oo3server/defaultconfigs/badmobs-common.toml

11124 lines
392 KiB
TOML

#Options for the minecraft mod.
[minecraft]
#Spawning options for minecraft:allay
[minecraft.allay]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:axolotl
[minecraft.axolotl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:bat
[minecraft.bat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:bee
[minecraft.bee]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:blaze
[minecraft.blaze]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:camel
[minecraft.camel]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:cat
[minecraft.cat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:cave_spider
[minecraft.cave_spider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:chicken
[minecraft.chicken]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:cod
[minecraft.cod]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:cow
[minecraft.cow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:creeper
[minecraft.creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:dolphin
[minecraft.dolphin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:donkey
[minecraft.donkey]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:drowned
[minecraft.drowned]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:elder_guardian
[minecraft.elder_guardian]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:ender_dragon
[minecraft.ender_dragon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:enderman
[minecraft.enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:endermite
[minecraft.endermite]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:evoker
[minecraft.evoker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:fox
[minecraft.fox]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:frog
[minecraft.frog]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:ghast
[minecraft.ghast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:giant
[minecraft.giant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:glow_squid
[minecraft.glow_squid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:goat
[minecraft.goat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:guardian
[minecraft.guardian]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:hoglin
[minecraft.hoglin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:horse
[minecraft.horse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:husk
[minecraft.husk]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:illusioner
[minecraft.illusioner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:iron_golem
[minecraft.iron_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:llama
[minecraft.llama]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:magma_cube
[minecraft.magma_cube]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:mooshroom
[minecraft.mooshroom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:mule
[minecraft.mule]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:ocelot
[minecraft.ocelot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:panda
[minecraft.panda]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:parrot
[minecraft.parrot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:phantom
[minecraft.phantom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:pig
[minecraft.pig]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:piglin
[minecraft.piglin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:piglin_brute
[minecraft.piglin_brute]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:pillager
[minecraft.pillager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:polar_bear
[minecraft.polar_bear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:pufferfish
[minecraft.pufferfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:rabbit
[minecraft.rabbit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:ravager
[minecraft.ravager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:salmon
[minecraft.salmon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:sheep
[minecraft.sheep]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:shulker
[minecraft.shulker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:silverfish
[minecraft.silverfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:skeleton
[minecraft.skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:skeleton_horse
[minecraft.skeleton_horse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:slime
[minecraft.slime]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:sniffer
[minecraft.sniffer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:snow_golem
[minecraft.snow_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:spider
[minecraft.spider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:squid
[minecraft.squid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:stray
[minecraft.stray]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:strider
[minecraft.strider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:tadpole
[minecraft.tadpole]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:trader_llama
[minecraft.trader_llama]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:tropical_fish
[minecraft.tropical_fish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:turtle
[minecraft.turtle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:vex
[minecraft.vex]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:villager
[minecraft.villager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:vindicator
[minecraft.vindicator]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:wandering_trader
[minecraft.wandering_trader]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:warden
[minecraft.warden]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:witch
[minecraft.witch]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:wither
[minecraft.wither]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:wither_skeleton
[minecraft.wither_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:wolf
[minecraft.wolf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:zoglin
[minecraft.zoglin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:zombie
[minecraft.zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:zombie_horse
[minecraft.zombie_horse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:zombie_villager
[minecraft.zombie_villager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:zombified_piglin
[minecraft.zombified_piglin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the expandedstorage mod.
[expandedstorage]
#Spawning options for expandedstorage:wood_chest_minecart
[expandedstorage.wood_chest_minecart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for expandedstorage:pumpkin_chest_minecart
[expandedstorage.pumpkin_chest_minecart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for expandedstorage:present_minecart
[expandedstorage.present_minecart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for expandedstorage:bamboo_chest_minecart
[expandedstorage.bamboo_chest_minecart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for expandedstorage:moss_chest_minecart
[expandedstorage.moss_chest_minecart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for expandedstorage:iron_chest_minecart
[expandedstorage.iron_chest_minecart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for expandedstorage:gold_chest_minecart
[expandedstorage.gold_chest_minecart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for expandedstorage:diamond_chest_minecart
[expandedstorage.diamond_chest_minecart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for expandedstorage:obsidian_chest_minecart
[expandedstorage.obsidian_chest_minecart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for expandedstorage:netherite_chest_minecart
[expandedstorage.netherite_chest_minecart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the mmorpg mod.
[mmorpg]
#Spawning options for mmorpg:spell_projectile
[mmorpg.spell_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mmorpg:spell_arrow
[mmorpg.spell_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mmorpg:spell_block_entity
[mmorpg.spell_block_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mmorpg:spell_trident
[mmorpg.spell_trident]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mmorpg:spirit_wolf
[mmorpg.spirit_wolf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mmorpg:zombie
[mmorpg.zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mmorpg:skeleton
[mmorpg.skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mmorpg:spider
[mmorpg.spider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mmorpg:fire_golem
[mmorpg.fire_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mmorpg:cold_golem
[mmorpg.cold_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mmorpg:lightning_golem
[mmorpg.lightning_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mmorpg:thorny_minion
[mmorpg.thorny_minion]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mmorpg:explody_minion
[mmorpg.explody_minion]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the drg_flares mod.
[drg_flares]
#Spawning options for drg_flares:drg_flare
[drg_flares.drg_flare]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the biomesoplenty mod.
[biomesoplenty]
#Spawning options for biomesoplenty:boat
[biomesoplenty.boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for biomesoplenty:chest_boat
[biomesoplenty.chest_boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the farmersdelight mod.
[farmersdelight]
#Spawning options for farmersdelight:rotten_tomato
[farmersdelight.rotten_tomato]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the exoticbirds mod.
[exoticbirds]
#Spawning options for exoticbirds:bluejay
[exoticbirds.bluejay]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:booby
[exoticbirds.booby]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:budgerigar
[exoticbirds.budgerigar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:cardinal
[exoticbirds.cardinal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:cassowary
[exoticbirds.cassowary]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:cockatoo
[exoticbirds.cockatoo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:crane
[exoticbirds.crane]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:duck
[exoticbirds.duck]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:flamingo
[exoticbirds.flamingo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:gouldianfinch
[exoticbirds.gouldianfinch]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:gull
[exoticbirds.gull]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:heron
[exoticbirds.heron]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:hummingbird
[exoticbirds.hummingbird]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:kingfisher
[exoticbirds.kingfisher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:kiwi
[exoticbirds.kiwi]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:kookaburra
[exoticbirds.kookaburra]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:lyrebird
[exoticbirds.lyrebird]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:macaw
[exoticbirds.macaw]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:magpie
[exoticbirds.magpie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:ostrich
[exoticbirds.ostrich]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:owl
[exoticbirds.owl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:peafowl
[exoticbirds.peafowl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:pelican
[exoticbirds.pelican]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:penguin
[exoticbirds.penguin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:pigeon
[exoticbirds.pigeon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:roadrunner
[exoticbirds.roadrunner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:robin
[exoticbirds.robin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:swan
[exoticbirds.swan]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:toucan
[exoticbirds.toucan]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:woodpecker
[exoticbirds.woodpecker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:cloud_phoenix
[exoticbirds.cloud_phoenix]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:desert_phoenix
[exoticbirds.desert_phoenix]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:ender_phoenix
[exoticbirds.ender_phoenix]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:fire_phoenix
[exoticbirds.fire_phoenix]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:nether_phoenix
[exoticbirds.nether_phoenix]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:skeleton_phoenix
[exoticbirds.skeleton_phoenix]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:snowy_phoenix
[exoticbirds.snowy_phoenix]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:twilight_phoenix
[exoticbirds.twilight_phoenix]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:water_phoenix
[exoticbirds.water_phoenix]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exoticbirds:bird_egg
[exoticbirds.bird_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the snowrealmagic mod.
[snowrealmagic]
#Spawning options for snowrealmagic:snow
[snowrealmagic.snow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the sit mod.
[sit]
#Spawning options for sit:entity_sit
[sit.entity_sit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the aquaculture mod.
[aquaculture]
#Spawning options for aquaculture:bobber
[aquaculture.bobber]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:water_arrow
[aquaculture.water_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:spectral_water_arrow
[aquaculture.spectral_water_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:box_turtle
[aquaculture.box_turtle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:arrau_turtle
[aquaculture.arrau_turtle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:starshell_turtle
[aquaculture.starshell_turtle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:atlantic_cod
[aquaculture.atlantic_cod]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:blackfish
[aquaculture.blackfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:pacific_halibut
[aquaculture.pacific_halibut]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:atlantic_halibut
[aquaculture.atlantic_halibut]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:atlantic_herring
[aquaculture.atlantic_herring]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:pink_salmon
[aquaculture.pink_salmon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:pollock
[aquaculture.pollock]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:rainbow_trout
[aquaculture.rainbow_trout]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:bayad
[aquaculture.bayad]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:boulti
[aquaculture.boulti]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:capitaine
[aquaculture.capitaine]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:synodontis
[aquaculture.synodontis]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:smallmouth_bass
[aquaculture.smallmouth_bass]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:bluegill
[aquaculture.bluegill]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:brown_trout
[aquaculture.brown_trout]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:carp
[aquaculture.carp]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:catfish
[aquaculture.catfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:gar
[aquaculture.gar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:minnow
[aquaculture.minnow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:muskellunge
[aquaculture.muskellunge]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:perch
[aquaculture.perch]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:arapaima
[aquaculture.arapaima]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:piranha
[aquaculture.piranha]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:tambaqui
[aquaculture.tambaqui]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:brown_shrooma
[aquaculture.brown_shrooma]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:red_shrooma
[aquaculture.red_shrooma]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:jellyfish
[aquaculture.jellyfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:red_grouper
[aquaculture.red_grouper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:tuna
[aquaculture.tuna]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:oak_fish_mount
[aquaculture.oak_fish_mount]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:spruce_fish_mount
[aquaculture.spruce_fish_mount]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:birch_fish_mount
[aquaculture.birch_fish_mount]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:jungle_fish_mount
[aquaculture.jungle_fish_mount]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:acacia_fish_mount
[aquaculture.acacia_fish_mount]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aquaculture:dark_oak_fish_mount
[aquaculture.dark_oak_fish_mount]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the guardvillagers mod.
[guardvillagers]
#Spawning options for guardvillagers:guard
[guardvillagers.guard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the astikorcarts mod.
[astikorcarts]
#Spawning options for astikorcarts:supply_cart
[astikorcarts.supply_cart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for astikorcarts:plow
[astikorcarts.plow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for astikorcarts:animal_cart
[astikorcarts.animal_cart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for astikorcarts:postilion
[astikorcarts.postilion]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the lootr mod.
[lootr]
#Spawning options for lootr:lootr_minecart
[lootr.lootr_minecart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the randomium mod.
[randomium]
#Spawning options for randomium:moving_block
[randomium.moving_block]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the immersive_paintings mod.
[immersive_paintings]
#Spawning options for immersive_paintings:painting
[immersive_paintings.painting]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for immersive_paintings:glow_painting
[immersive_paintings.glow_painting]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for immersive_paintings:graffiti
[immersive_paintings.graffiti]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for immersive_paintings:glow_graffiti
[immersive_paintings.glow_graffiti]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the illagerinvasion mod.
[illagerinvasion]
#Spawning options for illagerinvasion:provoker
[illagerinvasion.provoker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for illagerinvasion:invoker
[illagerinvasion.invoker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for illagerinvasion:necromancer
[illagerinvasion.necromancer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for illagerinvasion:basher
[illagerinvasion.basher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for illagerinvasion:sorcerer
[illagerinvasion.sorcerer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for illagerinvasion:archivist
[illagerinvasion.archivist]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for illagerinvasion:inquisitor
[illagerinvasion.inquisitor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for illagerinvasion:marauder
[illagerinvasion.marauder]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for illagerinvasion:alchemist
[illagerinvasion.alchemist]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for illagerinvasion:firecaller
[illagerinvasion.firecaller]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for illagerinvasion:surrendered
[illagerinvasion.surrendered]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for illagerinvasion:invoker_fangs
[illagerinvasion.invoker_fangs]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for illagerinvasion:flying_magma
[illagerinvasion.flying_magma]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for illagerinvasion:skull_bolt
[illagerinvasion.skull_bolt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for illagerinvasion:hatchet
[illagerinvasion.hatchet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the realmrpg_wyrms mod.
[realmrpg_wyrms]
#Spawning options for realmrpg_wyrms:projectile_ender_wyrm_fireball
[realmrpg_wyrms.projectile_ender_wyrm_fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for realmrpg_wyrms:ender_wyrm
[realmrpg_wyrms.ender_wyrm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for realmrpg_wyrms:red_wyrm
[realmrpg_wyrms.red_wyrm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for realmrpg_wyrms:projectile_wyrm_fireball
[realmrpg_wyrms.projectile_wyrm_fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the simplehats mod.
[simplehats]
#Spawning options for simplehats:hatdisplay
[simplehats.hatdisplay]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the supplementaries mod.
[supplementaries]
#Spawning options for supplementaries:pearl_marker
[supplementaries.pearl_marker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:dispenser_minecart
[supplementaries.dispenser_minecart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:hat_stand
[supplementaries.hat_stand]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:red_merchant
[supplementaries.red_merchant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:falling_urn
[supplementaries.falling_urn]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:falling_ash
[supplementaries.falling_ash]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:falling_lantern
[supplementaries.falling_lantern]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:falling_sack
[supplementaries.falling_sack]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:brick_projectile
[supplementaries.brick_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:bomb
[supplementaries.bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:rope_arrow
[supplementaries.rope_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:slingshot_projectile
[supplementaries.slingshot_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the butterflies mod.
[butterflies]
#Spawning options for butterflies:morpho
[butterflies.morpho]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:forester
[butterflies.forester]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:common
[butterflies.common]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:emperor
[butterflies.emperor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:hairstreak
[butterflies.hairstreak]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:rainbow
[butterflies.rainbow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:heath
[butterflies.heath]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:glasswing
[butterflies.glasswing]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:chalkhill
[butterflies.chalkhill]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:swallowtail
[butterflies.swallowtail]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:monarch
[butterflies.monarch]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:cabbage
[butterflies.cabbage]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:admiral
[butterflies.admiral]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:longwing
[butterflies.longwing]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:clipper
[butterflies.clipper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:buckeye
[butterflies.buckeye]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:morpho_caterpillar
[butterflies.morpho_caterpillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:forester_caterpillar
[butterflies.forester_caterpillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:common_caterpillar
[butterflies.common_caterpillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:emperor_caterpillar
[butterflies.emperor_caterpillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:hairstreak_caterpillar
[butterflies.hairstreak_caterpillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:rainbow_caterpillar
[butterflies.rainbow_caterpillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:heath_caterpillar
[butterflies.heath_caterpillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:glasswing_caterpillar
[butterflies.glasswing_caterpillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:chalkhill_caterpillar
[butterflies.chalkhill_caterpillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:swallowtail_caterpillar
[butterflies.swallowtail_caterpillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:monarch_caterpillar
[butterflies.monarch_caterpillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:cabbage_caterpillar
[butterflies.cabbage_caterpillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:admiral_caterpillar
[butterflies.admiral_caterpillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:longwing_caterpillar
[butterflies.longwing_caterpillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:clipper_caterpillar
[butterflies.clipper_caterpillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:buckeye_caterpillar
[butterflies.buckeye_caterpillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:morpho_chrysalis
[butterflies.morpho_chrysalis]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:forester_chrysalis
[butterflies.forester_chrysalis]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:common_chrysalis
[butterflies.common_chrysalis]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:emperor_chrysalis
[butterflies.emperor_chrysalis]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:hairstreak_chrysalis
[butterflies.hairstreak_chrysalis]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:rainbow_chrysalis
[butterflies.rainbow_chrysalis]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:heath_chrysalis
[butterflies.heath_chrysalis]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:glasswing_chrysalis
[butterflies.glasswing_chrysalis]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:chalkhill_chrysalis
[butterflies.chalkhill_chrysalis]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:swallowtail_chrysalis
[butterflies.swallowtail_chrysalis]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:monarch_chrysalis
[butterflies.monarch_chrysalis]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:cabbage_chrysalis
[butterflies.cabbage_chrysalis]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:admiral_chrysalis
[butterflies.admiral_chrysalis]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:longwing_chrysalis
[butterflies.longwing_chrysalis]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:clipper_chrysalis
[butterflies.clipper_chrysalis]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:buckeye_chrysalis
[butterflies.buckeye_chrysalis]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butterflies:butterfly_scroll
[butterflies.butterfly_scroll]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the nyfsarcheryplus mod.
[nyfsarcheryplus]
#Spawning options for nyfsarcheryplus:arrow
[nyfsarcheryplus.arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the pots_and_mimics mod.
[pots_and_mimics]
#Spawning options for pots_and_mimics:pot_crab
[pots_and_mimics.pot_crab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for pots_and_mimics:poison_pot_crab
[pots_and_mimics.poison_pot_crab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for pots_and_mimics:nether_pot_crab
[pots_and_mimics.nether_pot_crab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for pots_and_mimics:end_pot_crab
[pots_and_mimics.end_pot_crab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the piglinproliferation mod.
[piglinproliferation]
#Spawning options for piglinproliferation:piglin_alchemist
[piglinproliferation.piglin_alchemist]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the alexsmobs mod.
[alexsmobs]
#Spawning options for alexsmobs:grizzly_bear
[alexsmobs.grizzly_bear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:roadrunner
[alexsmobs.roadrunner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:bone_serpent
[alexsmobs.bone_serpent]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:bone_serpent_part
[alexsmobs.bone_serpent_part]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:gazelle
[alexsmobs.gazelle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:crocodile
[alexsmobs.crocodile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:fly
[alexsmobs.fly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:hummingbird
[alexsmobs.hummingbird]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:orca
[alexsmobs.orca]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:sunbird
[alexsmobs.sunbird]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:gorilla
[alexsmobs.gorilla]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:crimson_mosquito
[alexsmobs.crimson_mosquito]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:mosquito_spit
[alexsmobs.mosquito_spit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:rattlesnake
[alexsmobs.rattlesnake]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:endergrade
[alexsmobs.endergrade]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:hammerhead_shark
[alexsmobs.hammerhead_shark]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:shark_tooth_arrow
[alexsmobs.shark_tooth_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:lobster
[alexsmobs.lobster]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:komodo_dragon
[alexsmobs.komodo_dragon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:capuchin_monkey
[alexsmobs.capuchin_monkey]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:tossed_item
[alexsmobs.tossed_item]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:centipede_head
[alexsmobs.centipede_head]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for alexsmobs:centipede_body
[alexsmobs.centipede_body]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for alexsmobs:centipede_tail
[alexsmobs.centipede_tail]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for alexsmobs:warped_toad
[alexsmobs.warped_toad]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:moose
[alexsmobs.moose]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:mimicube
[alexsmobs.mimicube]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:raccoon
[alexsmobs.raccoon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:blobfish
[alexsmobs.blobfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:seal
[alexsmobs.seal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:cockroach
[alexsmobs.cockroach]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:cockroach_egg
[alexsmobs.cockroach_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:shoebill
[alexsmobs.shoebill]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:elephant
[alexsmobs.elephant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:soul_vulture
[alexsmobs.soul_vulture]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:snow_leopard
[alexsmobs.snow_leopard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:spectre
[alexsmobs.spectre]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:crow
[alexsmobs.crow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:alligator_snapping_turtle
[alexsmobs.alligator_snapping_turtle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:mungus
[alexsmobs.mungus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:mantis_shrimp
[alexsmobs.mantis_shrimp]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for alexsmobs:guster
[alexsmobs.guster]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:sand_shot
[alexsmobs.sand_shot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:gust
[alexsmobs.gust]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:warped_mosco
[alexsmobs.warped_mosco]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:hemolymph
[alexsmobs.hemolymph]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:straddler
[alexsmobs.straddler]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:stradpole
[alexsmobs.stradpole]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:straddleboard
[alexsmobs.straddleboard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:emu
[alexsmobs.emu]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:emu_egg
[alexsmobs.emu_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:platypus
[alexsmobs.platypus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:dropbear
[alexsmobs.dropbear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:tasmanian_devil
[alexsmobs.tasmanian_devil]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:kangaroo
[alexsmobs.kangaroo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:cachalot_whale
[alexsmobs.cachalot_whale]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:cachalot_echo
[alexsmobs.cachalot_echo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:leafcutter_ant
[alexsmobs.leafcutter_ant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:enderiophage
[alexsmobs.enderiophage]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:enderiophage_rocket
[alexsmobs.enderiophage_rocket]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:bald_eagle
[alexsmobs.bald_eagle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:tiger
[alexsmobs.tiger]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:tarantula_hawk
[alexsmobs.tarantula_hawk]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:void_worm
[alexsmobs.void_worm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:void_worm_part
[alexsmobs.void_worm_part]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:void_worm_shot
[alexsmobs.void_worm_shot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:void_portal
[alexsmobs.void_portal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:frilled_shark
[alexsmobs.frilled_shark]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:mimic_octopus
[alexsmobs.mimic_octopus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:seagull
[alexsmobs.seagull]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:froststalker
[alexsmobs.froststalker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:ice_shard
[alexsmobs.ice_shard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:tusklin
[alexsmobs.tusklin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:laviathan
[alexsmobs.laviathan]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:cosmaw
[alexsmobs.cosmaw]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:toucan
[alexsmobs.toucan]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:maned_wolf
[alexsmobs.maned_wolf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:anaconda
[alexsmobs.anaconda]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:anaconda_part
[alexsmobs.anaconda_part]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:vine_lasso
[alexsmobs.vine_lasso]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:anteater
[alexsmobs.anteater]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:rocky_roller
[alexsmobs.rocky_roller]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:flutter
[alexsmobs.flutter]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:pollen_ball
[alexsmobs.pollen_ball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:gelada_monkey
[alexsmobs.gelada_monkey]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:jerboa
[alexsmobs.jerboa]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:terrapin
[alexsmobs.terrapin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:comb_jelly
[alexsmobs.comb_jelly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:cosmic_cod
[alexsmobs.cosmic_cod]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:bunfungus
[alexsmobs.bunfungus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:bison
[alexsmobs.bison]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:giant_squid
[alexsmobs.giant_squid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:squid_grapple
[alexsmobs.squid_grapple]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:sea_bear
[alexsmobs.sea_bear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:devils_hole_pupfish
[alexsmobs.devils_hole_pupfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:catfish
[alexsmobs.catfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:flying_fish
[alexsmobs.flying_fish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:skelewag
[alexsmobs.skelewag]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:rain_frog
[alexsmobs.rain_frog]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:potoo
[alexsmobs.potoo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:mudskipper
[alexsmobs.mudskipper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:mud_ball
[alexsmobs.mud_ball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:rhinoceros
[alexsmobs.rhinoceros]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:sugar_glider
[alexsmobs.sugar_glider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:farseer
[alexsmobs.farseer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:skreecher
[alexsmobs.skreecher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:underminer
[alexsmobs.underminer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:murmur
[alexsmobs.murmur]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:murmur_head
[alexsmobs.murmur_head]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:tendon_segment
[alexsmobs.tendon_segment]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:skunk
[alexsmobs.skunk]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:fart
[alexsmobs.fart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:banana_slug
[alexsmobs.banana_slug]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:blue_jay
[alexsmobs.blue_jay]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:caiman
[alexsmobs.caiman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:triops
[alexsmobs.triops]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the player_mobs mod.
[player_mobs]
#Spawning options for player_mobs:player_mob
[player_mobs.player_mob]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the grimoireofgaia mod.
[grimoireofgaia]
#Spawning options for grimoireofgaia:ant_salvager
[grimoireofgaia.ant_salvager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:ant
[grimoireofgaia.ant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:anubis
[grimoireofgaia.anubis]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:arachne
[grimoireofgaia.arachne]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:banshee
[grimoireofgaia.banshee]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:bee
[grimoireofgaia.bee]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:behender
[grimoireofgaia.behender]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:bone_knight
[grimoireofgaia.bone_knight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:cecaelia
[grimoireofgaia.cecaelia]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:centaur
[grimoireofgaia.centaur]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:cobble_golem
[grimoireofgaia.cobble_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:cobblestone_golem
[grimoireofgaia.cobblestone_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:creep
[grimoireofgaia.creep]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:cyclops
[grimoireofgaia.cyclops]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:deathword
[grimoireofgaia.deathword]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:dryad
[grimoireofgaia.dryad]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:dullahan
[grimoireofgaia.dullahan]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:dwarf
[grimoireofgaia.dwarf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:ender_dragon_girl
[grimoireofgaia.ender_dragon_girl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:ender_eye
[grimoireofgaia.ender_eye]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:flesh_lich
[grimoireofgaia.flesh_lich]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:gelatinous_slime
[grimoireofgaia.gelatinous_slime]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:goblin
[grimoireofgaia.goblin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:goblin_feral
[grimoireofgaia.goblin_feral]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:gryphon
[grimoireofgaia.gryphon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:harpy
[grimoireofgaia.harpy]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:hunter
[grimoireofgaia.hunter]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:kobold
[grimoireofgaia.kobold]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:mandragora
[grimoireofgaia.mandragora]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:matango
[grimoireofgaia.matango]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:mermaid
[grimoireofgaia.mermaid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:mimic
[grimoireofgaia.mimic]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:minotaur
[grimoireofgaia.minotaur]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:minotaurus
[grimoireofgaia.minotaurus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:mummy
[grimoireofgaia.mummy]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:naga
[grimoireofgaia.naga]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:nine_tails
[grimoireofgaia.nine_tails]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:oni
[grimoireofgaia.oni]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:orc
[grimoireofgaia.orc]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:satyress
[grimoireofgaia.satyress]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:shaman
[grimoireofgaia.shaman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:sharko
[grimoireofgaia.sharko]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:siren
[grimoireofgaia.siren]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:sludge_girl
[grimoireofgaia.sludge_girl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:sphinx
[grimoireofgaia.sphinx]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:sporeling
[grimoireofgaia.sporeling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:spriggan
[grimoireofgaia.spriggan]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:succubus
[grimoireofgaia.succubus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:toad
[grimoireofgaia.toad]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:valkyrie
[grimoireofgaia.valkyrie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:werecat
[grimoireofgaia.werecat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:witch
[grimoireofgaia.witch]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:wither_cow
[grimoireofgaia.wither_cow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:wizard_harpy
[grimoireofgaia.wizard_harpy]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:yuki_onna
[grimoireofgaia.yuki_onna]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:trader
[grimoireofgaia.trader]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:creeper_girl
[grimoireofgaia.creeper_girl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:ender_girl
[grimoireofgaia.ender_girl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:slime_girl
[grimoireofgaia.slime_girl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:horse
[grimoireofgaia.horse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:gravemite
[grimoireofgaia.gravemite]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:ant_hill
[grimoireofgaia.ant_hill]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:chest
[grimoireofgaia.chest]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:cyan_flower
[grimoireofgaia.cyan_flower]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:small_fireball
[grimoireofgaia.small_fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:magic
[grimoireofgaia.magic]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:random_magic
[grimoireofgaia.random_magic]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:web
[grimoireofgaia.web]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:poison
[grimoireofgaia.poison]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:bomb
[grimoireofgaia.bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for grimoireofgaia:bubble
[grimoireofgaia.bubble]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the swordinthestone mod.
[swordinthestone]
#Spawning options for swordinthestone:height_area_effect_cloud
[swordinthestone.height_area_effect_cloud]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for swordinthestone:ender_rift
[swordinthestone.ender_rift]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for swordinthestone:spell_fireball
[swordinthestone.spell_fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the touhou_little_maid mod.
[touhou_little_maid]
#Spawning options for touhou_little_maid:maid
[touhou_little_maid.maid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for touhou_little_maid:chair
[touhou_little_maid.chair]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for touhou_little_maid:fairy
[touhou_little_maid.fairy]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for touhou_little_maid:danmaku
[touhou_little_maid.danmaku]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for touhou_little_maid:power_point
[touhou_little_maid.power_point]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for touhou_little_maid:extinguishing_agent
[touhou_little_maid.extinguishing_agent]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for touhou_little_maid:box
[touhou_little_maid.box]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for touhou_little_maid:throw_power_point
[touhou_little_maid.throw_power_point]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for touhou_little_maid:tombstone
[touhou_little_maid.tombstone]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for touhou_little_maid:sit
[touhou_little_maid.sit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the brutalbosses mod.
[brutalbosses]
#Spawning options for brutalbosses:thrownitem
[brutalbosses.thrownitem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the bettertridents mod.
[bettertridents]
#Spawning options for bettertridents:loyal_item
[bettertridents.loyal_item]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for bettertridents:loyal_experience_orb
[bettertridents.loyal_experience_orb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the rotted mod.
[rotted]
#Spawning options for rotted:marine
[rotted.marine]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for rotted:doctor
[rotted.doctor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for rotted:farmer
[rotted.farmer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for rotted:miner
[rotted.miner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for rotted:adventurer
[rotted.adventurer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for rotted:flusk
[rotted.flusk]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for rotted:shielder
[rotted.shielder]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the insects_recrafted mod.
[insects_recrafted]
#Spawning options for insects_recrafted:ant
[insects_recrafted.ant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for insects_recrafted:fly
[insects_recrafted.fly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for insects_recrafted:greenfly
[insects_recrafted.greenfly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for insects_recrafted:honeyant
[insects_recrafted.honeyant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for insects_recrafted:maggot
[insects_recrafted.maggot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for insects_recrafted:moth
[insects_recrafted.moth]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for insects_recrafted:fireant
[insects_recrafted.fireant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for insects_recrafted:ladybug
[insects_recrafted.ladybug]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for insects_recrafted:snail
[insects_recrafted.snail]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for insects_recrafted:firefly
[insects_recrafted.firefly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for insects_recrafted:dragonfly
[insects_recrafted.dragonfly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for insects_recrafted:worm
[insects_recrafted.worm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for insects_recrafted:cockroach
[insects_recrafted.cockroach]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for insects_recrafted:centipede
[insects_recrafted.centipede]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for insects_recrafted:prayingmantis
[insects_recrafted.prayingmantis]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for insects_recrafted:orchidmantis
[insects_recrafted.orchidmantis]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for insects_recrafted:rainbug
[insects_recrafted.rainbug]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for insects_recrafted:earwig
[insects_recrafted.earwig]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for insects_recrafted:bluebutterfly
[insects_recrafted.bluebutterfly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for insects_recrafted:pinkbutterfly
[insects_recrafted.pinkbutterfly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for insects_recrafted:yellowbutterfly
[insects_recrafted.yellowbutterfly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for insects_recrafted:greenbutterfly
[insects_recrafted.greenbutterfly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for insects_recrafted:turtleant
[insects_recrafted.turtleant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for insects_recrafted:beetle
[insects_recrafted.beetle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for insects_recrafted:stickbug
[insects_recrafted.stickbug]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for insects_recrafted:scorpion
[insects_recrafted.scorpion]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for insects_recrafted:mothpersistent
[insects_recrafted.mothpersistent]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for insects_recrafted:snailhidden
[insects_recrafted.snailhidden]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for insects_recrafted:mrmantisyt
[insects_recrafted.mrmantisyt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Options for the graveyard mod.
[graveyard]
#Spawning options for graveyard:reaper
[graveyard.reaper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for graveyard:acolyte
[graveyard.acolyte]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for graveyard:corrupted_vindicator
[graveyard.corrupted_vindicator]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for graveyard:corrupted_pillager
[graveyard.corrupted_pillager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for graveyard:skeleton_creeper
[graveyard.skeleton_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for graveyard:falling_corpse
[graveyard.falling_corpse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for graveyard:ghoul
[graveyard.ghoul]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for graveyard:revenant
[graveyard.revenant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for graveyard:wraith
[graveyard.wraith]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for graveyard:nightmare
[graveyard.nightmare]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for graveyard:ghouling
[graveyard.ghouling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for graveyard:lich
[graveyard.lich]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for graveyard:skull
[graveyard.skull]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for graveyard:nameless_hanged
[graveyard.nameless_hanged]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the adhooks mod.
[adhooks]
#Spawning options for adhooks:hook_shot
[adhooks.hook_shot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the divine_weaponry mod.
[divine_weaponry]
#Spawning options for divine_weaponry:projectile_wooden_shuriken
[divine_weaponry.projectile_wooden_shuriken]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for divine_weaponry:projectile_stone_shuriken
[divine_weaponry.projectile_stone_shuriken]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for divine_weaponry:projectile_iron_shuriken
[divine_weaponry.projectile_iron_shuriken]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for divine_weaponry:projectile_golden_shuriken
[divine_weaponry.projectile_golden_shuriken]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for divine_weaponry:projectile_diamond_shuriken
[divine_weaponry.projectile_diamond_shuriken]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for divine_weaponry:projectile_netherite_shuriken
[divine_weaponry.projectile_netherite_shuriken]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for divine_weaponry:projectile_amaterasu_shuriken
[divine_weaponry.projectile_amaterasu_shuriken]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for divine_weaponry:projectile_item_mjollnirlaunch_shooter
[divine_weaponry.projectile_item_mjollnirlaunch_shooter]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for divine_weaponry:apophis_follower
[divine_weaponry.apophis_follower]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for divine_weaponry:fujin_cloud
[divine_weaponry.fujin_cloud]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for divine_weaponry:erebus_wither
[divine_weaponry.erebus_wither]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for divine_weaponry:ice_wall
[divine_weaponry.ice_wall]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for divine_weaponry:cernunnos_target
[divine_weaponry.cernunnos_target]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the camera mod.
[camera]
#Spawning options for camera:image_frame
[camera.image_frame]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the monsterplus mod.
[monsterplus]
#Spawning options for monsterplus:glow_skeleton
[monsterplus.glow_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsterplus:lava_squid
[monsterplus.lava_squid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsterplus:mother_lava_squid
[monsterplus.mother_lava_squid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsterplus:spectral_skeleton
[monsterplus.spectral_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsterplus:opalescent_eye
[monsterplus.opalescent_eye]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsterplus:abyssologer
[monsterplus.abyssologer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsterplus:swamp_zombie
[monsterplus.swamp_zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsterplus:crystal_zombie
[monsterplus.crystal_zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsterplus:overgrown_skeleton
[monsterplus.overgrown_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsterplus:crystal_spikes
[monsterplus.crystal_spikes]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsterplus:purple_fireball
[monsterplus.purple_fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsterplus:spike_countdown
[monsterplus.spike_countdown]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsterplus:crystal_clump
[monsterplus.crystal_clump]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsterplus:crystal_arrow
[monsterplus.crystal_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsterplus:bloody_slash
[monsterplus.bloody_slash]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the betterarcheology mod.
[betterarcheology]
#Spawning options for betterarcheology:bombentity
[betterarcheology.bombentity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the monsters_and_girls mod.
[monsters_and_girls]
#Spawning options for monsters_and_girls:station_carpet
[monsters_and_girls.station_carpet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:brown_mushroom_gal
[monsters_and_girls.brown_mushroom_gal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:molten_mushroom_gal
[monsters_and_girls.molten_mushroom_gal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:ender_mushroom_gal
[monsters_and_girls.ender_mushroom_gal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:infernal_mushroom_gal
[monsters_and_girls.infernal_mushroom_gal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:spook
[monsters_and_girls.spook]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:poofed_endershroom
[monsters_and_girls.poofed_endershroom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:ink_cap
[monsters_and_girls.ink_cap]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:red_mushrom_gal
[monsters_and_girls.red_mushrom_gal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:warped_mushroom_gal
[monsters_and_girls.warped_mushroom_gal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:warped_mushroom_gal_big_spots
[monsters_and_girls.warped_mushroom_gal_big_spots]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:crimson_mushroom_girl_bigspots
[monsters_and_girls.crimson_mushroom_girl_bigspots]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:crimson_mushroom_gal
[monsters_and_girls.crimson_mushroom_gal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:soul_wanderer_gal
[monsters_and_girls.soul_wanderer_gal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:fly_alexgaric
[monsters_and_girls.fly_alexgaric]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:peach
[monsters_and_girls.peach]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:blue_wisp
[monsters_and_girls.blue_wisp]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:green_wisp
[monsters_and_girls.green_wisp]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:yellow_wisp
[monsters_and_girls.yellow_wisp]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:blue_slime_girl
[monsters_and_girls.blue_slime_girl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:green_mandrake
[monsters_and_girls.green_mandrake]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:brown_mandragora
[monsters_and_girls.brown_mandragora]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:red_jar
[monsters_and_girls.red_jar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:warped_jar
[monsters_and_girls.warped_jar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:crimson_jar
[monsters_and_girls.crimson_jar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:soul_wanderer_jar
[monsters_and_girls.soul_wanderer_jar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:rare_warped_jar
[monsters_and_girls.rare_warped_jar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:alex_jar
[monsters_and_girls.alex_jar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:rare_crimson_jar
[monsters_and_girls.rare_crimson_jar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:ink_cap_bed
[monsters_and_girls.ink_cap_bed]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:brown_jar
[monsters_and_girls.brown_jar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:puffball_jar
[monsters_and_girls.puffball_jar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:infernal_jar
[monsters_and_girls.infernal_jar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:molten_jar
[monsters_and_girls.molten_jar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:fruity_mandrake
[monsters_and_girls.fruity_mandrake]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:bee_girl_worker
[monsters_and_girls.bee_girl_worker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:invisible_entity
[monsters_and_girls.invisible_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:gourdragora_medium
[monsters_and_girls.gourdragora_medium]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:gourdragora_large
[monsters_and_girls.gourdragora_large]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:gourdragora_mini
[monsters_and_girls.gourdragora_mini]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:jack_o_gourdragora_m
[monsters_and_girls.jack_o_gourdragora_m]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:jack_o_gourdragora_large
[monsters_and_girls.jack_o_gourdragora_large]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for monsters_and_girls:jack_o_gourdragora_mini
[monsters_and_girls.jack_o_gourdragora_mini]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the yuushya mod.
[yuushya]
#Spawning options for yuushya:ride_entity
[yuushya.ride_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the crabbersdelight mod.
[crabbersdelight]
#Spawning options for crabbersdelight:crab
[crabbersdelight.crab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the riskofrain_mobs mod.
[riskofrain_mobs]
#Spawning options for riskofrain_mobs:lemurian_entity
[riskofrain_mobs.lemurian_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for riskofrain_mobs:stone_golem_entity
[riskofrain_mobs.stone_golem_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for riskofrain_mobs:gunner_drone_entity
[riskofrain_mobs.gunner_drone_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for riskofrain_mobs:drone_bullet_entity
[riskofrain_mobs.drone_bullet_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the queencats mod.
[queencats]
#Spawning options for queencats:queen_cat
[queencats.queen_cat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for queencats:queen_dog
[queencats.queen_dog]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for queencats:queen_bunny
[queencats.queen_bunny]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for queencats:queen_cow
[queencats.queen_cow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for queencats:princess_cat
[queencats.princess_cat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for queencats:princess_dog
[queencats.princess_dog]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for queencats:princess_bunny
[queencats.princess_bunny]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for queencats:princess_cow
[queencats.princess_cow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the goblintraders mod.
[goblintraders]
#Spawning options for goblintraders:goblin_trader
[goblintraders.goblin_trader]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goblintraders:vein_goblin_trader
[goblintraders.vein_goblin_trader]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the cfm mod.
[cfm]
#Spawning options for cfm:seat
[cfm.seat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the fallingtrees mod.
[fallingtrees]
#Spawning options for fallingtrees:tree
[fallingtrees.tree]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the dungeonsweaponry mod.
[dungeonsweaponry]
#Spawning options for dungeonsweaponry:projectile_whispering_spear
[dungeonsweaponry.projectile_whispering_spear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for dungeonsweaponry:necromancer
[dungeonsweaponry.necromancer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for dungeonsweaponry:vanguard
[dungeonsweaponry.vanguard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for dungeonsweaponry:wildfire
[dungeonsweaponry.wildfire]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for dungeonsweaponry:enchanter
[dungeonsweaponry.enchanter]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for dungeonsweaponry:loot_pig
[dungeonsweaponry.loot_pig]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for dungeonsweaponry:geomancer
[dungeonsweaponry.geomancer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for dungeonsweaponry:nameless_one
[dungeonsweaponry.nameless_one]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for dungeonsweaponry:nameless_one_projectile
[dungeonsweaponry.nameless_one_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for dungeonsweaponry:false_king
[dungeonsweaponry.false_king]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the hmag mod.
[hmag]
#Spawning options for hmag:zombie_girl
[hmag.zombie_girl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:husk_girl
[hmag.husk_girl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:drowned_girl
[hmag.drowned_girl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:skeleton_girl
[hmag.skeleton_girl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:wither_skeleton_girl
[hmag.wither_skeleton_girl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:stray_girl
[hmag.stray_girl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:creeper_girl
[hmag.creeper_girl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:ghost
[hmag.ghost]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:wither_ghost
[hmag.wither_ghost]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:ender_executor
[hmag.ender_executor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:kobold
[hmag.kobold]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:lich
[hmag.lich]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:ogre
[hmag.ogre]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:spider_nest
[hmag.spider_nest]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:melty_monster
[hmag.melty_monster]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:cursed_doll
[hmag.cursed_doll]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:jack_frost
[hmag.jack_frost]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:hornet
[hmag.hornet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:dullahan
[hmag.dullahan]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:banshee
[hmag.banshee]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:alraune
[hmag.alraune]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:catoblepas
[hmag.catoblepas]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:scorpion
[hmag.scorpion]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:kasha
[hmag.kasha]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:dogu
[hmag.dogu]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:ghastly_seeker
[hmag.ghastly_seeker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:redcap
[hmag.redcap]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:slime_girl
[hmag.slime_girl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:magical_slime
[hmag.magical_slime]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:monolith
[hmag.monolith]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:crimson_slaughterer
[hmag.crimson_slaughterer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:dyssomnia
[hmag.dyssomnia]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:snow_canine
[hmag.snow_canine]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:harpy
[hmag.harpy]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:savagefang
[hmag.savagefang]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:fortress_keeper
[hmag.fortress_keeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:necrotic_reaper
[hmag.necrotic_reaper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:dodomeki
[hmag.dodomeki]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:imp
[hmag.imp]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:glaryad
[hmag.glaryad]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:jiangshi
[hmag.jiangshi]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:giant_mummy
[hmag.giant_mummy]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:nightwalker
[hmag.nightwalker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:swamper
[hmag.swamper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:magic_bullet
[hmag.magic_bullet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:hard_snowball
[hmag.hard_snowball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:poison_seed
[hmag.poison_seed]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:throwable_bottle
[hmag.throwable_bottle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:magma_bullet
[hmag.magma_bullet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:evil_arrow
[hmag.evil_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hmag:ink_spit
[hmag.ink_spit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the twilightforest mod.
[twilightforest]
#Spawning options for twilightforest:adherent
[twilightforest.adherent]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:alpha_yeti
[twilightforest.alpha_yeti]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:armored_giant
[twilightforest.armored_giant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:bighorn_sheep
[twilightforest.bighorn_sheep]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:blockchain_goblin
[twilightforest.blockchain_goblin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:boar
[twilightforest.boar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:boat
[twilightforest.boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:carminite_broodling
[twilightforest.carminite_broodling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:carminite_ghastguard
[twilightforest.carminite_ghastguard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:carminite_ghastling
[twilightforest.carminite_ghastling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:carminite_golem
[twilightforest.carminite_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:chain_block
[twilightforest.chain_block]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:charm_effect
[twilightforest.charm_effect]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:chest_boat
[twilightforest.chest_boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:cube_of_annihilation
[twilightforest.cube_of_annihilation]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:death_tome
[twilightforest.death_tome]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:deer
[twilightforest.deer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:dwarf_rabbit
[twilightforest.dwarf_rabbit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:falling_ice
[twilightforest.falling_ice]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:fire_beetle
[twilightforest.fire_beetle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:giant_miner
[twilightforest.giant_miner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:harbinger_cube
[twilightforest.harbinger_cube]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:hedge_spider
[twilightforest.hedge_spider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:helmet_crab
[twilightforest.helmet_crab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:hostile_wolf
[twilightforest.hostile_wolf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:hydra
[twilightforest.hydra]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:hydra_mortar
[twilightforest.hydra_mortar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:ice_arrow
[twilightforest.ice_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:thrown_ice
[twilightforest.thrown_ice]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:ice_crystal
[twilightforest.ice_crystal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:ice_snowball
[twilightforest.ice_snowball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:king_spider
[twilightforest.king_spider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:knight_phantom
[twilightforest.knight_phantom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:kobold
[twilightforest.kobold]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:lich
[twilightforest.lich]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:lich_bolt
[twilightforest.lich_bolt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:lich_bomb
[twilightforest.lich_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:lich_minion
[twilightforest.lich_minion]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:lower_goblin_knight
[twilightforest.lower_goblin_knight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:loyal_zombie
[twilightforest.loyal_zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:maze_slime
[twilightforest.maze_slime]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:minoshroom
[twilightforest.minoshroom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:minotaur
[twilightforest.minotaur]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:mist_wolf
[twilightforest.mist_wolf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:moonworm_shot
[twilightforest.moonworm_shot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:mosquito_swarm
[twilightforest.mosquito_swarm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:naga
[twilightforest.naga]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:nature_bolt
[twilightforest.nature_bolt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:magic_painting
[twilightforest.magic_painting]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:penguin
[twilightforest.penguin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:pinch_beetle
[twilightforest.pinch_beetle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:plateau_boss
[twilightforest.plateau_boss]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:protection_box
[twilightforest.protection_box]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:quest_ram
[twilightforest.quest_ram]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:raven
[twilightforest.raven]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:redcap
[twilightforest.redcap]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:redcap_sapper
[twilightforest.redcap_sapper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:rising_zombie
[twilightforest.rising_zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:roving_cube
[twilightforest.roving_cube]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:seeker_arrow
[twilightforest.seeker_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:skeleton_druid
[twilightforest.skeleton_druid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:slider
[twilightforest.slider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:slime_beetle
[twilightforest.slime_beetle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:slime_blob
[twilightforest.slime_blob]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:snow_guardian
[twilightforest.snow_guardian]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:snow_queen
[twilightforest.snow_queen]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:squirrel
[twilightforest.squirrel]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:stable_ice_core
[twilightforest.stable_ice_core]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:swarm_spider
[twilightforest.swarm_spider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:thrown_block
[twilightforest.thrown_block]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:thrown_wep
[twilightforest.thrown_wep]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:tiny_bird
[twilightforest.tiny_bird]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:tome_bolt
[twilightforest.tome_bolt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:towerwood_borer
[twilightforest.towerwood_borer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:troll
[twilightforest.troll]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:wand_bolt
[twilightforest.wand_bolt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:unstable_ice_core
[twilightforest.unstable_ice_core]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:upper_goblin_knight
[twilightforest.upper_goblin_knight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:ur_ghast
[twilightforest.ur_ghast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:winter_wolf
[twilightforest.winter_wolf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:wraith
[twilightforest.wraith]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for twilightforest:yeti
[twilightforest.yeti]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the cataclysm mod.
[cataclysm]
#Spawning options for cataclysm:ender_golem
[cataclysm.ender_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ender_guardian
[cataclysm.ender_guardian]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:netherite_monstrosity
[cataclysm.netherite_monstrosity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:lava_bomb
[cataclysm.lava_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:nameless_sorcerer
[cataclysm.nameless_sorcerer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ignis
[cataclysm.ignis]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ender_guardian_bullet
[cataclysm.ender_guardian_bullet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:void_rune
[cataclysm.void_rune]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:abyss_mine
[cataclysm.abyss_mine]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:endermaptera
[cataclysm.endermaptera]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:deepling
[cataclysm.deepling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:deepling_brute
[cataclysm.deepling_brute]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:deepling_angler
[cataclysm.deepling_angler]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:deepling_priest
[cataclysm.deepling_priest]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:deepling_warlock
[cataclysm.deepling_warlock]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:abyss_mark
[cataclysm.abyss_mark]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:lionfish
[cataclysm.lionfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:coralssus
[cataclysm.coralssus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ignited_revenant
[cataclysm.ignited_revenant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:the_harbinger
[cataclysm.the_harbinger]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:the_watcher
[cataclysm.the_watcher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:the_prowler
[cataclysm.the_prowler]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:the_leviathan
[cataclysm.the_leviathan]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:the_baby_leviathan
[cataclysm.the_baby_leviathan]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:void_scatter_arrow
[cataclysm.void_scatter_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:poison_dart
[cataclysm.poison_dart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:void_shard
[cataclysm.void_shard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:blazing_bone
[cataclysm.blazing_bone]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:lionfish_spike
[cataclysm.lionfish_spike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:screen_shake
[cataclysm.screen_shake]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:cm_falling_block
[cataclysm.cm_falling_block]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ignis_fireball
[cataclysm.ignis_fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ignis_abyss_fireball
[cataclysm.ignis_abyss_fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:wither_smoke_effect
[cataclysm.wither_smoke_effect]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:flame_strike
[cataclysm.flame_strike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ashen_breath
[cataclysm.ashen_breath]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:wall_watcher
[cataclysm.wall_watcher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:death_laser_beam
[cataclysm.death_laser_beam]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:abyss_blast
[cataclysm.abyss_blast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:mini_abyss_blast
[cataclysm.mini_abyss_blast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:portal_abyss_blast
[cataclysm.portal_abyss_blast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:laser_beam
[cataclysm.laser_beam]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:wither_missile
[cataclysm.wither_missile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:wither_homing_missile
[cataclysm.wither_homing_missile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:wither_howitzer
[cataclysm.wither_howitzer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:abyss_orb
[cataclysm.abyss_orb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:void_howitzer
[cataclysm.void_howitzer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:eye_of_dungeon
[cataclysm.eye_of_dungeon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:void_vortex
[cataclysm.void_vortex]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:the_leviathan_tongue
[cataclysm.the_leviathan_tongue]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:tidal_tentacle
[cataclysm.tidal_tentacle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:tidal_hook
[cataclysm.tidal_hook]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:abyss_portal
[cataclysm.abyss_portal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:abyss_blast_portal
[cataclysm.abyss_blast_portal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:coral_spear
[cataclysm.coral_spear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:coral_bardiche
[cataclysm.coral_bardiche]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:dimensional_rift
[cataclysm.dimensional_rift]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:amethyst_crab
[cataclysm.amethyst_crab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:earthquake
[cataclysm.earthquake]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:amethyst_cluster_projectile
[cataclysm.amethyst_cluster_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ancient_remnant
[cataclysm.ancient_remnant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:modern_remnant
[cataclysm.modern_remnant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:koboleton
[cataclysm.koboleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:sandstorm
[cataclysm.sandstorm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ancient_desert_stele
[cataclysm.ancient_desert_stele]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the mca mod.
[mca]
#Spawning options for mca:male_villager
[mca.male_villager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mca:female_villager
[mca.female_villager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mca:male_zombie_villager
[mca.male_zombie_villager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mca:female_zombie_villager
[mca.female_zombie_villager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mca:grim_reaper
[mca.grim_reaper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the endermanoverhaul mod.
[endermanoverhaul]
#Spawning options for endermanoverhaul:badlands_enderman
[endermanoverhaul.badlands_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:cave_enderman
[endermanoverhaul.cave_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:crimson_forest_enderman
[endermanoverhaul.crimson_forest_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:dark_oak_enderman
[endermanoverhaul.dark_oak_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:desert_enderman
[endermanoverhaul.desert_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:end_enderman
[endermanoverhaul.end_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:end_islands_enderman
[endermanoverhaul.end_islands_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:flower_fields_enderman
[endermanoverhaul.flower_fields_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:ice_spikes_enderman
[endermanoverhaul.ice_spikes_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:mushroom_fields_enderman
[endermanoverhaul.mushroom_fields_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:nether_wastes_enderman
[endermanoverhaul.nether_wastes_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:coral_enderman
[endermanoverhaul.coral_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:savanna_enderman
[endermanoverhaul.savanna_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:snowy_enderman
[endermanoverhaul.snowy_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:soulsand_valley_enderman
[endermanoverhaul.soulsand_valley_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:swamp_enderman
[endermanoverhaul.swamp_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:warped_forest_enderman
[endermanoverhaul.warped_forest_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:windswept_hills_enderman
[endermanoverhaul.windswept_hills_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:pet_enderman
[endermanoverhaul.pet_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:hammerhead_pet_enderman
[endermanoverhaul.hammerhead_pet_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:axolotl_pet_enderman
[endermanoverhaul.axolotl_pet_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:scarab
[endermanoverhaul.scarab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:spirit
[endermanoverhaul.spirit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:ender_bullet
[endermanoverhaul.ender_bullet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:corrupted_pearl
[endermanoverhaul.corrupted_pearl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:soul_pearl
[endermanoverhaul.soul_pearl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:ancient_pearl
[endermanoverhaul.ancient_pearl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:bubble_pearl
[endermanoverhaul.bubble_pearl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:summoner_pearl
[endermanoverhaul.summoner_pearl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:icy_pearl
[endermanoverhaul.icy_pearl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:crimson_pearl
[endermanoverhaul.crimson_pearl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:warped_pearl
[endermanoverhaul.warped_pearl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the creeperoverhaul mod.
[creeperoverhaul]
#Spawning options for creeperoverhaul:jungle_creeper
[creeperoverhaul.jungle_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:bamboo_creeper
[creeperoverhaul.bamboo_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:desert_creeper
[creeperoverhaul.desert_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:badlands_creeper
[creeperoverhaul.badlands_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:hills_creeper
[creeperoverhaul.hills_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:savannah_creeper
[creeperoverhaul.savannah_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:mushroom_creeper
[creeperoverhaul.mushroom_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:swamp_creeper
[creeperoverhaul.swamp_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:dripstone_creeper
[creeperoverhaul.dripstone_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:cave_creeper
[creeperoverhaul.cave_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:dark_oak_creeper
[creeperoverhaul.dark_oak_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:spruce_creeper
[creeperoverhaul.spruce_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:beach_creeper
[creeperoverhaul.beach_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:snowy_creeper
[creeperoverhaul.snowy_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:ocean_creeper
[creeperoverhaul.ocean_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the cgm mod.
[cgm]
#Spawning options for cgm:projectile
[cgm.projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cgm:grenade
[cgm.grenade]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cgm:missile
[cgm.missile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cgm:throwable_grenade
[cgm.throwable_grenade]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cgm:throwable_stun_grenade
[cgm.throwable_stun_grenade]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the lucky mod.
[lucky]
#Spawning options for lucky:lucky_projectile
[lucky.lucky_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for lucky:lucky_potion
[lucky.lucky_potion]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for lucky:delayed_drop
[lucky.delayed_drop]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the queen_bee mod.
[queen_bee]
#Spawning options for queen_bee:queen_bee
[queen_bee.queen_bee]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the underground_jungle mod.
[underground_jungle]
#Spawning options for underground_jungle:jungle_zombie
[underground_jungle.jungle_zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for underground_jungle:mossy_skeleton
[underground_jungle.mossy_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the mythicmounts mod.
[mythicmounts]
#Spawning options for mythicmounts:acencia
[mythicmounts.acencia]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mythicmounts:archelon
[mythicmounts.archelon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mythicmounts:netherbat
[mythicmounts.netherbat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mythicmounts:courierbird
[mythicmounts.courierbird]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mythicmounts:dragon
[mythicmounts.dragon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mythicmounts:griffon
[mythicmounts.griffon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mythicmounts:geckotoalizard
[mythicmounts.geckotoalizard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mythicmounts:moth
[mythicmounts.moth]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mythicmounts:nightmare
[mythicmounts.nightmare]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mythicmounts:nudibranch
[mythicmounts.nudibranch]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mythicmounts:ridinglizard
[mythicmounts.ridinglizard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mythicmounts:direwolf
[mythicmounts.direwolf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mythicmounts:colelytra
[mythicmounts.colelytra]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mythicmounts:firebird
[mythicmounts.firebird]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the born_in_chaos_v1 mod.
[born_in_chaos_v1]
#Spawning options for born_in_chaos_v1:decaying_zombie_not_despawn
[born_in_chaos_v1.decaying_zombie_not_despawn]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:door_knight_not_despawn
[born_in_chaos_v1.door_knight_not_despawn]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:bonescaller_not_despawn
[born_in_chaos_v1.bonescaller_not_despawn]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:supreme_bonescaller_not_despawn
[born_in_chaos_v1.supreme_bonescaller_not_despawn]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:skeleton_thrasher_not_despawn
[born_in_chaos_v1.skeleton_thrasher_not_despawn]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:dread_hound_not_despawn
[born_in_chaos_v1.dread_hound_not_despawn]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:firelight_not_despawn
[born_in_chaos_v1.firelight_not_despawn]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:zombie_clown_not_despawn
[born_in_chaos_v1.zombie_clown_not_despawn]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:pumpkin_bomb
[born_in_chaos_v1.pumpkin_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:infernal_spirit
[born_in_chaos_v1.infernal_spirit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:projectile_staffof_blindness
[born_in_chaos_v1.projectile_staffof_blindness]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:projectile_staffof_magic_arrows
[born_in_chaos_v1.projectile_staffof_magic_arrows]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:projectile_pumpkin_staff
[born_in_chaos_v1.projectile_pumpkin_staff]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:projectile_pumpkin_pistol
[born_in_chaos_v1.projectile_pumpkin_pistol]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:projectile_intoxicatind_bomb
[born_in_chaos_v1.projectile_intoxicatind_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:decrepit_skeleton
[born_in_chaos_v1.decrepit_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:skeleton_demoman
[born_in_chaos_v1.skeleton_demoman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:decaying_zombie
[born_in_chaos_v1.decaying_zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:baby_skeleton
[born_in_chaos_v1.baby_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:baby_skeleton_2
[born_in_chaos_v1.baby_skeleton_2]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:barrel_zombie
[born_in_chaos_v1.barrel_zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:phantom_creeper
[born_in_chaos_v1.phantom_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:door_knight
[born_in_chaos_v1.door_knight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:restless_spirit
[born_in_chaos_v1.restless_spirit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:skeleton_thrasher
[born_in_chaos_v1.skeleton_thrasher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:pumpkin_spirit
[born_in_chaos_v1.pumpkin_spirit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:seared_spirit
[born_in_chaos_v1.seared_spirit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:firelight
[born_in_chaos_v1.firelight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:diamond_termite
[born_in_chaos_v1.diamond_termite]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:bonescaller
[born_in_chaos_v1.bonescaller]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:supreme_bonescaller
[born_in_chaos_v1.supreme_bonescaller]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:bone_imp
[born_in_chaos_v1.bone_imp]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:bone_imp_2
[born_in_chaos_v1.bone_imp_2]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:nightmare_stalker
[born_in_chaos_v1.nightmare_stalker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:dark_vortex
[born_in_chaos_v1.dark_vortex]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:wither_scuttler
[born_in_chaos_v1.wither_scuttler]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:dread_hound
[born_in_chaos_v1.dread_hound]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:dire_hound_leader
[born_in_chaos_v1.dire_hound_leader]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:fallen_chaos_knight
[born_in_chaos_v1.fallen_chaos_knight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:scarlet_persecutor
[born_in_chaos_v1.scarlet_persecutor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:shy_spirit
[born_in_chaos_v1.shy_spirit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:spirit_guide
[born_in_chaos_v1.spirit_guide]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:zombie_clown
[born_in_chaos_v1.zombie_clown]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:maggot
[born_in_chaos_v1.maggot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:corpse_fly
[born_in_chaos_v1.corpse_fly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:bloody_gadfly
[born_in_chaos_v1.bloody_gadfly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:swarmer
[born_in_chaos_v1.swarmer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:zombie_fisherman
[born_in_chaos_v1.zombie_fisherman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:zombie_bruiser
[born_in_chaos_v1.zombie_bruiser]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:thornshell_crab
[born_in_chaos_v1.thornshell_crab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:corpse_fish
[born_in_chaos_v1.corpse_fish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:glutton_fish
[born_in_chaos_v1.glutton_fish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:mr_pumpkin
[born_in_chaos_v1.mr_pumpkin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:sir_pumpkinhead
[born_in_chaos_v1.sir_pumpkinhead]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:senor_pumpkin
[born_in_chaos_v1.senor_pumpkin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:lord_pumpkinhead
[born_in_chaos_v1.lord_pumpkinhead]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:projectile_staffof_magic_arrows_2
[born_in_chaos_v1.projectile_staffof_magic_arrows_2]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:projectile_pumpkin_staff_2
[born_in_chaos_v1.projectile_pumpkin_staff_2]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:baby_skeleton_minion
[born_in_chaos_v1.baby_skeleton_minion]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:controlled_baby_skeleton
[born_in_chaos_v1.controlled_baby_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:phantom_creeper_copy
[born_in_chaos_v1.phantom_creeper_copy]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:bone_imp_minion
[born_in_chaos_v1.bone_imp_minion]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:supreme_bonescaller_stage_2
[born_in_chaos_v1.supreme_bonescaller_stage_2]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:spirit_guide_assistant
[born_in_chaos_v1.spirit_guide_assistant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:mr_pumpkin_controlled
[born_in_chaos_v1.mr_pumpkin_controlled]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:felsteed
[born_in_chaos_v1.felsteed]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:sir_pumpkinhead_without_horse
[born_in_chaos_v1.sir_pumpkinhead_without_horse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:sir_the_headless
[born_in_chaos_v1.sir_the_headless]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:pumpkinhead
[born_in_chaos_v1.pumpkinhead]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:riding_felsteed
[born_in_chaos_v1.riding_felsteed]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:seared_spirit_not_despawn
[born_in_chaos_v1.seared_spirit_not_despawn]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:lords_felsteed
[born_in_chaos_v1.lords_felsteed]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:lord_pumpkinhead_withouta_horse
[born_in_chaos_v1.lord_pumpkinhead_withouta_horse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:lord_the_headless
[born_in_chaos_v1.lord_the_headless]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:lord_pumpkinhead_head
[born_in_chaos_v1.lord_pumpkinhead_head]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:projectile_pumpkin_pistol_2
[born_in_chaos_v1.projectile_pumpkin_pistol_2]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for born_in_chaos_v1:riding_lords_felsteed
[born_in_chaos_v1.riding_lords_felsteed]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true