46 lines
1.5 KiB
INI
46 lines
1.5 KiB
INI
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# Configuration file
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Rope {
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# Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) [default: 0xbf000000]
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S:color=0xbf000000
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# Defines how elastic the rope is. [range: 0.0 ~ 0.95, default: 0.6]
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S:elasticity=0.6
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# Defines the maximal rope length. [range: 1 ~ 80, default: 64]
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I:maxLength=64
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# Defines the rope width. [range: 1.0 ~ 10.0, default: 4.0]
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S:width=4.0
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}
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spear_launcher {
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# Defines durability of the item. [range: 0 ~ 65535, default: 180]
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I:durability=180
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# Defines how high you will be thrown when performing Jump Boost or Tarzan Jump [range: 0.0 ~ 3.0, default: 0.8]
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S:jumpBoostStrength=0.8
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# Defines the launch velocity of the hook [range: 0.1 ~ 10.0, default: 2.5]
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S:launchVelocity=2.5
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# Defines how fast the launcher reels in the rope [range: 0.1 ~ 4.0, default: 0.5]
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S:reelingSpeed=0.5
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# Defines anvil repair materials.
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# You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: string]
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S:repair=string
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# If true, repair cost will grow for this item after each repair using an anvil. [default: false]
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B:repairCostGrow=false
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# Allows to adjust your weight advantage/disadvantage over the hooked entity [range: 0.0 ~ 1000.0, default: 4.0]
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S:shooterWeightFactor=4.0
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# Defines how far you will be thrown when performing Tarzan Jump [range: 0.0 ~ 3.0, default: 0.8]
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S:tarzanJumpStrength=0.8
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}
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