <P extends NoiseBasedStateProvider> P3<Mu<P>, Long, NormalNoise.NoiseParameters, Float> noiseCodec(Instance<P> p_191426_) {
return p_191426_.group(
Codec.LONG.fieldOf("seed").forGetter(p_191435_ -> p_191435_.seed),
NormalNoise.NoiseParameters.DIRECT_CODEC.fieldOf("noise").forGetter(p_191433_ -> p_191433_.parameters),
ExtraCodecs.POSITIVE_FLOAT.fieldOf("scale").forGetter(p_191428_ -> p_191428_.scale)
);
}
protected NoiseBasedStateProvider(long p_191422_, NormalNoise.NoiseParameters p_191423_, float p_191424_) {
this.seed = p_191422_;
this.parameters = p_191423_;
this.scale = p_191424_;
this.noise = NormalNoise.create(new WorldgenRandom(new LegacyRandomSource(p_191422_)), p_191423_);
}
protected double getNoiseValue(BlockPos p_191430_, double p_191431_) {
return this.noise.getValue(p_191430_.getX() * p_191431_, p_191430_.getY() * p_191431_, p_191430_.getZ() * p_191431_);
}
}