38 lines
1.7 KiB
Plaintext
38 lines
1.7 KiB
Plaintext
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{
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// The header text above the follower list.
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"followerListHeaderFormat": "追随者:",
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// If enabled, shows the follower's health in the GUI list.
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"showFollowerHealth": true,
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// The format of the health string in the GUI. <health> will be replaced by the percentage of total health.
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"followerHealthFormat": ": <health>%",
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// If enabled, shows the follower's distance in blocks to the player in the GUI list.
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"showFollowerDistance": true,
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// The format of the distance string in the GUI. <distance> will be replaced by distance in blocks.
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"followerDistanceFormat": " (<distance> 距离)",
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// The distance in blocks around the player where the mod checks for tamed, non-sitting followers to add to the list. A value of -1 disables this feature.
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// min: -1, max: 300
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"distanceToCheckForFollowersAround": 50,
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// The time in seconds in between checking for tamed, non-sitting followers around the player.
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// min: 0, max: 3600
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"timeBetweenChecksInSeconds": 2,
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// Places the follower list on the left.
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"followerListPositionIsLeft": false,
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// Places the follower list in the middle.
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"followerListPositionIsCenter": false,
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// Places the follower list on the right.
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"followerListPositionIsRight": true,
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// The vertical offset (y coord) for the follower list. This determines how far down the list should be on the screen. Can be changed to prevent GUIs from overlapping.
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// min: 0, max: 3000
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"followerListHeightOffset": 200,
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// If the text displayed should have a shadow drawn below it.
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"drawTextShadow": true,
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// The red RGB value for the clock text.
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// min: 0, max: 255
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"RGB_R": 255,
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// The green RGB value for the clock text.
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// min: 0, max: 255
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"RGB_G": 255,
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// The blue RGB value for the clock text.
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// min: 0, max: 255
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"RGB_B": 255
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}
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